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So when we're doing sound mixing for film, we really need to pay close attention to loudness
and loudness metering. There are common specifications that are pervasive in the
industry and we really need to be following those if we want our mixes to come out at the right
level and not be rejected in QC. So first of all, what is loudness or loudness metering?
They came up with this, I don't know, about 10 years ago because we were using VU metering or
what we call peak metering and engineers figured out that if they applied a lot of compression
and limiting and basically smashed the mix as we call it, so really compressed and limited down
all the louder stuff, they could then basically hit the same VU peak number as someone else but
their content was a lot louder. So they finally decided, meaning the, you know, the distributors
and probably working with the SMPTE, the Society of Motion Picture and Television Engineers,
that they needed a better system, some way that they could really base how loud something is,
not just by looking at the peak volume, which is what we did before. So they came up with
loudness metering and there are two things that show up as settings on the meter that you might
be already a little bit familiar with, but you either use LUFS or LKFS. Now you can research
the difference, I actually have pretty recently, and the gist of it is there is no difference. LUFS
and LKFS, I think initially there was a slight difference but nowadays the way they've refined
them, they do basically exactly the same thing. We tend to see LUFS a bit more in the delivery
specifications, but honestly if you were set to LKFS as opposed to LUFS, it would really make
no difference. Let me show you what I mean on the computer. Okay, so here is the WLM loudness meter.
This just happens to be the one that I like, this one is made by Waves. The other one that a lot of
people use is iZotope Insight, also very good. I mean, really the meter just has to show you that
it can read loudness, so whichever one you can get your hands on. There is actually a loudness meter
in, I believe it's the Pro Tools Pro Limiter that comes with certain versions of Pro Tools,
so you should check out Pro Limiter, see if the LUFS and LKFS metering is available in there.
So the main thing is for the entire program, we need to hit a number of minus 24 plus or minus 2
if it's for TV distribution or TV streaming. If we're doing a film project, we need this number
long term to be minus 27 plus or minus 2. So as long as you're in the range, you're good, you're
So let me just play a little dialogue here and let's see what the meter is saying. Now I'm not
feeding audio because I just want to demonstrate what the meter does. So you can see my short term
is showing minus 27 and my long term is just reading minus 26. So this dialogue can come up
if I want to adjust the volume up and it's not so important what the short term is, right? This can
it can be minus 20, which is louder, or it can be minus 27 minus 28, as long as in the end,
the program comes out to be minus 24 plus or minus 2 if it's, you know, TV or streaming or minus 27
if it's for theatrical. So that's the main thing you need to know. The other thing that's very
important, though, is for loudness specification, we usually have to hit a DB true peak DBTP. So
that is, you know, the true peak loudness limit that's allowed. In general, we find that a DBTP
DB true peak of minus two is the most common specification that we see. You might, if you're
doing film, be able to get away with a higher limit. But if you want to just play it safe,
running this at minus two, in this case, you know, there's a limiter here that actually allows me to
set the true peak max at minus two, or you can set another limiter to keep this at minus two,
but you can't go over that in most cases. All right, that's a pretty simple explanation
of what the meter does and how it reads loudness. Again, the long term is what's important,
and that you're not exceeding whatever DB true peak is specified. But in most cases,
that's going to be minus two. Okay, that's basically the skinny on loudness and loudness
metering. But you have to ask for and check specific audio delivery specifications for any
project that you're doing. You have to be following exactly what they want you to do.
I hope you found this helpful. As always, like, comment and subscribe. See on the next one.