6 TRIPOD Shots that make EVERYTHING CINEMATIC!

Studio Solution
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What creates a cinematic shot?
Crazy one-shot sequences, steady and smooth tracking shots,
or shaky handheld shots and quick cuts?
None of these are bad answers,
and I don't think that there is necessarily a wrong answer.
But with all the filmmaking gadgets at our fingertips,
like gimbals, steady cams, easy rigs, cranes, and dollies,
you might think that you absolutely
must make the camera move.
Now, what if I told you that sometimes
the magic of a great shot
actually lies in keeping things stationary?
Today, we're taking a look at the art of tripod shots,
specifically six tripod shots
that prove that you don't always need
elaborate camera movements to make something cinematic.
Let's begin with a stationary shot
that has no camera movement at all, the static shot.
A static shot is great for dialogue.
It can put focus on an actor's performance,
and a static shot can also be used
to emphasize the emotions of a current situation
or a character, like in this shot from Dunkirk.
As the dropping bombs get closer,
the camera never moves,
representing the character's feeling of being stuck.
A wide static shot can be more observational,
as if the viewer is monitoring the scene from a distance.
I also used quite a few static shots
in my recent short film.
By simply not moving the camera
and holding a shot for a relatively long time,
I tried to build tension and make the viewer feel uneasy.
The character is having a hard time,
and I wanted the viewer to feel that.
To shoot a static shot,
you simply lock the camera to a tripod in a fixed position.
But because the audience will be looking at this shot
for a longer period of time,
composition becomes all the more important,
and a few compositional options for static shots
are putting your character in the third of the frame,
using a foreground element or shooting over the shoulder,
and a personal favorite of mine, a frame within a frame.
As the name suggests,
this technique uses visual elements in a scene
to border or frame a subject.
Having an additional frame can direct focus
and attention to the subject,
but it can also create a deeper meaning in a shot.
A character presented in a frame
can reflect their isolation, loneliness, or confinement.
This is another method I applied in my short film
to try and represent the current situation of the character,
trapped and alone with his delusional thoughts.
Another stationary shot
that doesn't necessarily require any camera movement at all
is a top-down or overhead shot.
Besides creating a unique perspective for the viewer,
these shots can also be used
to show the character in their environment
and give the audience more information about the location.
A lot of filmmakers also use top-down shots
to represent who has power in a shot.
The character higher up has more power
than the character further down.
They also function as opportunities for the audience
to see what the character sees through their eyes.
An absolute master of creating beautiful top-down shots
like this is director Wes Anderson,
where not only the unique angle,
but also the immaculate compositions
make for some incredibly pleasing shots.
For a top-down shot,
the camera is placed directly above the subject or scene.
You might need to get your tripod up quite high
in order to get the frame you're after.
The camera is set somewhere
around a 90-degree angle above the scene.
The closer to a 90-degree angle you get,
the more symmetrical the shot will look.
And some top-down shots might require you and your talent
to get in an awkward position to make things work,
but the result can be an interesting perspective
as the viewer is transported
to the character's point of view.
And we're gonna dive into a few more stationary shots
that can support the story or scene
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And now, back to the video.
The next shot we're going to take a look at
is similar to the top-down shot
in that the camera is looking down,
but this time, not at a 90-degree angle.
This is called the high-angle shot.
It's used for showing things in a scene
that would be difficult to see from any other angle.
It can show off the scale or give context to a scene.
A high-angle shot can also be used
to show a character's weakness.
It will quite literally make the character smaller
and appear more vulnerable.
Often combined with a low-angle shot,
it's great to show the balance of power
between different subjects.
To shoot a high-angle shot,
you might see filmmakers use something like a crane.
However, a sturdy tripod with good height
will get you nice-looking high-angle shots as well.
For this shot in my short film,
I placed the camera in the corner of the room,
giving the viewer a complete look
into the apartment of the character.
It shows that he is alone in his messy apartment
and not actually at a party with other people
like he imagines in the close-up shots.
