Nightlife in Ancient Rome

ancient literature
167 followers
9 Video Views·Sep 20, 2024
For most Romans, the day began at dawn and ended at dusk. Since the absence of strong
artificial light made work difficult after dark, shops kept daylight hours. And since the unlit
streets were dangerous at night, most people stayed near home after sunset, venturing out only
to the local bar. This was partly a matter of necessity. The cramped apartments in which most
Romans lived lacked kitchens. So, for a decent meal, the only option was often the local taberna,
a restaurant serving fast food and cheap wine. In Pompeii, there was at least one tavern for
every hundred inhabitants. Rome's network must have been equally dense. Although many Roman
taverns seem to have sold most of their food to go, some were true restaurants, with tables or
built-in booths for diners. The food was basic, centered on such staples as bread, cheese, roast
chickpeas, and sausages. Whatever was on the menu, bars were favorite spots for gambling and drinking,
as this humorous fresco from a tavern in Pompeii illustrates. Two men are shown playing dice at a
table. The one on the left says, I've got it, that is, a winning roll. The one on the right says,
that's a two, not a three. In the following panel, the men fight and are shoved out the door by the
bar's owner. Another fresco from the same tavern shows a waitress bringing wine to two men on
stools. The one on the left says, over here. The one on the right says, no, it's mine. And the waitress,
who has no time for this, replies, whoever wants it should take it. The Roman elite regarded taverns
as squalid places. The satirist Juvenal, imagining the clientele of a bar in Ostia,
describes a crowd thick with thugs, assassins, and fugitive slaves. Centuries later, the historian
Ammianus Marcellinus criticized Roman commoners for sitting in bars all night, lounging, gambling,
and, for some reason, snorting. On several occasions, the emperors, regarding taverns as
sources of trouble, limited the foods that could be served in them. For the vast majority of Romans,
nightlife began and ended with the local bar. The elite, however, entertained themselves in a wider
range of settings. Like most pre-modern cities, Rome had no fine restaurants or exclusive night
clubs, simply because there was no demand for such places. The rich partied at home, either in the
mansions scattered along the crests of the Seven Hills or in the suburban villas of Rome's Garden
Belt. When the rich partied, they partied hard. To mention only emperors, Tiberius once hosted a
drinking bout that lasted two entire days. Nero raced chariots in the palace gardens.
Domitian staged a lion hunt inside one of his villas. And, at a time when most men earned less
than one thousand sestertii a year, Lucius Verus hosted a banquet for twelve that cost six million.
At the end of that feast, by way of a party favor, each guest was given an elaborate carriage,
complete with mules and driver, to carry them home. The default mode for elite nightlife was
an extravagant banquet, often with five or more courses of rich foods, garnished with entertainment
ranging from poetry readings to striptease. One star of this world was the epic tipler nicknamed
Tricongius, literally Three-Gallon-Guy, whose party trick was to drink three gallons of wine
at a single pull. Another was the legendary gourmand Apicius, who exhausted a vast fortune
in his quest for the perfect dinner. Although party animals of this caliber were exceptional,
they had many imitators. The tombstone of one Roman woman notes that she liked to drink wine
and have a good time. When they weren't at banquets, some wealthy Romans, usually young men,
liked to go slumming in rough neighborhoods. Emperors were no exception. Nero disguised
himself with a wig and cruised the mean streets, breaking into shops and starting fights.
Otho and his friends pulled pranks on drunks stumbling out of taverns.
Lucius Verus brawled with neighborhood toughs, returning to the palace with a bruised face
and black eyes. For commoners, in short, nightlife consisted of drinking and gambling in a local
tavern. But for members of the elite, it could be an epic progress from mansion to mansion
and party to party, sometimes with a few dive bars between. To capture that experience,
I've created what I hope is a plausible description of how a modestly debauched
aristocrat in second century Rome might have spent an evening. First, however,
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bid for these treasures from anywhere in the world. And now, an evening in ancient Rome.
A hot night without a shadow of a breeze. The dog star is burning beside the moon,
and the marble floor is hot as blood. You are a young Roman aristocrat. You've got time on your
hands, a dagger in your belt, and more money than any sane man could spend in a year.
You feel like having a good time. You emerge from the gate of the family mansion in a simple tunic,
a cheap clay lamp in one hand. Your two bodyguards, both former gladiators, follow
a short distance behind. A walk down the hill brings you into a neighborhood where tenements
lean warily across the stars, and the air is heavy with filth and perfume. You enter a random tavern.
