noc19-ma19-lec05

IIT Kanpur July 201
20 followers
1 Video View·Dec 3, 2023
So, today we are going to start our last lecture of the fifth lecture of the first week. And
here we are going to introduce, what is called a cross product of two vector. That is I will
define a new kind of multiplication of two vectors, and I will call this as a c vector
it is a new. So, this product of two vector does not give me a number just like the dot
product it gives me a vector. So, let us see what do we mean by this, and let us from practical
perspective also we will see what happens.
So, here is the x y z plane sorry space. So, if a is a one vector here, and say b is another
vector in space. Now, c is the cross product of two vector is a vector, which is if you
write a cross b, and c vector when you write a cross b you move from a towards b. And then
in the plane formed by the vectors a and b, the c vector or the dot product or this are
the cross product is perpendicular to the plane in which the vectors a and b are lying.
So, why did I draw c in this direction and not the other direction. So, it is like you
know moving screw, if you take a screw and put it in front of your nose straight. And
if you try to rotate it in the counter clockwise direction, counter clockwise from your point
of view. Now, if I am rotating it in front of me, it is counter clockwise from my point
of view, but it is clockwise from your point of view. So, from my point of view if I move
it in a counter clockwise direction, you will see the nose of the or the tip of the nail
tip of the nail or the screw will just point towards my nose. So, that is exactly what
is happening. So, if I from here a to b when I am moving it from a to b, this the tip is
moving towards this direction. So, I am just going to demonstrate to you
through kind of experiment here. So, it is kind of here like this and suppose I am moving
it like this, you see what happen is that. So, this is how a screw is moved. So, this
is a screw and I am using a screw driver, I am moving it from suppose there are 2 vectors
which were defining the plane in which this face of the screw is lying and I am moving
it like this. Then I am actually putting the screw, I am moving it like this. So, you see
that it is the bottle is going if I it is a it is clockwise. So, this is a screw which
you have got and you are moving it. So, this is a screw that you want to put in and you
are moving in this direction clockwise from your direction and see what is happening the
screw is getting inside. So, basically clockwise. So, if I was standing
there then for me it would appear that I was putting it counter clockwise and it was going
inside like this. So, in this case may be I am little mistaken I think I have to this
case it might be if I am moving from a to b, then I would see from my side it is coming
to the counter is going on the clockwise direction. So, it C should be something like this. So,
how do you define this vector? So, there is a way of defining this vector. So, we will
have a way. So, we will take a vector as a 1 I vector where a 1, a 2, a 3 are coordinates
of a. So, we are just in three dimension now because beyond three dimension you cannot
define the cross product, but three dimensional ideas would actually be helpful in the sciences
in natural sciences like physics and you will very soon see their applications at the
towards the end of the course. When we talk about Green's theorem and Gauss divergence
theorem, Stokes theorem see how important this concept of A cross B is and a large amount
of electromagnetic theory which combines the forces of electricity and magnetism into one
framework which Maxwell did also needs this kind of operation. So, this is what it is
and B vector. So, the coordinates of b 1, b 2, b 3. So, I can represent it as b 1 I
vector, b 2 j vector plus b 3 k vector. Those who know linear algebra you know this is nothing
but expansion through the standard basis which is I j and k which is 1 0 0 0 0 1 and so 1
0 0 0 1 0 and 0 0 1. So, I am not getting into all these details. You know these things
very well pretty well we have been writing this for quite some time now.
Now, let me tell you how do I define it. Now, I how do I define it how what is A cross B.
This is the very strange kind of definition where you will see that I am talking about
a determinant. I am talking about a kind of determinant. I want you to compute the determinant
where one of the rows consists of this I j k vectors I j k. You might say how can you
do it because determinant you always put in some numbers. How will you suddenly telling
oh my god this has to be something like this. This has to be kind of this is a metric and
how many these are all vectors how can you compute the determinant.
Of course, I can say you can write down this whole thing in terms of the three vectors
and then do the determinant. Then you will also get the same answer, but we will not
get in the detail. So, how can I write this? So, what I am writing what are the components
of A and B with the I vector A 1 B 1 here A 2 B 2 with the j vector and with the k vector.
