Description: Introduction to basic physics. This course will introduce the conceptual and mathematical framework for kinematics and Newtonian dynamics, and also to teach problem solving techniques that are used in Physics. Other topics include: vectors; motion, force, and energy.
the quiz
oh actually
the answers to the quiz were pretty good
let me actually just draw it right here
the only one i want to point out
and i can draw it, i don't have to bring it back up
the vector addition one
A
plus B
equals C
keep in mind so this is A
plus B
equals C
notice
the tail of A and C are lined up
and C goes from the tail of A
to the head of B
few too many of you picked as your answer to A plus B equals C
A B
and then you drew C this way
okay
that is wrong
because notice
you're connecting the head of B
to the tail of A
that's the difference between those two
like i said it wasn't a lot of you but it was enough i wanted to point that out
the rest of the questions
most people got right
obviously it wasn't a hundred percent but most of you got right i don't think it's really worth
making many comments
if you're not sure why you got it right come to office hours
uh... those were sort of very useful basic questions and i was glad to see how
well people did
but this one
was just a little worrisome so i wanted to point that out
any questions on that?
excellent
now the other
thing
i wanna and
you know at this point this may be the last time i highlight these type of
answers to
what's causing the most problem
but it came up so much now i picked this one
just randomly trying to figure out what equations to use
but this was
perhaps some version of this
was close to number one or number two is the answer
the other
number one or two problem
was
some version of this and i picked three that were
similar but said it slightly different ways
you know tackling a larger scale problem how do you break it down
determine the situation
how do you be patient
as you try to break it down
and what do you solve for first
and then build from that
notice
this should be your biggest problem right now if you're having a problem
this should not
not that this isn't a problem
and i understand that challenge particularly as we move on in the
course
notice what we're doing right now
every single problem we are solving
uses one of two equations pretty much
and occasionally as a shortcut
if you recognize it
you can use this one
but remember it was part of the other two
so choosing the equation
shouldn't be too hard at this point in the class
because
worst case scenario just try all three there's only three to try
most of the time
you need both of these
that's not that will
choosing the equation choosing the concept
will become a much bigger problem
as we go on in the class and add more of these
but right now
i can just start listing
various types of questions
where
does
the object
land
how
far
does
it go
how
was it launched
this could be speed
and or angle
how
must
you launch it
which is a slightly different question
uh...
where
was it launched
when
do you catch
the other person
uh...
how long
must
you wait
do
that's an H
do you catch
the other person
tired yet
let's see
how far
away
do you catch
i'm already up to nine different questions
all nine of these
are going to be answered by those two equations
that's it
so the challenge isn't which equation to use
you see any of those nine equations
i mean any of those nine questions and there's
you know at least another five six seven eight variations i can do on this
you know what equations you're using
it's those two
what you don't know right away is
where do i put in for time do i have a delay time how do i set it up
what am i setting things equal to am i comparing two displacements to each
other
or do i just need velocity because it's the top of a throw so that's going to tell me
when something's zero
how do i get the information out
of the given problem
because for each of these questions
i might give you different pieces of information
that require you to use the equations differently
but it's the same two equations
so as you go back and review for the test
the question you want to be asking yourself
is not necessarily which equation i used because i used one of those two or both of them
the question you want to be asking yourself is
how did
i piece the problem apart
how did
how did i tackle
you know this larger scale problem
how did i break it down
what did i solve for first
and why
what were the clues i used in the problem
to recognize what to solve for first
if that's what you meant by what equation to use then you're asking the same as
these
but there are two separate issues really in any physics problem
there is the equation that you're going to use
and there is
how you picture, break down, piece apart
and look at all the pieces
and this is why
unfortunately
it is almost impossible to do a physics class
by just memorizing lots and lots of different answers to lots and lots of
different problems
you have to figure out
the strategy and the pieces and the way it went together
what you memorize are a few key equations
a few key simple little pieces
and then you have to think about how all those pieces go together in the
particular problem you're doing
any questions on that?
