Chapters: 0:00 Intro 0:05 The Rig and Where to get it 1:15 Overview 9:08 Animation Test 22:57 New Insights & Final Impressions 24:26 Subscribe!
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[Music]
welcome back to another R review and
today we going to take a look at the rig
called Daniel this is from Pro Rigs and
pro rigs is a site where you can
subscribe to a monthly character
subscription package here you can see
this here lots of awesome RS you got the
kits got groups you got zoo family
couples robots Basics there's more to
come it's really awesome great support
this is the latest version and by latest
version I mean this is release 11 so for
me this is the latest release I don't
know by the time this comes out maybe
there's a new one but that is the latest
one for me head over to the site of
course there's going to be a link in
description where you can subscribe you
can see all the information there about
the rigs what is going on who screening
them is a great team lots of support
this is now also supporting Maya 2018 to
2023 I using Maya 22 at the moment and
as always I'm going to put this on my
animation p s side as well and if you
check that out there are a bunch of rigs
that I look at and go through and review
so if you have anything you want me to
look at send me an email and I will add
that to my long list of rigs but it's
going to be on there but make sure to
check out Pro rig for all the direct
information of those rigs now let's get
to the rig this is the full thing in its
Glory as always I'm going to start with
the main controllers and then bottom to
top so main control on the outside here
you have main translate and rotate and
that's it you cannot scale nothing else
but if you select this one as always you
can move that down and if you have an
extra controller technically then it
creates a new pivot point if you are now
animating Superman flying around with a
different Pito some rigs have also like
manual piver Point changes but that's
one way to about it now if you do select
this you have a global scale control
here this is not your scale as in your
hot Keys here but this is the one to go
with and of course you can translate and
rotate and all that good stuff but on
top of that you have all these
controllers here let's do this here you
can see them on and off what you have
here you have gimbal controls body
polish so you got your extra bbo stuff
like that clothing extra which is also
cool let's go back to here you can see
this here belts and sleeves so if you
get to this here you can move this
around it doesn't move the the sleeve
back there's no geometry underneath here
that would reveal and the body
underneath but you have that you have
face polish on top of that so if you go
in here you can see the difference face
polish details on the lips and on the
eyes I'm actually going to leave that on
just for now actually why not leave
everything on here right then you have
geometry visibility so if you don't want
to work like this you can say I want to
turn this off because I know to just
concentrated on the limbs why not you
can also just take these off you have
head and neck is this and then legs is
that that's going to all make it bit FAS
if you want but if you want to change
that even more so you got this here the
the geoc complexity so you can go to
zero it's going to be like this or you
can go like that you can see this goes
up to two it's be a lot smoother you can
see this here in the mesh how the mesh
changes so I'm actually should I leave
it this at one it's pretty fast like
that it's definitely making a bit of a
difference I my computer is getting old
I'm going to blend in my stats at the
end uh but for now just in terms of
prettiness I shall leave it I don't want
and if you want to select the geometry
you can this is just controllers why
because in here you can go into
reference you can have the template like
this or normal which means that you can
now select this and go in there for uh
any type of texture changes or whatever
you want to do to uh modify that I'm
going to leave that at reference all
right that is that then you got this guy
so you select this here and now you got
skin Shader so this is set to original
you can also go custom and then you can
change that into whatever values you
have into the craziness whatever it is
here so that goes go back here for
everything right Hair Skin shirts
secondary shirt pants and so on and if I
go
here look at this so many options
highlight Shader glow and accessory and
accessory 1 12 3 45 pupil Shader and so
on there's a ton of ways to customize
the rig and on top of that of course you
have your bbos right so if you do
anything like this unfortunately you
can't scale cuz that would be next level
to then take this and make you know the
legs bigger smaller take the Torso scale
that is not there I would love to have
that function to kind of reshape it as
needed or even even like can polish face
if a specific shape here and you want to
move this out and just kind of extend it
and make it a bit bigger sometimes it's