So, this is the definition. So, you might ask how this definition is meaningful because
I j k are vectors and not numbers, but I can say I can write down them as numbers as 1
0 0 0 1 0 and 0 0 1. Then I would like to write the expand it in
the form of determinant. Then also you will get back the same kind of stuff. So, let me
just expand the determinant and let me just see how can we write it. So, what did we have
here is that two vectors A cross B. So, computing determinant is a same it is not that I am
doing something it will it will look like exactly the same. So, it will be the same
thing here, but I will write it in a slightly different way. So, this will be a real number
you take the determinant of this which will be scalar multiply would make a scalar multiplication
with this vector. So, it will be A 1 A 3 because if I take I
and I take of this first row and first column. So, sorry A 2 A 3 B 2 B 3 this multiplied
by I vector. Now, minus sign would come just like in ordinary determinant. Now, I will
have A 1 A 3 B 1 B 3 plus this which is multiplied with the j vector and A 1 A 2 and B 1 B 2
which is multiplied with the k vector. So, that is what is how you define the cross product.
And what let us now look into again as I showed you through this that the determinant of A
is that if this is A and this is B and if I am rotating from A to B in a clockwise fashion
the C vector is in this direction. And if I rotate it in a anticlockwise fashion the
C vector as I told you just before with the screw I am showing this example if I am rotating
in a anticlockwise fashion anticlockwise towards B and you see that this nose of the bottle
is coming towards B. So, this is this is what it does there is a very important kind of
stuff that I really you really need to know before you do anything with this we need to
put certain properties of this vectors into perspective. So, let us put some properties.
So, number one property is that if I have A cross B these two this is the negative of
B cross A because the directions will change because here it is a vector it has both magnitude
and direction. So, we have not computed the magnitude of A cross B what is the magnitude
of A cross B we will soon do that. And you have suppose now I will distribute it is like
it follows a kind of similar laws of arithmetic that if I distribute this cross product over
the addition of two vectors that is A cross gamma B plus mu these are real numbers of
C vectors scalar multiply. So, this is nothing but gamma of A cross B plus mu of sorry not
gamma gamma is real number A cross C. So, this is this is what you will have this is
a property. So, distribution of multiplication over addition.
So, again distribution kind of the reverse kind of thing means basically you have multiplied
from this side you can multiply from the other side also. So, I would not do it suppose you
have gamma A vector plus mu B vector and this you have multiplied with C vector you can
easily write down what will be the answer I leave this to you. But what you get from
this is the following that if you know this property then let us look at the first property
what does it say if I put B is equal to A. So, if for if I put B is equal to the A vector
it tells me immediately that A cross A vector is same as the negative of A cross A vector
which similarly shows that twice of A cross A vector is 0 which immediately again shows.
So, this is simple any vector which is equal to its negative must be the 0 vector it cannot
be otherwise. So, this is a interesting property once you have known this property you can
play around a bit with i and j. So, let us write down what you will have now let us look
at the three dimensional picture again with i j vectors in tau do not mind my drawing.
So, this is x axis y axis and z axis and this is the i vector with coordinate 0 0 1 it is
a 1 0 0 and this is a j vector with coordinate 0 1 0 and this is a k vector with coordinate
0 0 1. Now, one thing is clear from the very beginning that i cross i is equal to j cross
j is equal to k cross k that must be 0 from what we had just discussed. Now, what is i
cross j that is if I move i towards i from j. So, basically if I am looking from this
side i and j is in the x y plane if I am looking from this side and I am moving i to j. So,
from my side I am looking at it. So, I am if if if the observer is standing
along the z axis is i is along the z axis then he observes that the i moves towards
j in a counter clockwise fashion. So, that the screw will move towards him along the
z axis that is if is i is on the z axis it is the k vector which will move towards him.
So, i cross j is the k vector similarly, if I have j cross k. So, again if my i is
on the x axis and if I move the vector from j to k if I rotate from j to j towards k side
then I am rotating the whole system in an anti clockwise direction. So, the i vector
will move towards me. So, I will have j cross k as i vector and I will have j cross k as
k cross i as j vector this is a beautiful simple setup I think this is something you
should always remember because this can be used in many many many places.