the other thing we're going to look at today
well between today and friday
is another very important set of questions and I've asked the TAs to kind
of go over this
a little bit in discussion section
you have to recognize the difference between
the question does it make it
and the question
does it
just
make it
and if you recall from the first lecture
I said one of the
most important skills
in the physics class
is reading
you cannot overestimate how important reading is
and so if you miss
this one little word in a problem
it can completely change
how you would solve it and what your answer is
and so we will do
we will do two examples
between today and friday that compare these two
so you want to pay attention to what is the difference
between solving this type of problem
and solving this type of problem
because sometimes you care
whether you're going to just clear the bar
the field goal will just clear it, your tennis serve will just clear the net
and sometimes all you want to do is clear it
you don't care whether you just make it over you want to just
you want to make it over so we'll come to that later
any questions on that?
excellent
oh wait, there is one, yes
not at all
you'll see and we're going to come to this
the difference is going to turn out to be how you use those
and it will all be because
to answer these two different questions you'll be given different information
so same equation in both cases
but the information you put into it will be different
and the variable you solve for will be different
but same equation
what I'd like to do first
go back to this problem
that we basically finished
on monday
I'm going to really quickly
set it up again for you
because we went a little bit fast at the end from a drawing point of view
and just use it to discuss components briefly
and then to ask
the follow-up question to it which is what angle
does
the thing land at
so that's what we're going to be working on first is the ball
with the cliff
so let's go to that
if you recall
I'll put the physical picture up here
we had a ball on a thirty meter high cliff
it got launched
at an angle of thirty degrees
it landed some distance away
the two questions
we're being asked is how far away does it land
and then the new question we're being asked
is what angle does it land at
so keep in mind
we said this on monday
that answering a question about direction
is a question
about the velocity
the velocity tells you
the direction you are traveling
by definition the direction of the velocity
is the direction you're traveling so that's what we're going to look for
to do this
we know our two equations are delta x equals
v naught t
plus one-half
a t squared
and v final
equals v naught
plus a t
to answer the first question
it turned out all we needed to do
was draw this picture
we had v naught t
we had
one-half
gt squared
we had a right angle, we had d
and we had thirty meters
notice I'm drawing it a bit better today so I don't make the mistake I made on
monday
this little piece is one-half gt squared
minus thirty meters
from this picture
notice we have
what we're trying to solve for
is d
we want to find d
or actually
we also have another unknown
we don't know t
and that gives us two unknowns
so we realize
as you do more of these, once you realize that there's two unknowns floating around
we're going to need two equations
now that we're doing two-dimensional motion problems
we can probably get
our two equations just from the delta x
but we might need to use v as well
those are our sources of our equations right here, these two
if I looked at my picture I saw
sine
of thirty
was one-half
gt squared minus thirty
divided by v naught t
and cosine
of thirty
was d
over v naught t
so I had two unknowns
I now have two equations
and the problem was done
so that's
that's the quick review
I'm going to do it a little more slower now by components
but I want you to see the logic
I might need to use all
of my delta x and vf equations, I might need to only use one
remember because they're vector equations and I'm now in two dimensions, there's actually
four or more equations combined in those two
but I drew my picture
labeled everything nicely this time
I knew I wanted to find d
I look over here and the only other thing I don't know is t, I know g, I know v naught, I know
the angle
and I know the height thirty
so I am able to write down using sines and cosines my two equations
I have my two unknowns
and I'm done
any questions on that setup?
now
let's ask the question
suppose you wanted to do this
using components
what's it going to look like?