kind of neat to be able to scale that
that would be on my on my wish list here
now going to the feet you got this
controller here so with this you can
translate all right can move it this
around when you rotate this it's just a
foot so what you can do is you can take
that pull vector and move that to align
it and if you select that pull Vector
here you can see pin KNE so you can
actually take this and then move that
around like this and you got World
pelvis and foot switch but if you don't
like that right let's go back to your
foot there you go so you have Ed pull
Vector no if you say no now you can
twist this with an attribute I'm
actually a big fan of that one for some
reason I kind of like having that in
there but it's totally up to you
sometimes when you animate and then you
have a pull Vector that's you know
somewhat hidden in there or you I know
use some tumbling around it sometimes
gets a bit odd to select so I'm glad
that the foot has uh this option here
now looking at the rest we have a foot
roll classic nice shoes so you can see
here out how the toes go down at the end
but then they go into T toes like that
you can go pretty far if you want to
break this foot banking left and right
which is awesome I use this is a lot for
speciic like pushing and side steps like
this is a bit underused thereare I say
by students so if you're student
watching this don't forget the foot
bangs heel pivot so you got this from
the side here toe pivot from here make
sure that the pivot is back to zero so
you can see this so that's your toe
pivot like this you also have the toe
spin or like the cigarette squashing
thing if you're old and remember
cigarettes don't smoke any M foot squash
which is also not always on rigs I like
that we have that and then scores the
the follow world or pelvis then we have
an extra controller here so here you can
rotate these guys down you can't
translate and you can't scale so that's
just purely for rotation and then we
have this here back there this is for a
the switch so you got ik FK leg so we're
switching into this so now we don't have
the ik leg and it's a
classic FK like this taada no weight
shift and then we have the upper leg
stretch so you got that option which
every rake has it's always good for
tweaking you have volume compensation so
let's say I'm going to go back to ik
here and have this right that's my foot
posst for some reason it's all stretched
you select that in the back and you go
volume compensation you can see how well
if you stretch something it should
technically get skinnier well that's
what it does that's your option there
and you have Auto stretch on off so I
can't overextend my ik but if you don't
do that or if you have have that
activated you get those leg extension
pops so sometimes it's also okay to keep
the stretchiness don't overdo it because
then you will see the scale but
sometimes it helps softening the ik pop
you get a foot scale change that so my
you know my hope to scale things like
that sometimes you have the options in a
foot separately sometimes I just like I
just like it on something like this like
this doesn't have any options here but
like I said you can scale the foot using
this controller now going down to here
you have the pants so you can can go up
pretty high actually got some socks down
here but that could be fun to adjust can
we scale we can I like this you can uh
create some elephant pants as we used to
call them trumpet pants elephant pants
wherever you're from you probably have a
different term for these kind of pants
we have that and of course you got your
Ben BOS
here there you go here and here and then
at the end you got this controller here
where you can translate that out to kind
of
move things around like that of course
given that this is a leg this is going
to be on both sides now in order to
minimize what's going on here again Bend
bows everywhere for here including here
that's the deal but I'm going to take
these and actually turn them off so body
polish gone and also gimbal you can see
here there's are extra gimbal controls
I'm going turn these off as well just to
kind of simplify things a little bit
going up we got pelvis select it there
you go that that is how it moves
sometimes with pelvis controls it gives
you kind of an odd pivot where it moves
things and translates around this is a
nice pivot so you have this but you can
also translate so you can do your
whole dancing animation that never gets
old if you ever watch Collins bear there
is a a demo called uh I believe it's
Collins bear uh there's a tribute called
colins giraffe Colin's giraffe has an
awesome dance it looks like this anyway
is such an awesome d right
thanks for nothing for any of those that
that know are real here's your root you
can't scale but you can translate and
move this around as you can see we have
arms in I then we going up to the chest
so here you got your rotation like this
no scale also no translate that's the
option there and then we go up to here
so now we have translate which I love a
lot I like that you can do it like this
it's much simpler than like 50,000 chest