Now, I will talk about something called a triple product a triple product and we will
see what a triple product is a triple product of 2 vectors is that you take the dot cross
product of 2 vectors and take the dot with the third vector. So, that is called the triple
product this triple product is a very useful one as you will see very soon triple product.
So, you have 3 vectors given to you a b and c and where a vector as before is given as
a 1 i vector a 2 j vector and a 3 k vector while b is given as a 3 j vector and c is
b is again given in the similar fashion I think which I should not repeat b is given
as b 1 i vector, but still I am doing it for the sake of clarity I guess and c is c 1 i
vector c 2 j vector and c 3 k vector. So, triple product is this the triple product
the triple product is defined as follows triple product is a cross b intersections is a dot
product with c. So, I take the cross product of the 2 vector and take a dot product with
c. Now, if I expand it. So, what I will get I will get the following. So, I will get triple
product is a 2 a 3 b 2 b 3 i vector minus a 1 a 3 b 1 b 3 j vector plus a 1 a 2 b 1
b 2 as k vector and this dot product into c 1 i vector c 2 j vector and c 3 k vector
b 1 b 3 j vector plus a 1 a 2 b 1 b 2 as k vector and this dot product into c 1 i vector
c 2 j vector and c 3 k vector if you recall the definition of the dot product which we
had already given. So, then this is nothing but. So, this whole triple product I am writing
it here. So, that you can see it clearly. So, this is nothing but c 1 into c 1 into
the determinant of a 1 a 3 b 1 b 3 minus c 2 into the determinant of a 1 a 2 b 1 sorry
a 1 a 3 b 1 b 3 plus c 3 into the determinant of a 1 a 2 b 1 b 2. So, it can be written
either as a determinant whose first row is c 1 c 2 c 1 c 2 c 3 just this has to be correction
a sorry it is a this is a c 1. So, it is a 2 a 3 and b 2 b 3. So, if you look at the.
So, what I did the dot product the first component of this first coordinate of this with the
first coordinate of this and second and second coordinate with second coordinate third coordinate
with third coordinate and sum up. Now, if you look at this thing this can be either
written as a determinant with the first rows as c 1 c 2 c 3 or it can be written as a determinant
as a third row as c 1 c 2 c 3, because the sign convention of the first row and third
row are the same. So, actually the determinant if you just just try to remind you that is
the determinant if I if I have 9 positions. So, you can start expanding from any of the
rows. So, then if you go by the rows in plus minus plus minus plus minus plus minus plus
minus plus this is the way the convention is carried out. So, just keep it in keep this
in mind and. So, if you do that for our convenience just for writing convenience I am writing
it as a determinant which is expanded with c 1 c 2 c 3 in the third row sorry a 1 a 2
a 3 b 1 b 2 b 3 c 1 c 2 c 3. So, what do you get? So, what I get is that naturally because
a dot b a cross b is a vector and c is a vector. So, the dot product of 2 vectors is a scalar,
but this scalar can be expressed as a determinant with the inputs which are the coordinates
of the vectors a 1 and a 2 and a 3 and this will become pretty important as we go along
this this concept.
Now, I want to find the area I want to find the magnitude the length. So, my question
is what is the length of a cross b magnitude what is the length or the magnitude just slight
length which is much colloquially easier length of a cross b in some sense I am asking to
determine the norm of a cross b and. So, what is the norm of a cross b that is essentially
that is exactly what I am trying to ask you. Now, how do I do it? I have to first note
that a cross b is nothing but a vector whose coordinates are this this and this which are
determinant. So, if I write it as a square norm of the norm square norm square is then
square of the value of this determinant square of the value of this determinant square of
the value of this determinant which means if I go back and write it down the first determinant
is a 2 b 3 minus b 2 a 3 whole square plus a 1 b 3 minus b 1 a 3 whole square plus a
1 b 2 b 1 a 2 a 1 b 2 minus b 1 a 2 whole square. Now, this is the length the square
of the length and now I will write it in slightly a modified way I will just I will square up
these as make a square and then rearrange the terms and then I will get the following
expression which I am just writing it down I I ask you to check it.