well, step one
if you're going to use components is always
to pick your coordinate system
so I'm going to have x like that
and y like that
now, sometimes you might pick y down as positive
sometimes you might tilt it at an angle, we'll see
but in this case we're doing it this way
now, what I need to do
is now basically go through all of my variables
what I'm going to use
is delta x
equals v naught t
plus one half
a t squared
but I'm going to use it
in the x direction
which I'll write
and I know this is a little confusing
notice the difference between with and without the arrow
delta x
is v naught in the x direction times t
plus one half
a in the x direction times t squared
and in the y direction
I have delta y
is the initial velocity in the y direction times t
plus one half
a in the y direction
times t squared
so I need to start writing down all my variables
what I want to find
is d
the distance I travel
well d is related to
delta x because that equals x final
minus x initial
which is d minus zero
so delta x equals d
if I want to know delta y
that equals y final minus y initial
which is
zero meters because I'm on the ground
so I draw my picture
and call that zero
and that's thirty
this is x equals zero
and then I land over here at x equals d
so that zero minus
my initial
so notice that's negative thirty meters
and that negative sign
is going to become important later on
so we have to keep in mind that it's negative
what else am I going to need? I look at my equations
I need my velocities in the x and y direction
and I need my accelerations in the x and y direction
and I need to know about time
we already said we don't know time
in this case there's only one object flying
there's no talk about delaying anything there's no two things that have to be
compared
so I just have time, t
v naught
in the x direction
well we know v
is at an angle of thirty degrees
so I use my components
so that's just v naught
cosine thirty
and A x
we know is zero
because there's nothing happening in the x direction
there's no acceleration that way
v naught y
is v naught sine
thirty
what's the acceleration in the y direction?
what is it?
ten?
is it ten?
or is it negative ten?
it's negative ten
because remember it's g
the acceleration in the y direction is g
which is down
so it's negative ten
meters per second squared
notice
do I have to worry about
whether v naught
is plus or minus
at this point do I have to worry about a plus or minus sign on the velocity
not really but you do have to be careful
if I had said
I was throwing it
down
at thirty degrees
below the horizontal
right now you have to be careful
if you pick that to be x and y
you need to recognize
that the velocity in the y direction
is negative
and you need to put that in you would need to write negative v naught
sine of thirty
because the sine of thirty is going to give you a positive number
and so you would need to know
based on the problem what was going on
so that's just a little aside you've got to watch for
any questions on our givens?
notice this is the more traditional way to do a problem right
you write down all your variables in a big long list
you have your equations in a big long list
and you move forward
and that's why I say you want to look at the two methods and see which makes you
happier
uh... now we write down we plug in
so in the x direction we have d
equals v naught
cosine thirty
times t plus zero
and in the y direction
we have minus thirty
equals
v naught
sine thirty
times t
minus
one half
times ten meters per second squared
times t squared
if you looked up above these are the same two equations we had
on monday
this one becomes one half
gt squared minus
v naught
sine thirty
times time
minus thirty equals zero
that gives us our t
of minus one point five seconds
or four seconds
we choose the positive one
we take the positive one
and plug it in here
and d
equals v naught
cosine thirty
times our four seconds
and we get our eighty six point six meters
any questions on that?
I really encourage you for this problem
because it is about the most straightforward
type of projectile motion problem you can have
it's one object
just moving
nothing really fancy
look at the two solutions
and decide which one you like better so you start practicing that now
the initial velocity, that's why I didn't write it in, I couldn't remember
I'll go to the problem
twenty five meters per second
yeah so v naught
is twenty five
meters per second
so that's what gets plugged into both here
and here
any other questions? Yes.
so notice right here
our ball was launched up at thirty degrees
so there's no negative
this, what you want to do right here
this is not for this problem it was an example of if the velocity was down
I was just warning you
about possibly needing a minus sign
because I can either throw a ball up at an angle or down at an angle
if you're drawing the picture
drawing it down takes care of that plus or minus and you wouldn't need to worry
about it
any other questions?
the second part to the question
is what angle does it land at?
now for this one
now you know the answer to clicker one but I don't know how we got there
uh... da-dun-da-dum
restore? No, that's not going to work
how about
we do that
you all memorized that answer right there, right?
you had your chance
let's see what happens if I start the lecture over, oh good
now it's normal
okay
where does it land?