It looks like a hundred others, a marble top bar with jars of cheap wine stacked behind it,
a half dozen tables of regulars, two waitresses hustling drinks. There was a time when you and
your friends would pick fights in places like this. These days, you prefer to gamble. There
isn't any money in it. Among commoners, the stakes are always low, but there's nothing like the
feeling. Spotting five men dicing at a table in the corner, you motion one of your bodyguards to
bring you a cup of the tavern's least disgusting wine, and walk over to the players. Before they
can tell you that their game is full, you reach into the leather pouch at your belt, pull out a
golden aureus, and lay it on the pile of small change in the table's center. The men's eyes
bulge. That coin is worth more than most of them make in a month. You sit down and ask whether
they would mind if you diced with them. It turns out that they're willing. Dice is a simple game
with infinitely varied rules. In the version these men are playing, anyone who rolls a score of four
or six has to throw a coin on the table, and a Venus throw, every die showing a different face,
scoops the pool. Now that your aureus is on the table, the game becomes fiercely competitive.
A ring of onlookers crowds the table, shouting and laying bets on the winner. You sit back,
sipping your cup of wine, and allow yourself to imagine, just for a moment, that you care too.
On the third round, the man beside you throws a Venus, and the whole tavern erupts. You clap
the winner on the back, excuse yourself, and head for the door. One of the barmates has noticed that
you have money, and shoots you a significant glance. A pity you don't have more time.
But you know from experience that it's not wise to linger after laying down a gold piece.
Sure enough, almost as soon as you leave the tavern, two men who had been standing near the
door begin to tail you. Playing dumb, you turn down a narrow alley. The would-be thieves follow,
and are beaten to a pulp by your bodyguards, who had positioned themselves just inside the alley
entrance. You don't bother to participate. You hear footsteps behind you. A group of six is coming
down the alley, led by a tall figure with a torch in one hand. Just your luck. The night watch.
Your bodyguards, noticing the commotion, stop pummeling the would-be thieves and straighten up.
Fortunately, the latter of the law is not something that people with money have to worry
about. Before the watchman can speak, you put on a winning smile, and exaggerate your upper-class
accent. Good evening, gentlemen. My companions and I were accosted by these brigands. By the
grace of the gods, we were able to fight them off. One of the men on the ground groans.
You continue. I hope that you will see these wretches brought to justice.
You pull half a dozen coins from the pouch at your belt, and hand them to the lead watchman.
For your trouble. The man salutes, and watches you and your guards leave. By now,
it must be the third hour of the night. Time to crash a party. You're only a short walk from the
mansions along High Street, where there's always a banquet or two going on. A friend of a friend
should be at a party up there tonight. And so, a short time later, you find yourself standing at
the great iron-studded front gate of a Quirinal mansion. A few coins convince the doorman that
you were invited. The banquet has been over for hours now. You pause by the empty dining room,
surveying the debris of the meal. To judge from the serving dishes, still on sideboards by the
door, the main course included peacock, lampreys, and a platter of sow udders in wine sauce.
Not a bad spread, though you always preferred doormouse and goat kid. Voices echo from the
garden. Leaving your guards at the door, you walk into a courtyard where the moon glimmers through
the branches of ancient olive trees. After splashing your face with water from a fountain,
you saunter toward a group of couches at the garden's far end, ringed by bronze statues of
boys with lighted lamps in their hands. There are seven men sprawled over the couches.
As is customary at these affairs, everyone is wearing a colorful linen tunic. A bored-looking
slave, napkin in hand, stands behind each guest. You recline next to a distant acquaintance,
apologize for being late, and call for chilled wine. A server rushes forward, fills your cup,
and scoops a bit of mountain snow into it. Fortunately, everyone is drunk enough to
regard your arrival without surprise. You turn to your acquaintance, whose name you have forgotten
or possibly never knew, and ask him about the dinner entertainment. He peers at you glarily
and mumbles something about dancing girls from Spain. In the meantime, the conversation of the
other guests has turned to the practical matter of hangover cures. One man recommends chewing
cabbage. Another suggests wearing amethysts. The host, a distinguished senator, proclaims that the
only way to avoid headaches is to avoid bad wine, and orders his steward to bring up an amphora of
50-year-old Falernian. The wine is opened, dosed with honey, and passed around. The first cup isn't
very good, but the second cup isn't bad at all, and the third goes down splendidly. You stagger
out the door a few amphorae later, leaning heavily on one of your bodyguards. Birds are beginning to
chirp in the gardens, and the stars, with all their spangled gods and heroes, spin merrily overhead,
wheeling over the cool and empty streets through the final hour of night. If you enjoyed this video,
please consider supporting Told in Stone on Patreon. You might also enjoy my book,
Naked Statues, Fat Gladiators, and Whorlophants. Thanks for watching.