So, from here to here your job is to take a cup of tea and sit down and do the check.
So, the checking if that will give me a 1 square a 2 square a 3 square into b 1 square
plus b 2 square plus b 3 square minus a 1 b 1 plus a 2 b 2 plus a 3 b 3 square. So,
this is a very quite cumbersome computation and just I mean lazy and just because of the
time constant I am leaving out this computation and asking you to check this computation.
And then what happens if I go back please understand that a is a vector with a 1 a 2
a 3 as coordinates and b is a vector with b 1 b 2 b 3 as coordinates and you can understand
this term a 1 b 1 a 2 b 2 a 3 b 3 is just the dot product.
So, I can write this whole thing as norm a square norm b square minus a dot b of course,
I should have the arrows on the top whole square. So, this can be written as norm a
square. So, if I have the two vectors a and b and theta be the angle between them and
I can write this as this square minus norm a norm b cosine of theta where theta is angle
between two of them. So, this will give me that norm a cross b whole square is norm a
square into norm b square minus norm a square into norm b square.
Cosine square of theta and as a result of this I can write norm of a square into norm
of b square which we can take out from the expression from the bracket this is again
the distributive law multiplication over addition standard distributive law of arithmetic. So,
every time we are actually doing this sort of computation which looks very common and
very obvious to us we are actually doing a very deep operation. We are actually writing
down certain kind of laws of arithmetic which was initially written down because they were
figured out to be true with numbers with natural numbers and then it was written down as a
law that a number which if it has to a real number it has to follow all these things.
So, they do follow. So, this is not just on the top of it looks like it just an obvious
operation, but it is not. So, very simple as we think this is a kind of axiom kind of
thing which actually happens. So, we put it as a kind of law which will we always have
to remember and follow that this is nothing but distribution of multiplication over addition
the kind of laws I had written down there. So, this is the thing if you just think that
these are real numbers and this is just multiplication and this is just addition that is what that
is exactly what it is here. So, those who know trigonometry would immediately realize
that sin square theta plus cos square theta is 1 and. So, as a result of which sorry I
have to put a and b here the arrows I always seem to forget the arrows no. So, I will have
here sin square of theta. So, noting that length is always positive I simply have this
equal to a b norm of a norm of b sin of theta. There is a deeper geometric meaning of this
and that is what I am going to work out here on the board that what does this thing actually
means, what does cross product mean geometrically. And you will be surprised to know that the
geometrically the cross product simply means the area and that is what we are going to
do will show that the area of the rectangle contained by the or the parallelogram sorry
not rectangle parallelogram contained by the vectors a and b is nothing but the cross product
a cross b. And that is what we are going to demonstrate, but I am looking for a duster.
So, the duster here let me try to demonstrate this some time is usually lost when I am rubbing
the board, but that is how life is that is how things are done in the class. I sit here
before an imaginary audience and I am speaking to you as if I am giving a lecture before
you in reality. So, let me now write down what that stuff is.
So, suppose in the three dimensional space here is my a this is the origin right and
here is b maybe I should make it. So, here is your may be the angle I should make it
it might immediately in the space it might look as if I have drawn something perpendicular
I may be actually not I should write it like this. So, this is my a vector this is the
origin and this is the b vector. So, let us make out a parallelogram out of it. So, may
be something. So, it is parallel to this and something which is parallel to this. So, this
is the parallelogram. Now, what I am trying to claim is that a cross b represents the
norm of a cross b that you see here actually represents the area of the parallelogram contained
made by these vectors a cross b in the plane that contains the vector a cross b because
how do you compute the area of a parallelogram in a plane.