I just want to look at this real quickly
what angle does it land at
is all about v final
so it's fairly straightforward
we draw v naught
so that's equal to v naught
plus at
so there's gt
there's v final
v naught's at thirty degrees
v final's at some angle theta
which is also that angle there
so the reason I mention this question
is you do have to remember a little bit of your geometry
when you do physics
you have to remember that if I have two parallel lines like this
and I have a line going between them
the alternate interior angles are equal
you're going to have to remember things like that
uh... so if those aren't coming back to you that's a good thing to come to office
hours with either the TA or myself
to ask about
but once I've drawn this
let's remake it a little bit neater
so I have v naught
I have gt
this was thirty degrees
so right here is v naught
sine of thirty
this is the theta I want for v final because it tells me the direction
I'm going in
and so this little piece here
is my gt
minus
v naught sine thirty
this piece here
is my v naught
cosine thirty
so if I look at that angle theta
the tangent of theta
is the opposite
over the adjacent
so it's gt minus v naught
sine thirty
over v naught cosine thirty
and then if I solve for that
because I know t from part one
I know that already
I'm going to get
that it's fifty one
point eight degrees
down
from the horizontal
in doing this there's one physics thing I knew
I knew my final velocity had to point down
why is that the only direction
the thing I threw could be going at this point
is there any way I can be moving up
and hit the ground?
no, that's just physics
you hit the ground when you're going down
so that's why I knew to draw it down
now what I'm going to do
is I'm also going to do this by components but I'm going to do that as a separate little
video that I'm going to put up on the web for you to watch
so right now I'm just leaving this here
and then we'll follow up with that as a video any questions
on this because all I wanted to point out
two things I want you to get from this
if you're asked direction you're going to have to solve for something about the
velocity
and often you're going to have to know
it helps to know its direction ahead of time
in this case to know that it's going down
now
we will have a clicker question
which you may have memorized the answer to
but here's our problem and I better get my safety goggles
we're out
trying to capture and tag monkeys
well I'm not going to wear my safety goggles
because I don't know how to get these things open
in the future always wear your safety goggles when hunting monkeys
so here's our monkey hanging in the tree
and now
I'm just going to tranquilize it, it's just a tranquilizer tennis ball
okay it's not a deadly tennis ball
uh... notice
right now
we are currently
aimed at the monkey, those of you on this side can confirm that our laser sight
is aimed right at the monkey's chest
that's where we're aimed
but I don't know if that's the right place because here's what's going to happen
it's a very smart monkey
as soon as the gun fires
the monkey's going to let go
and drop
so once the monkey hears the gun firing
okay where did
where did our clicker uh...
uh... there it is
okay we'll start the clicker question
so as soon as I fire
he's going to drop
so do I want to aim right at the monkey?
do I need to aim above the monkey?
do I need to aim below the monkey?
