SketchUp Layout – How to Use LayOut for SketchUp Pro (tutorial updated for 2022)

SketchUp School
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16 Video Views·Nov 13, 2022
Hey guys, Alex here from SketchUp School, and today I'm going to show you the key things
you need to know before getting started with layout for SketchUp Pro.
You already know SketchUp's an amazing tool for bringing your design ideas to life in
3D.
But if you're like so many of the design professionals and architects who sign up to
take our courses, you may be a bit unclear on how to create the 2D documents you need.
From floor plans, to elevations, to shop drawings, presentations, even full-fledged construction
documents.
The good news is you don't need to learn AutoCAD or deal with the hassle of hiring
a draftsperson to create these documents for you, because SketchUp Pro comes bundled with
layout and you can use layout to create all these types of 2D documents and more.
Today we'll cover the fundamentals of how layout and SketchUp work together, the right
way to work between the two programs, and the key things you need to do to avoid the
frustrating mistakes that often trip people up when they're new to layout.
To do that, I've created a list of the 7 critical things you need to know before you
get started with layout.
And stick around to the end of the video because I'll throw in a bonus tip to help you streamline
your SketchUp to Layout workflow.
Alright, let's jump into the list, starting with…
Number 1, How Layout and SketchUp Work Together
Layout is a standalone program that comes with SketchUp Pro and works in conjunction
with SketchUp.
And as I mentioned, it comes with a robust set of tools that can help you take your 3D
SketchUp model and create all the 2D documents that you'd previously needed a drafting
program like AutoCAD to create.
It even allows you to create presentation documents similar to programs like Adobe Illustrator
or InDesign.
But how exactly do Layout and SketchUp work together?
The key is what Layout calls a viewport, which allows you to reference a view of your SketchUp
model directly in Layout.
Then you use Layout's documentation tools to add things like dimensions, labels, and
text.
Now, we'll go into more detail about how to best set up and use viewports as we get
further into this video, but for now, here are the fundamental steps for getting started.
First and foremost, you always want to start with a well-organized SketchUp model.
Then in SketchUp, under the File menu, click Send to Layout.
Layout will launch and you'll be asked to pick a template, which includes your paper
size, whether or not you can see grid lines, and whether you want to start with any graphical
elements on the page, such as a title block.
For this example, we'll go with a plain paper template.
Layout will start a new file using that template, which will include a viewport that's linked
to the SketchUp file that you just sent over.
As you create more pages in Layout, you can set up as many viewports as you need in order
to show different views of your SketchUp model.
It all sounds easy enough, but there's more to that first part in SketchUp than most people
realize, and that's where the next tip comes in.
Number two, create scenes before viewports.
Okay, you've sent your model to Layout, you've got a viewport showing you the view you want,
and now you're eager to use Layout's tools and features to document your design.
But wait, here's the problem, and it's hands down the biggest problem most of our
students run into when they first try to learn Layout.
Seemingly out of nowhere, Layout will suddenly switch what you see in your viewport, messing
up all your annotations in the process.
As it turns out, Layout's just doing its job.
What do I mean by that?
Well, unless you tell it otherwise, Layout's job is to show you your last saved SketchUp
view.
Which means if you go back to work on your SketchUp file and save it, the viewport in
Layout will automatically update.
That's great for design changes, but bad when it messes up your viewport in Layout.
So how do you make this work for you, rather than against you?
It all goes back to having a well-organized SketchUp model, which in this case means setting
up scenes ahead of time that represent the exact views you'll want to see in your Layout
viewports later.
Once you've got your scene set up, in Layout, right-click on your viewport to assign the
appropriate SketchUp scene, and repeat for all the viewports and corresponding scenes
in your document.
Now, any design changes you make to your SketchUp model will automatically carry over to Layout,
without messing up the views you need.
Pretty cool, right?
Alright, before we get too far, I wanted to mention that I've gone ahead and put together
some notes that will make it easy for you to review everything we're covering.
I've added a link to download them in the cards.
Okay, next, in order to help you set up your scenes for Layout the right way, let's talk
about…
3.
Get the Right Camera Views
Let's say you want to set up a plan view in SketchUp.
Trying to do that using the regular navigation tools is not only frustrating, it's impossible.
So, what's the right way to do it?
The answer lies in your camera menu.
There, you can jump directly to a top-down view without having to try to orbit to one
manually.
Now, by default, your SketchUp camera will be in Perspective mode.
To get a more traditional 2D plan view, under the camera menu, click on Parallel Projection,
which will give you an axonometric view with Perspective turned off.
Then, you can use Pan and Zoom to frame your view.
This will be the same framing you'll see in your Layout viewport later.
Once you've framed your view, be sure to save your scene.
But wait, this isn't quite a floor plan view just yet.
That's where the next tip comes into play.
4.
Give Each Active Section Cut Its Own Scene
Whether you need to show a floor plan or a cross section, you'll need to add a section
cut to your SketchUp model.
Here's the problem.
Once you add a section cut, it's tricky to get it to show up when you need it and disappear
when you don't.
And when you're working with multiple section cuts, isolating the one you want to show can
be even more of a headache.
So how do you avoid this?
To get to the answer, let's talk about best practices for setting up a section cut.
When you add a section cut, it will be the active cut.
To get a view perpendicular to the cut, right-click on the section plane and align your view to
that plane.
And be sure to hide the plane if you no longer need to see it.
Then, pan or zoom as needed and save a new scene, or update an existing scene if you're
already working with one.
And be sure to repeat this process for each section cut.
If you create scenes for your section cuts as you add them, you'll make your life way
easier later when you need to navigate between active cuts.