So, here is the area of the parallelogram see this is one. So, what do you do area of
a parallelogram how it is computed how does one compute the area of a parallelogram. So,
this is the height. So, you basically compute this side and suppose this is as a length
L and this has length suppose this has a length b and this has length L and this is theta
this line the height h is b sin theta and the parallel area of the parallelogram if
you define the area. So, what is the area suppose I have constructed this rectangle
like this and because they are between the same parallel lines the area is same this
is what you learn in your school geometry, but though it is not. So, simple we can we
are doing things very simply, but it is not. So, simple. So, this h equal to b sin theta
is a height basically if you take the height basically this part and this part because
this is also theta and this part. So, that would. So, this height and this whole part
this part would make up which is same as this. So, this length and this length is same. So,
this whole thing is actually L. So, if you look at the area of the rectangle that is
form area of the rectangle is L h b sorry L L into area of the rectangle is L into h.
So, rectangular area rectangle rect is L into h length into the breadth, but that is what
is L into what is h it is b sin theta. So, you observe that this length this line this
side of the rectangle must match this side of the rectangle, but this line is same as
L because this is a parallelogram opposite sides are equal. So, this length is also L
this full length and. So, it is L into h is area of the rectangle and the area of the
rectangle is equal to then L h into b sin theta and this area of the rectangle is same
as the area of the parallelogram. So, if you consider this part length as b
vector and this is theta and this part the length is a vector of this and you know then
what is the answer. So, the area of the area of the parallelogram this parallelogram this
parallelogram this one this this one. So, I am trying to find the area of this area
of the parallelogram is nothing, but norm a norm b the lengths into the angle between
them sin of theta and what is it it is nothing, but the norm of a cross b. So, a cross b this
vector in some way represents the area. So, the vector a cross b could be either in this
direction or it could be in the this direction perpendicular to the plane it it depends on
which way you are rotating the a and b a towards b or b towards a, but this vector say a cross
b or this one whatever you want to say whichever is a cross b this vector is actually representing
the area and hence area itself can be thought of as a vector the area vector and this would
be very helpful when we try to study Stokes theorem and Gauss theorem which are extremely
important in engineering and physics. So, please understand that cross product
gives a the whole goal of cross product it is to tell you that we can view the notion
of area as a vector we have always thought of area as a scale or a number, but area can
also be viewed as a vector. So, area vector of an object is actually perpendicular to
the object whose area you are trying to calculate length for example, the the plane for example,
the rectangular. So, the cross product of two vectors is actually the area of an a rectangle.
So, area of a rectangle can be also viewed as a kind as a vector and that is that is
where the beauty lies in this whole thing. So, let us now do two things before we finish
our talk is let us look at the geometry of 2 by 2 determinants means basically I am trying
to look at what is this I am trying to look at determinant of this form. Now, we will
soon see something pretty interesting. Now, suppose this is a plane x y plane and you
have two vectors a with which is a 1 and with coordinates a 1 a 2 and another is a vector
b with coordinates b 1 b 2 and this is the angle theta between them. In a three dimensional
setup their coordinates are a 1 a 2 0 b 1 b 2 0. Now, if I look at the cross product
of these two vectors a cross b then the cross product is nothing but I sorry there is no
comma here j and k a 1 a 2 0 b 1 b 2 0. So, this is nothing but the determinant of a 1
a 2 b 1 b 2 k vector. So, the parallelogram in the plane the magnitude
of the parallelogram what is the magnitude of this vector. So, magnitude of a cross b
in this particular case is nothing but you take the magnitude on both side norm of the
k is 1 right this is this is the k vector. So, if you take the magnitude of this vector
and so now here here we are looking at a cross b as if it is a three dimensional vector.
So, I am putting a 1 a 2 0 and then what I am getting the magnitude of this is nothing
but a 1 b 2 minus a 2 b 1. So, this determinant what does it give it gives me the area of
the rectangle area of the parallelogram formed by the vectors a and b in the two dimensional
plane x y. So, two dimensional determinant the determinant of with two entries is actually
representing the area of a parallelogram. Similarly, I will show the determinant of
with three when I when I am talking about a determinant with three entry when a nine
entries basically three entries in row each row three dimensional determinant.