or does it depend
on something like I don't know
how fast my bullet's going
now keep in mind
the monkey doesn't push off or anything the monkey just lets go
and falls
as the bullet is fired at the monkey or sorry not the bullet
the tranquilizing tennis ball
this looks like a demonstration
this
is exactly the type of homework problem you might get
you need to throw something at something and hit it
okay so believe it or not this is actually
a question
that could show up on an exam
okay
very good this is the best the class has ever done
I wonder why
okay let's see if it works
this always makes me nervous because
there are so many things that can go wrong
the monkey can forget to let go
uh... because they're not a very smart monkey it's not much in the head but
ready
let's see
ah no let's try again
oh shoot
I'm not hitting the fire button
this has been a long week
ready, set, go
nailed the monkey
it worked I'm not even going to try that again
notice we were aimed right at the monkey
and we hit exactly where the monkey was now be honest
how many of you actually thought that was going to work
how many of you only answered because you had seen the answer
excellent
but now you know it works right
and I was talking long enough
that you could have done the following
you had enough time to do the following
let's draw
our displacement vectors for this
so here's
the monkey
we know for the monkey
that the only acceleration is gravity
and v naught equals zero
so the displacement of the monkey
looks like this
and it's equal to one half
gt squared
now if I'm going to hit the monkey
and I am starting over here
somewhere
I need to have my delta x
look like that
that's the delta x of the ball
because what is our rule for a collision
you should know this by now
same place
same time
and I also know I only use a single t
because it's same place same time
so how do I get
a delta x here well notice
for me since I have to use the same t
my one half gt squared vector
for the ball
has to be exactly the same as the monkey
because g is the same and t is the same
so the only way I can draw the one half
gt squared because delta x for the ball
is one half
gt squared
plus
v naught of the ball times t
actually let me
that's going to be my way
let me draw it
down here
delta x of the ball
is v naught t
plus one half of the ball
plus one half gt squared
so that vector goes there
and now
the only way since this is
a
plus b
equals c
and I know how to draw that
the only way to make it work
is for that to be v naught t
so the only thing I can do
is aim at the monkey
if I aim anywhere else
I miss
because I don't end up at the same place at the same time
so without putting any numbers in if the question was on the test
where do you aim to hit the monkey if the monkey lets go at the moment you shoot
all you'd have to do
is draw this picture and say I aim at the monkey
because this gets me there at the same place at the same time
and again this is one of the reasons drawing the pictures are really helpful
if the monkey
pushes off
with an initial velocity
okay
before when you fire
then you draw a different picture
then I'm drawing
for the monkey
v naught t
of the monkey
plus one half
gt squared
and that's where I end up
now for me
I still draw
the same delta x
t is still the same
so my one half gt squared
has to be exactly the same
as it was
before
and as it is for the monkey
so now
in this question
where do I aim
do I aim at the monkey
below the monkey or above the monkey
and I know I hid the picture real quickly
but I want
you know hopefully you can think about it
so now if the monkey pushes off down with a velocity
do I aim at the monkey
below the monkey or above the monkey
five more seconds
four
three
two
one
excellent below the monkey
almost everybody got that right
because if I come and look at my picture
the only place I can aim I've got to connect
my delta x
with my one half gt squared
with my v naught t
and that's where I'm aiming and the monkey started up there
and now if I asked you if the monkey jumps up
off the ledge you would also know where to aim because you can work it all out
then it gets a little trickier
because then you've got to kind of figure out
you know where all of these are going
but you'll have to aim above
any questions on that
there is great great power in physics
in drawing the picture and drawing it correctly
that's the lesson to learn from here
that's the vector for the ball in this picture
red
is the ball
and
the black ink
is the monkey
okay now let's move on
to our next
so there's at the object
our next problem
so we have two more example problems to do this week
two more main ones
the first one is this
football players trying to make a field goal
the field goal post is thirty five meters away
and ten meters high
they're going to kick the ball at twenty five meters per second
at an angle thirty five degrees from the horizontal
and our question is
do they make the kick?
that's our question
we need to know what that means
and so let's answer this clicker question
what does it mean
to make the kick
does it mean that the final vertical displacement
is greater than the bar height
does it mean that the final vertical displacement equals the bar height
does it mean that the final vertical displacement is less than the bar height
or
do we need to know both the bar height
and the direction of the velocity that the ball is going
I'd like you to talk to the people next to you about this one
now as you discuss
about half of you are going with you need the velocity and half of you are not
thinking the velocity is relevant
try and converge on that
is the velocity relevant? do you need to know if it's going up or down?
or do you not need to know it?
