You're watching a feedback session for the Spungella Animation Workshop. Topics that are covered: body mechanics, maya animation, pantomime animation.
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[Music]
all right new version here there's no
sound let's check it
out and
boom all right now you're mentioning
here that you feel like the upper body
is
messy that's a slight set
back I don't know I think the biggest
area to fix is
this in the upper and head area yeah
where it feels messy like that that's
probably what you're reacting to the
most things I've gotten a lot
cleaner and for something like this um
that's the general tip I would always
look at what the route is doing first
sudden speed changes not enough enough
up and down or too much or you any kind
of kind of hiccups and I feel like
there's a little bit right
there right through there it gets a bit
too fast cuz the thing is when that
happens and it speeds up a bit the root
is going to affect everything around it
you know obviously to some degree it's
going to fade out but that is going to
affect the chest for sure and then the
head so if you look at that moment I can
see a speed up and then you look at the
spacing and then you look at how you're
moving your head back you can see that
suddenly we have this line here hold on
scanning here so imagine that wall see
this and you got that moment of just
hitting it so now you have a sudden
acceleration in here then it suddenly
slows down which slows down everything
and at the same time it feels like
you're rotating it back and and doing
something in the head here where now you
have a weird freezing intu space it kind
of locks until it moves forward that to
me is the biggest thing I feel it a
little bit through there it's a little
bit of a pause but the biggest point to
me would be
here in terms of the broader mechanics
and how things
move might argue that right through
there and for this moment mostly through
here what happens is I think is you're
moving towards camera like straight
towards camera just for the section and
the tricky thing is with anything
straight towards camera you can draw
lines here and you can see that it's not
really
deviating too much from those lines
because it's to camera instead of doing
a a more a broader side step first so if
you're doing
this and also don't forget any type of
hip involvement so you're lifting this
leg up here more weight is going to be
on this that hip is going to shoot up
it's going to be more like that until
you put weight on this here and then you
go into this so what I would do is
probably you can also bring that foot
down sooner and then you can start
leaning over to the left more instead of
coming towards us which is going to help
that little moment
of it's also it feels like the transcend
rotate is a bit even in timing too like
that's going to be your graph your curve
in the graph
editor then this is probably the
messiest
part and there a couple things you start
to have a very isolated head orientation
where you can see you're starting to
have you an overall curve but it feels
already a bit broken where I probably
keep it more in line with this
that feels better but you can see how
that that head just kind of moves
separately and once you do something
like this and you have no like facial
like blinks darts or anything it starts
to feel very stiff and
puppet and maybe that that plays a part
in how you're perceiving this but now if
you look at the spacing of the head it
moves over and then bam you can see here
this is the wall right
there goes to the right B stops then it
moves to the left
but then kind of change direction again
a bit quickly and then you have it move
will pop up to the right then back to
the left with a really fast
drop but then on that impact it doesn't
compress as much as in more down like
this you're going down and then
immediately to the right and then
immediately up into this and even this
doesn't have recovery up where you might
go or or that it just goes up and then
hits a wall again and then goes to the
left so if I'm looking
at what's happening this seems to be all
through here it's the
chest that seems to be the culprate
because I look at the root here and that
seems pretty good if you ignore
everything else and if I can zoom in to
just look at the root more or
less feels pretty
good so
that you know you're going to be okay so
what is going on in the chest look at it
from the side view I'm slightly
concerned that at this point this is
your stomach and then this is the upper
body and then you got the head here you
know going the other way this way and it
doesn't quite feel
like this feels like a bit of a broken
section through
there and I think this is again
happening here this feels fairly
straight and your chest is probably
doing this so make sure you're rotating
the whole thing forward and so that you
don't have this break but also just
watch your curves that you don't have
anything where your your curves your
rotations are suddenly like this or you
have a sudden stop and it feels like
that's what's going on you got a
rotation down and then you have a
selling rotation over this way and sing
rotation over there so all that is going
to trickle into the head which then
makes a crazy Arc so I think for this
section really look at what the chest is
doing cuz cuz even here I see a slight
change going back and then back down
back down again so stabilize that chest
keep it as one nice line of action so it
doesn't feel broken right and then look
at maybe a camera from this angle so you
can have a very clean compression and
then
return and once that is cleaned up it's
going to automatically clean up the head
as well but once that that's done here
once that is done then you can do the
Head Pass where you kind of look at what
is going on and where you
can track your arcs but I would also
slow this down if I am playing this bit
slower just
that drop here feels
better and then they're little things
like when you bring over this chair this
feels pretty broken that wrist you're
going to have to watch a couple things
you have that space that goes forward
and suddenly it stops you can see here
you have kind of a lock on that elbow
right there uper arm doesn't do anything
starts to bend but have a really really
over rotated wrist and it's very
isolated there like it should be more in
at this point throughout so here you
would have to bring that chair for this
way or rotate it sooner so that that
wrist is more aligned and looking a bit
more like this even that's pushing it
that feels a bit more
comfortable and the rest feels pretty
okay my thing is the moment you start
you know maybe tweaking a little bit of
this but mostly that again it's going to
change what the arm is doing so all of
this is going to feel and look
different so I would I would wait with
any type of fixes there you still have a
bit of a separate wrist move here right
that feels a bit too far like this I
would just keep it fairly relaxed
throughout and not have that wobble
right there
but that's kind of that I think it's
better than you think you might be just
discouraged with this section there I
don't know there's nothing else in email
so this could be it let me know if that
makes sense and if you can if you're
able to clean this up and you know how
to clean it up and look at your arcs if
not send me your mayia scene and I'll
take a look from this angle and I can
record it I can see kind of just quickly
just for this section what is going on
and how I will break it up into separate
passes to clean things up if that makes
sense all righty thanks all right
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awesome all right thank
[Music]
you