Then that determinant actually would then speak about the volume of a parallelo pipette
because the the notion of a rectangle the notion of a rectangle. So, a notion of a parallelo
gram not rectangle notion of a parallelo gram in three dimension becomes what is called
a parallelo pipette and that is what I am going to show that a determine the area or
the value of the area of a parallelo pipette with which is made up of three sides by the
vectors a b and c are actually is nothing but the determinant of over form this.
Which is the cross product of three vectors. So, suppose I draw a parallelo pipette I so
I am three dimension. So, this is my origin. So, let me see I will which way I will go
drawing a vector b vectors. So, a vector b vector and this is my c vector. So, the parallelo
pipette you can form like this I am not I am trying to draw this, but something like
this will be something like this. So, this parallelo pipette a this is called a parallelo
pipette. So, area of the parallelo pipette is actually. So, how does. So, we are showing
how we can we geometrically interpret the two notions that we are developed today.
So, let us have a. So, here is your a cross b suppose this is your a vector and this is
your b vector and this was your c vector. So, a cross b has some kind of is a perpendicular
to the plane assuming that I am moving like this a cross b this is my motion. So, a now
what is the norm of what is what is if I take the dot product with c what is that. So, a
cross b into c is nothing, but norm a. So, this angle is some psi. So, norm a sorry it
is norm of a plus b it is norm of a plus b into norm of c into cosine of psi. So, norm
that is what you have here that is that is how that is the definition of the dot product.
But again what is c cos phi what is this c cos phi giving me this c cos phi is actually
this it is this height this is actually the height if I replace this parallelo pipette
with a rectangular parallelo pipette standing between the same two parallel bases. So, c
c this is the height. So, again if I take the base the area of the base rectangle and
multiply it by the height then I get the area of the area of the rectangular parallelo pipette.
So, basically and that rectangular parallelo pipette has should have bi-euclidic geometry
the same though it is 3 dimensional you can just take your vision further you can just
take a leap in the imagination and know that the rectangular parallelo pipette which is
standing between the same two bases and this parallelo pipette must have the same area.
So, this thing is nothing but the area of the parallelo pipette because this is this
is nothing but the height. So, the base the what is the area of the rectangular parallelo
pipette the base area into the not area of the parallelo pipette I am making a mistake
sorry I should be correct it is volume. So, I am 3 dimensional there is no area talking
about. So, volume of the parallelo pipette please forgive me it should be volume of the
parallelo pipette. So, the volume of the parallelo pipette is that this is nothing but the base
the base area into the height. So, if you know how to calculate the height of a rectangular
parallelo pipette is what the base area into height.
So, but that rectangular parallelo pipette has the same area as this parallelo pipette
the this slanting parallelo pipette. So, volume of the parallelo pipette. So, this is nothing
but the volume of the parallelo pipette this is the volume of the parallelo pipette and
so, what is happening what is the volume on that parallelo pipette I know what is a cross
a dot a cross b dot c it is a 1 b 1 c sorry a 1 a 2 a 3 b 1 b 2 b 3 and c 1 c 2 c 3 which
I already know. So, because the triple product is nothing but this determinant. So, this
3 dimensional determinant is nothing but it represents the volume of parallelo pipette
2 dimensional determinant represents the volume of a sorry area of a parallelogram.
So, here geometry both 3 and 2 dimensions are linked to the notion of determinant. So,
algebra and geometry are linked and that is exactly what all mathematics is all about
that algebra is somehow geometry and geometry is algebra. Once you are get a feeling about
this then you are you will start enjoying mathematics. So, I call it off for today and
we move forward for the next days one which will come along it will be we will be going
now towards higher dimension. So, we will no longer be in 3 dimension we will be in
3 2 you know 4 5 6 up to n dimension and we will show by some examples why this n dimensions
matter why you have to go beyond 3 dimension. One comes from physics from special relativity
another comes at very good example comes from linear programming and that is what where
we are going to show that we really need to talk about dimensions more than 3. We really
need to talk about something called R n where n could be 5, 10, 20 anything even a million
right. So, thank you for your patience and if there
is any problem you can always write it down on the portal of the course and please go
back and listen to this lecture once again that the core idea is that algebraic definitions
and manipulations are actually inspired from geometry math is all about visualization.
Thank you very much.