Your future self will definitely thank you.
That's nice.
Alright, you've added your section cuts and created scenes for each one.
Now you may find that you need to adjust which elements of your drawing are visible depending
on the scene.
That's where the next tip comes in.
Number five, use tags the right way.
When you're in layout setting up your viewports, you're going to need scenes that show specific
things in your model and hide everything else.
To do that, you'll need to organize your SketchUp model with tags.
Tags allow you to hide and show different elements in your model.
By default, all the edges and faces you draw start off as untagged.
As you create and assign new tags in your model, here are three simple rules to follow.
First, never, ever touch the active tag.
It should always be untagged.
If you do, you'll ruin your SketchUp file and eventually have to start over.
Your future self will definitely not be happy.
Second, make sure you only assign tags that you've created to groups and components and
not to individual faces and edges.
As you remember from our Getting Started with SketchUp video, you should turn everything
into a group or component to avoid the serious headaches that can result from leaving your
geometry ungrouped.
Assigning tags to ungrouped geometry is no different.
It'll come back to bite you later when you're trying to show or hide specific elements.
And third, plan ahead in SketchUp and create tags for the things you know you'll need to
hide or show later in layout.
Then you'll be able to quickly turn those tags on or off and save your scenes so they
look great in your layout viewports.
Of course, it can take a lot of time and practice to develop methods for organizing and tagging
your SketchUp models to work best for you.
We don't have time to go over all the do's and don'ts in this video, but you can check
out our Layout for SketchUp course if you want to dive deeper into our recommended strategies.
Alright, our next tip answers the question I get asked the most by people that have tried
to learn layout on their own.
Where are my line weights?
Number six, control line weights via styles.
Line weights are hands down the biggest mystery for people that jump right in and start trying
to make things happen in layout.
In fact, the only mention of line weights in layout is this setting right here.
And when you click it, it doesn't do what you'd expect.
So how do you control line weights?
Well, the answer actually lies in SketchUp and not in layout.
In SketchUp, the styles window is where you go to control whether you see materials, flat
colors, or just a white model, as well as where you control the background colors you
see.
But it's also where you'll be able to set the stage for controlling your line weights
later in layout.
For any scene, you can have essentially three line weights.
One for your edges, one for profiles, one for section cuts.
The numerical values you assign to the thickness of the lines are ratios, so edges have a built-in
value of one, and it's up to you to decide whether the other line weights are two times,
three times, or however many times thicker you'd like.
Then in layout, you can further refine things by dialing all the line weights up or down
in thickness together.
Now, I know what you're thinking.
I need more than three line weights.
Not to worry.
There's more to this tip.
It's true.
When you set your three line weights for a style and save your scene, the linked viewport
and layout will be constrained to those three line weights.
But you can stack more than one viewport on top of another in layout.
That means you can have as many line weights as you'd like.
And while this may feel like a workaround, it does actually allow for some other powerful
viewport stacking effects once you get the hang of it.
Alright, let's move on to the next tip.
Number seven, draw some 2D symbols in SketchUp.
In layout, you'll likely need to show 2D symbols that represent objects in your design,
like door swings or furniture symbols.
If you're like most self-taught students I run into, you might make the mistake of
drawing them using layout's tools.
But what if you need to reposition things in your drawings?
Or worse, you have to make design changes in the SketchUp model.
It can turn into a real mess.
Okay, you may already see where I'm going with this one, right?
Sometimes it's best to draw your 2D symbols in SketchUp first and group them with their
3D counterparts.
Then remember what we discussed back in tip number five.
Now is a perfect opportunity to use tags to your advantage.
By creating separate tags for 2D symbols and 3D objects, you can show only the 2D symbols
when you need them, such as in a plan view, and hide them when you don't, such as in
a perspective view.
Let's use a door for example.
First, find or create a 3D door model.
Next, draw the 2D door swing symbol and make it into a group.
Then create a 2D symbols tag and assign it to the door swing group.
And create a 3D objects tag and assign that tag to the 3D door group.
Next, group the 3D door and 2D door swing together into a parent group that you can
move and position together in your design.
For any plan view scenes, toggle on the 2D symbols tag so it's visible and hide the
3D objects tag.
And for perspectives and elevations, do the opposite.
So only the 3D elements are visible.
In layout, you'll get the 2D symbols when you need them, but what's more, your drawings
will remain accurate if you make changes to your design, like moving the placement of
a door, since the 2D symbol will change places too.
Fancy that Tim?
Be sure to give this video a like.
All right, we've covered the seven critical things you need to know before you get started
with layout for SketchUp Pro.
But remember, I've got a bonus tip for you that can further streamline your SketchUp
to layout workflow.
Name your groups and components.
In layout, you'll use the label tool to name things in your drawings.
If you have a lot of things to label, that can mean a lot of typing and plenty of chances
to make mistakes.
So what's a better way to do this?
Back in SketchUp, when you make groups and components, take the time to name them properly.
For components, you name them when you make them.
For groups, you name them in the Entity Info window.
Then when you're working in layout, the label tool will automatically display the
name from SketchUp without you having to type it over and over again.
This can be a huge time saver.
Of course, there's a lot more to working with layout that we couldn't cover in this
video.
If you can't afford to waste time or pick up bad habits, I recommend checking out our
video course library.
It's filled with $8,700 worth of SketchUp courses exclusively for professionals, including
our Comprehensive Layout for SketchUp course.
Head over to the SketchUp School website and try our courses for free.
And if you're not ready to try one of our courses just yet, check out one of the videos
on this playlist.
Until next time, happy sketching!