that's the question you need to decide right now
I mean going up or down yeah
obviously I have to kick towards the bar to have any chance of making it
I said I kicked it at the field, I mean what football player is going to kick it that way
to make a field goal over there
a little common sense is needed in solving physics problems okay
this is not a trick
this is reality
so if you wish to change your answer now
based on that
if that was your reason
direction of velocity I mean up or down
this is interesting okay everybody vote it looks like there's one vote missing
or did a clicker leave
five four three two one
we're still pretty split
somebody make a case
for needing to know the velocity
okay half of you think you need to know the velocity
somebody make a case for it, why would we need to know whether the velocity was up or down to know if we made the kick
see now that you have to say it out loud it's getting you nervous huh
okay
they don't want to commit
those of you who don't feel you need to know the velocity anyone want to commit to that?
yes
if you're above the pole you're above the pole
I mean I thought that was said very well
if you're above the pole you're above the pole
it doesn't matter it's not like if I'm going down and I'm above the pole suddenly magically I hit it
and the field goal doesn't count
I mean how many people have ever watched the football game
only a few of you okay let's pick a different sport next time
that's clearly the problem it's the sport
if you're above the pole you're above the pole
that's why you have to be now let me ask you this
again this is the problem with physics we do
sometimes ask you to know about stuff that you may not have watched
and it is it is perfectly reasonable
if you have never seen a football game
or have never seen a basketball game
to ask a question if you're a little confused
let's suppose I was shooting a basket
and I want to know if you made the basket
then would it matter whether the ball's going up or down
yeah because to make a basket
the ball goes down through the hoop
unless you're standing under it and you shoot it up
but they don't count that
so there are times
where the direction of the velocity matters
this is not one of them
this is just being over
and this would work if I was a high jumper going over a bar
if I was a home run trying to go over the fence
if I was
a car trying to make a jump over a bunch of other cars
right if I'm doing an evil stunt
it doesn't matter which direction I'm moving
I just have to get over the stuff
so that's clearing something
so there we just have to find a greater than the bar
now let me ask you this
suppose I asked a slightly different question
and there's going to be a homework problem you have to do that's like this
and we'll do this
maybe as an example I think the last example may have a little bit of this in it
suppose I wanted
to know
what it would take
to just make the kick
what does it mean to just make the kick
in this case the final vertical displacement is greater than the bar
it's equal to the bar height
it's less than the bar height
again the velocity is relevant now
at this point now the velocity is relevant
okay ten more seconds
five, four, three, two, one
a lot of people have another class to go to
there we go
a little more variability here
a couple people still think the velocity might matter
a couple people just wanting it higher
this is really b
this type of question
you want
that's what I warned you at the beginning of the lecture
in physics
when something is just, if you see the word just
just stop
just clear
just make it
just fall
anytime in physics
we use the word just
we want two things set equal to each other
that's what we're going to do
the reality is
to just clear the heart
the bar
you have to be infinitesimally teeny teeny teeny teeny tiny amount
higher than the bar
or you hit the bar
but you can't
put a number to that
and so when we say just
we solve for the case of being equal
and then you know
as long as you do anything more than that you're clear
and one of the
key ways you'll know
that things are different
in this problem
right here
i was given
the speed and the angle
so i know
i know v naught
and what i'm trying to find is how high i am
i know the angle
and i know how far away i am
so i know everything about the beginning
and i'm being asked
what's the height
and i'm going to have to ask the question is it bigger or less than
the ten meters
if i was asked the problem about just clearing
the difference would be
you wouldn't know
something
about one of these you might not know v naught
you might not know the angle
you might not know how far
and you're going to put in the ten meters
because you're going to be solving for
it to exactly hit the ten meters
and you're going to use that
to find the missing piece of information
to find how you make it just clear
so this case
you're given all the stuff about the beginning that's this problem
and you're asked how high it is basically
does it make it is asking you how high is it
here
if you're going to just make it
you know what height you want
and you're being asked something about the beginning
so work this at home see if you can get the answer by friday if it makes it or
not
and we'll solve it friday
see you then