💎Game release date : 2024년 12월 5일 💎Price / discount / sum : 무료 게임
🏆Information💥 델타 포스의 임계값 맵 개요 트레일러를 시청하세요. 델타 포스는 팀 제이드가 개발한 무료 1인칭 슈팅 게임입니다. 플레이어들은 현대 해안 도시인 임계값에서 궁극적인 승리를 위해 싸울 것입니다. 최신 트레일러를 살펴보세요. 현재 PC에서 델타 포스 전투를 최대한 활용할 수 있도록 공격자와 수비수에게 중요한 정보를 얻을 수 있습니다.
🎀Supported Languages
인터페이스 전체 오디오 자막 영어 ✔ ✔ ✔ 간체 중국어 ✔ ✔ ✔ 프랑스 국민 ✔ ✔ 독일 사람 ✔ ✔ 러시아인 ✔ ✔ 스페인어 - 라틴 아메리카 ✔ ✔ 아라비아 말 ✔ ✔ 일본어 ✔ ✔ 한국인 ✔ ✔ 포르투갈어 - 브라질 ✔ ✔ 중국어 번체 ✔ ✔ 터키어 ✔ ✔
🕹️Game content 제이드(Team Jade)가 개발한 곧 출시될 무료 1인칭 전술 슈팅 게임인 델타 포스(Delta Force)의 최신 탄약 및 갑옷 개요 예고편을 시청하십시오. 플레이어는 탄약 및 갑옷 역학이 해당 방어구 레벨에 맞서 있을 때 다양한 탄약 레벨이 어떻게 작동하는지 게임의 핵심 루프에서 어떻게 작동하는지 요약할 수 있습니다. 델타 포스(Delta Force)는 플레이스테이션 5(PS5), 엑스박스 시리즈 X|S, iOS, 안드로이드 및 PC에 곧 출시될 예정입니다.
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See that huge seawall protecting the city? A new storm is brewing in Threshold.
Attackers and defenders will clash across three sectors in this port city.
The first objective, Sector A, is right in the city center.
The main target is the sparkling Empress Hotel, flanked by hallways on each side.
Located in the southern part of Sector A, this hotel features a connected network of corridors
and is accessible from three sides. To reach the first objective in Sector A,
attackers will need to cross a wide open intersection. You can split your forces
and send some troops through the gas station side, which provides cover and is closer to the
objective. Blowing up parts of the front wall with explosives gives your infantry a quicker route to
take over. However, securing Sector A becomes easier if you seize the overpass near the hotel
and control the high-rise area to the north. From here, you can launch direct attacks on the
defenders inside and vice versa. Defenders can use the high ground here to flank attackers
advancing on the hotel's front. For attackers, sending a small team through the alley behind
the northern building is also a solid option. And don't forget to use your vehicles.
Helicopters and wheeled tank destroyers will give you the upper hand early on.
Defenders, on the other hand, will need to hide in the hotel rooms to avoid taking fire.
Use the windows along the hallways and the overpass near the hotel to take cover from
incoming vehicle fire and to repel the enemy. Since defenders in Sector A only have anti-air
vehicles, be sure to take out the attacker's wheeled tank destroyers first. After Sector A,
the attackers won't have any more helicopters, so air support becomes critical. Next is Sector B,
which sits under the towering seawall built by Havoc. There are two objectives here. B1,
evacuation passage, located inside the checkpoint in front of the seawall. You'll need to use the
interior passages to reach it. Once inside, you'll be able to push quickly toward Objective B2.
When attacking B1, bring ground vehicles in through A1. Use the cover here to suppress
B2. Then use your infantry to cut off the connection between the two objectives
so that they can advance safely through A3. For operators advancing through A3,
try to infiltrate through the roof and distract defenders. Once B1 is captured by the main
attacking force, hit B2 from both sides at once. Defenders should use the terrain wisely.
Hold down the narrow evacuation passages. Resist and wear down enemy forces. Keep an eye on
and the smoke-covered A1 passage. B2, seawall. Although located indoors, this area has multiple
wide entrances and a large strategic area. It's divided by a road with cover on both sides,
making B2 the site of frequent back-and-forth fights. If you're on the attacking side,
use ground vehicles and heavy firepower to suppress B2's central passage from the outside
and provide cover for the infantry advancing through the main entrance and the smoke-covered
evacuation passages. Meanwhile, fly a helicopter across the seawall to disrupt defensive
reinforcements, thus easing pressure along the front lines. Defenders, on the other hand,
should maintain a steady presence within the objective. Place respawn beacons behind cover
to enable quick reinforcements and continue to intercept attackers who push forward.
Beyond the seawall lies Sector C, the final sector. There are two objectives here, C1,
surveillance area, and C2, meteorological lab. These adjacent points have similar layouts,
with an open ground floor as the objective area and a second floor platform accessible by stairs.
There are also bridges connecting the two buildings. Attackers should be cautious as
they approach Sector C. Move quickly through the containers and avoid lingering in open areas as
enemy snipers could be lying in wait atop the gantry crane. These last two objectives may appear
impregnable, but C1's outer wall can be breached to open up new close-range attack routes. Snipers
on vantage points here can also launch precise strikes on attackers within the objective.
Once C1 is taken, advance through the front, side, and connecting bridges to attack defenders at
their final objective. If the bridges are destroyed, deploy Viren for a breakthrough. Make sure to use
vehicles here to keep suppressing enemy movement. Defenders should use vantage points for sniping
and also take advantage of the building's darker lighting for guerrilla attacks. As soon as one
objective falls, blow off the bridges to limit the attacker's access. Defend the final objective and
prepare for a last stand. All right, Operators, that'll do it for today. If you have any thoughts
on Threshold, be sure to let us know in the comments. Good luck out there!