The following shots are all stationary
with the camera on a tripod,
but now we'll be introducing some slight movements.
The first one being the pan.
A panning shot rotates the camera horizontally
either to the left or the right
while remaining in a fixed position.
You can use this shot to follow a character's action
or the direction they're walking in,
but it can also be used to make sure
the character doesn't leave the shot or break frame.
They can also be used to reveal information.
A slow pan builds anticipation or tension
because the audience knows something is coming,
but they can't just yet see what that something is.
A fast pan or a whip pan can generate energy within a scene
or even be used as a form of communication
between two characters
like in this incredible scene from La La Land.
Pan shots are relatively easy to pull off,
but having a tripod with a proper fluid head
makes things a lot more consistent and smooth.
It will also allow you to lock off any vertical motion.
Besides the speed of the pan,
another important thing to consider
when setting up a pan shot
is what your beginning and end frames should look like.
In this shot, I went for a relatively slow pan
because it fits the overall pace of the film,
but also because the audience doesn't know what's coming.
The tilt shot moves the camera upward or downward,
and like the pan shot, it remains in a fixed position,
usually locked onto a tripod.
The tilt shot can be used to reveal something in a scene
like a character, an object, a setting,
or the scale of something.
Tilting can also be used to visually display
the power structure between two characters.
Tilting up or down can indicate
that one character is superior to the other.
And much like the pan shot,
tilting can also be used to make sure
the character doesn't break frame.
The speed of the tilt movement
can also have different effects
and is used for different reasons.
A slow tilt can, for example,
be used to reveal a character in a dramatic way.
And although not so common,
a fast tilt can be used to follow the character's reaction
or surprise as they look at something.
For smooth tilt movements,
it's vital to have a good fluid head tripod
and a steady hand.
Besides that, and especially when shooting
on a manual focus lens,
you might have to pull focus between your start and end frame.
In that case, a good focus pull system
is crucial to nailing your shot.
For this specific shot,
I'm actually combining a tilt and a pan.
And looking back, there is one thing
I wish I would have improved,
and it's probably one of the hardest things
to pull off with this type of tilt or pan.
It's the timing between the camera and the actor.
An expert at this is director David Fincher.
He has the camera perfectly matched to speed
and the direction of the character in the frame.
This takes a lot of rehearsing with the actor,
a lot of patience, and a very skilled camera operator.
But the result is that you are hooked
onto the actions of the character.
And these types of character-driven camera movements
bring me to the last shot I want to show you,
which admittedly walks a fine line
between a stationary shot and a moving shot,
but since it is shot on a tripod,
I decided it would still fit this lineup.
One way of framing a character laying on a bed
is horizontally, but it's also possible vertically,
as Mr. Fincher shows here.
And that is exactly what I did in this shot.
Then I had the camera follow the character
as he moves to a sitting position,
trying to match his movement as closely as possible.
And yes, you could shoot this handheld,
but I doubt that you would be able
to get such consistent framing.
So a tripod and a slightly awkward starting position
is how we kicked things off.
For a steady motion, we need the two legs
to be stable on the ground and stop them from sliding off.
So we placed a sandbag as a stopper.
After a few tries, it was clear
that I wasn't going to be able
to pull off this shot by myself,
because the actor is not at exactly the same distance
away from the camera between the two different positions,
we had to pull focus during the movement.
I needed my two hands to make a steady camera movement.
So Friede was going to operate the focus pool.
Definitely not ideal and far from Hollywood professional.
But after a few tries,
we finally managed to get the shot as I imagined it.
I want to end this video with a quote from David Fincher
that I find very fitting.
They know you can do anything.
So the question is, what don't you do?
Not what do you do?
This can be interpreted in many different ways,
but on your next project,
think about why, if, and how
you'll move the camera for each shot.
Does it serve the story?
Does it direct the focus of the viewer to where you want it?
All right, that's it for this one.
I hope you enjoyed the video.
Thanks a lot for watching
and I'll see you in the next one.
Bye.