controls and spine controls I always
like things that are just a bit more
simple simplified in here you also have
breathing so you got kind of a chest
move rotation shoulder move for the
breathing option here and then volume
compensation so it's the same thing if I
stretch this guy it should get skinnier
you got this
here that is that now just to go back
down here since we have clothing
controls this is for your Buckle move
this out like that obviously this one
too you got buttons that you can move go
in here you can't scale but you know if
they pop off or something you can have
that animated and if you go around it
these are the only controls there's
nothing here in terms of belt control
which could be kind of neat so if you
have this here and you move that away it
be kind of neats to have I it's getting
into the weeds but imagine you could
slide this control maybe off and then
have that you know the rest of the um
the belty the tongue whatever you want
to call it could flip out and kind of
rotate could be kind of neat kind of
doing uh build putting pants on and off
type of action somebody comes back to
work or not back to but from work comes
home on to change that go any need here
is an extra control right select that
and now what we have you can see this
here here you can move that around this
is your spine Bend you don't have
translates uh rotates or scales as you
can see in the channel control spoilers
right there but you got these controls
for here and down to here and looking
around that wall we have for that then
we're getting into this here you got
your color controls which is cool which
you can scale but nothing really happens
so I if that's like a Remnant that needs
to be hidden but that would be kind of
neat as always like I just love being
able to scale everything and kind of
change the shape of rigs but you can see
this goes all the way back so if you
need to move the collar around this goes
all the way back and then up here we
have the shoulder so you can see here is
your rotate you can also Translate out
so if we have now you move FK style your
arm up that's when you want to go up
here and move the arm up not too far you
can see given the cloth here it's a
little a bit of a limit in terms of uh
deformation which I would love to have a
bit of a a softer Fallout here or fall
off go back to this here I'm going to
leave it just quickly back into uh ik
just because here select this we have
the pin elbow again super important once
you have this you know set on a table or
something which back in the day there
was no pinning option I'm so old that I
can say now back in the day but that was
a pain to stabilize your elbows or knees
obviously you have World chest and hand
World space changes here this here like
I said this is for your sleeve and then
we have the ik hand like this here this
is a sticky ik meaning that your wrist
is not going to change orientation
depending on where you move this around
you got the auto stretch on off so as
always I'm going to do this no stretch
do this it's going to stretch and then
the same thing as with the leg you have
a pull Vector on off so if I say off I
should probably go back into a Bend here
you have the twist if I can select this
what's going on there you go you can
select that option for that going back
to here you have the upper arm lower arm
options Vol conversation just like with
the leg on top of that you got your
fingers so here you got your overall
Translate
or rotates I mean to different axes you
have a playay you got the curl and you
got the Sigh like this or slide which is
really
cool that's to quickly block out
something like this like some tension or
putting that on on a Surface so much
faster than doing this you know one by
one you got your scrunch and then your
thumb curl as well and then you got Arch
don't forget this especially when you
make a fist or more relaxed pose that
helps that as well cup and then you got
that overall the pivot is higher here
two rotations an overall relax pose for
a quick blockouts which is great and
then hand
scale Hulk smash like that now if you
don't want to do this and this is not
detailed enough obviously you can see
this here you can take that you can
translate this you can rotate this you
can take all these controllers and do
this all by hand no pun intended
manually with the fingers if you don't
want to do like Global controls and
sometimes it gets a bit messy I am not
in the camp of let me just curl this
into whatever pose and then on top of
that change this unless it's like a
quick added fix why not but then you got
you know different controllers fatting
each other not Super Fan so be careful
when you do that and that is of course
on both sides going back into the head
we can select this here you can not
translate not scale but you can rotate
you can move this around there's also a
align World chest option and a neck
tense and I thought this was going to be
a a shape as I remember for tensing the
neck but right now it doesn't do
anything I don't see any changes in the
geometry either so I'll check that later
maybe I'll put it in the comment section
and pin it unless this was a bug that
something got introduced in this latest
release I will check you also have the
actual upper neck or the head rotation
so this is the lower part here you got
the actual head but don't forget d make
both if you I made so you can actually
translate this and move this around you
cannot scale but you have squash and
stretch here and you have head size here
as well to make it like a crazy bobble
head and then go back so if you go here
you got all these controls are on gimbal
turn this all back on you got geometry
visibility everything I can see extra
stuff here is awesome in the hair right
and then you got your hair top you can
move it like this you can rotate as well
you can also scale ah doesn't do
anything on the hair that's a bummer but
you got that you have this control here
this is your head gimbal so extra
controller on that on this even if you
go on to the chin you can see here you
can move this down you can rotate you
can translate and you can also scale for
a little puffy thing as well then let's
go to ears so you got your overall ear
shape so you can translate move this out
and also scale so this is adjustable
which I like again sort facial feature
changes now looking at this here you
wonder well I how do you open the eyes
because if you select this you only have
these options here and in this here
that's when you don't forget you got to
put on nerves surfaces as I was talking
about for that squash and stretch that
separate right you get the same thing
here for the bottom part volume
compensation effect nose which I like a
lot actually that you can change that
right so you move this you can say well
I don't want it or I want more that's
pretty cool the thing that I would
probably tweak that might just be me is
that once you select this here either
this one which does obviously a bunch of
stuff here in terms of the IE socket
rotate translates squash stretch but I'm
going to Open the Eyes First if you're
for some reason maybe you don't want to
do this you don't want to have surfaces
on or you forgot whatever it is I would
love to have controllers that Open the
Eyes just in case I know it's kind of
like well either you know or you don't
but it would be great to have these
controllers here and maybe this could be
a controller here on this or this one or
even here that says blink and you can do
a quick blink cuz I like the idea of a
quick curl for blocking but you want to
go into detail with these controllers
and the same thing for the eyes I would
love on either one of these controllers
if you look at this here right let me go
back now that the eyes open you have
this and this is your socket translation
rotation like that you have squash and
stretch you move this skew is like that
you have a squint as well you can see
how much moves here so you have
attributes effect brow you also have ey
scale like this here so it's cool to
have all of this but I wish there was
like a quick function of blinking but
like I said this is this here controll
is on off and this goes into all of
these here you have bunch of extra
shapes and this goes all the way to here
I do love that we have something here
and not just on the cheeks for the puff
which is also a channel control to Puff
it like that if you got stung by me but
that extra little shape control here to
get some exra movement I think that's
definitely great also here eyebrows will
be moved like that into all kind of
directions and you can look at the
channels there's nothing else there's
basically just that here but you have
extra controls now for nostrils which is
interesting obviously this is on both
sides you have this here in the Middle
where you can get punched in the face
and have that and this is uh left face
and you have right face CU you have mid
face and then face squash so there lots
of options in there and then as you open
here got a chin option here as you open
the jaw then you can see here uh those
controls like how far they go you can
see like the corners are not affected
because you don't want this to fight
what you doing with the uh mouth
controls which is great so mouth
controls are back to regular nerves so
you have to look at what you have here
you can move it all the way like this
you have also a pin you can pin this
down youve got the zipper which is
important for certain shapes here on the
zipper fall off right so if you do this
here you can decide how far we want to
go and zip this and of course within all
that you got extra fine-tuning controls
where you can really shape all of this
again an outer control and the inner
control for all of this it's really
detail it's very cool and if I
open that here you can see this here you
can move your lips like this but you can
also translate if you want you have
child control for curl like that or
thickness there's a bunch of stuff so
lots of cool controls and if I take the
jaw open that just a bit more here you
can see the tongue control so this is
obviously here you can see that reveals
this and then you can also see for the
teeth this is more on the soft side but
you can also grab this and move the
whole set of teeth you can see this here
and then if I go back here that's your
uh first controller here for your tongue
that moves everything around here then
we got this one here this is for your
your mouth so you take this and you got
that whole shape here that you can scale
if you want to and it holds a specific
you know shape of muscles and functions
here it's kind of neat but you can move
this around and that's for like a quick
asymmetrical change of to the side which
again you have all those quick options
which are awesome and I would love that
for the uh again like the ey bling like
I said there's a nose follow as well
that's mainly that going through the
nose here this is not your nose ring but
you can move that down here you can also
scale if you want your nose tip as well
Pinocchio style move it like this I
remember doing a demo for my my little
son's class and I I had I think it was
the Woody rig uh that you can get for
free online and and I went through all
controllers and did like animation demos
and showed some shots and you know the
kids were I don't know they were maybe
nine at that time maybe eight not
impressed whatsoever they didn't really
care and then the moment you select this
and you go well you can also just shape
the character
that set them off and they loved it they
love that you can do that this cracks me
up anyway you can move this here the
full nose and you can have scale as well
and translate and then you can also have
this here so as you do your your line of
action of your jaw you can technically
go pretty far in resculpting and
reshaping and removing whatever you want
Until It Breaks of course that's just me
adding all those controls look at that
broken broken
broken that is that obviously Left Right
same side you got the ears that I talked
about you got your hair control here
like I said here this is your head
Gimbal and I believe that is
that talked about eyebrows here right
you can move this you can select this
main curve and move the whole thing
around uh and obviously like the shapes
in here but also shapes in here you can
really resculpt this area so in terms of
facial controls and facial detail
there's a lot of really cool stuff and
of course main eye controller that you
can do this and as you move out here you
can also move that eye separately and
then if you move the head around that is
going to follow but if you don't want to
do this you can do what I want to follow
the world and then it stays put so if
you move the head around your eyes will
be here and focused and if I go and undo
all of this that is kind of that I don't
think I left anything
out that is the rig in its Glory now it
is pretty fast for me to move things
around and manipulate uh but this is an
older machine as you can see my stats
graphics card is getting
old probably next year or so I'm going
to update the PC but it's still good to
move around and animate and don't forget
again you have resolution control not
here but
here there you go where you can change
the complexity as well but yeah super
peeling rig I love the look of it I love
the hair it's a fun look like the shoes
it's such a kind of old schooly almost
dad and if you look back at the website
you can see here Dad and action with the
kid it's super cute very appealing the
whole set of uh rig selection the kids
and the Animals is just such a great
selection so highly recommend to check
out Pro rigs all of them and I have been
told that they are going to update and
add things like flying creatures there's
a bunch of stuff that's that's on the
horizon so I'm super excited for that
and that is that for the rig any
concerns feel free to comment but I will
know a lot less than the people who
created the rig so feel free to uh
comment and email them uh they're
usually pretty fast in in returning you
know any any F questions any concerns
any bugs and they do update the rig
frequently so this is not like hey we
released this we're going to abandon
this and you're on your own they do
frequently update and listen to request
and it's it's a really great team so
that is that as always feel free to
subscribe this is like the YouTube Pitch
at the end if you don't want to miss any
of my uploads I am back to uploading on
a more regular basis so that is that
like And subscribe for the algorithm as
we all know and that's it so it feels
like he got stung hold on hold on I
can't stop the clip like
this how about like that also by the way
which I kind of skipped no one is
watching this anymore but if I'm back
here you got pupil changes I'm selecting
these at the same time LDS follow eyes
you got the iris like this here here
this should have been shown at the very
beginning that's kind
of creepy and then all of this here in
terms of changing the highlights and
moving stuff it's really great again
lots of details this should have been
shown before but I am out I am ending
this so feel free to watch more clips
and watch out for upcoming Pro rig
reviews thanks for
watching