DEFEND ROME! This Promising Roman Survival City Builder Has Just Entered Early Access!

The Roman Legacy - The Strength of Rome Endures.
17 followers
Apr 6, 2025
If my videos help you find new games & buy ones you like the most, please consider below!
Well it's time for another city builder. Hello again there friends and fans. Raptor here and
Roman Triumph has finally released into early access. You may have seen this game before on
the channel and elsewhere in probably some betas or alphas or obviously a demo that was also on
Steam too but Roman Triumph is certainly a game that has a lot to love. Now I thought that this
was a 1.0 full release when I saw down in the lower left corner it says EA version 0.1.0 so
in today's video I might mention that it's like 1.0 full release or whatnot but there's a lot here
and honestly it does feel like a full release. There are some things coming in the release in
the future but it looks like a lot of the things are already here. Now they're going to be working
on some things like you know quality of life and optimization and whatnot and I've noticed that
there's some things missing like decorations and some things to be added to religion but honestly
this seems really complete and even games that come out in 1.0 oftentimes are updated even more
after 1.0 when they say that they're released it almost just feels like the developers just
get tired of being in early access just say it's released to drive sales up and then continue to
work on things when everybody kind of agrees like all right it's good enough to be a 1.0 but please
don't stop updating it. So welcome aboard glory to Raptoria down below in that comment section go
ahead and sub to the channel and I'll leave you on to the rest of the video that I thought it was
early access but no it is uh sorry I thought it was 1.0 but it is early access but the 1.0
threw me off anyway enjoy thank you for watching let's go Roman triumph woo all right cool now we
showcased this game a little while ago on the channel and I think it was a demo or whatnot
there's been a couple more betas since then but with 1.0 being so close here in early April I
thought it would be worth giving a try again so welcome back good to see you all here glory to
Raptoria down below in that comment section show your love and support for the channel smash that
like button and some of you I'm getting reports here from our correspondents in the field you
haven't yet subbed to the channel uh don't worry we'll give you a second to uh correct this egregious
attack on our empire there you go thanks for subbing cool oh look at that confetti awesome
all right well welcome aboard let's get started with a new game of Roman triumph all right well
we got ourselves a valley here looks like a random world generator and also an ability to make
islands too that they count as experimental but I'm assuming they'll probably get it right soon
oh I love that that makes me think of Anno it's a little square but that's okay um you know honestly
I think this is this is perfect let's just go with this I'm good with that are you good with that
let's go with that all right now let's choose our difficulty easy normal hard no mythological
threats or no attacks oh interesting standard journey of a Roman expansion but without
interference from mythological creatures so if you're looking for something that doesn't have
Roman mythology in it and just kind of it being a normal playthrough but not normal you know I mean
yeah anyway let's just go with the regular normal one and get the full standard experience as they
say and we'll leave all the uh settings here as normal and we'll just kind of go in with the
regular old experience first time in Roman triumph let's go ahead and call this one of
course Raptoria as we always have to and let's begin nice load screen that does show promising
battles where it looks like there is formations for the troops I see what looks to be javelins
being thrown we got a wooden palisade in the back and also a stone wall behind that nice nice that's
all I got to say so far now I remember playing this one a little bit but wanting to wait for
the 1.0 release so I wanted to see exactly what we would get in comparison to the earlier versions
and so here we are we're the esteemed governor farewell and good fortune well thank you very
much being uh set off into the world I guess so build near uh large rocks and iron ore use the
terrain to your advantage ensure you have fertile land near to build fertile farms on indicated
with the green overlay okay what was that a bunch of animal scattering cool all right well they want
us to build uh somewhere where there's fertile land now we could build here where there's not
fertile land in the hopes of being able to settle around that but we also need a little bit more
flat land boy is that bright like our future um oh this actually would be good down here look at
this if we built near the shore we'd have a lot of fertile land over there looks like are those
boars or wolves hold on there could be hostile things out there okay there are wolves but there
are plenty of deer too and then plenty of water for farming so we could do fit uh hunting maybe
fishing and then farming over there too not sure if we've got that but uh I'm just going to err on
the side of caution so let's go ahead and plop that down right about meow cool and then it clears
a nice area out around it so that's nice so w asd for the camera controls q and e for the rotation
one two three for the speed citizens from the metropolis will come to your northern settlement
at the end of every month the number of newcomers depends on your city's attractiveness well
eighty percent of that right there which is affected by the population's happiness
hover over the number uh to show information about your growth rate and how the number has
evolved over time you got it all right number of available beds so that's basically housing there
and then happiness is part of the tutorial I chose to leave on we're going to kind of speed
through things a little bit I've played through this before it's not my first rodeo with these
types of games but there are some differences here so it's nice to at least note that happiness is
probably based on what they're showing over here resources and those resources for the people are
but without wood and stone we can't build houses so that's another problem which would be the beds
as they mentioned there so let's go ahead and continue on job priorities oh good we can manage
that right here I think that might be done like how it is in banished which is an absolute classic
did you play banished by the way I want to know from anybody down below did you yes to banished
anybody it was a great game it was really cool how they did that and I think it even was a
predecessor to RimWorld like a lot of people played banished before RimWorld came out and
then that RimWorld is like a whole different game but it kind of started out as the same thing you
know all right we got tasks up here as well and our main goal then is to try to build all these
things within a short amount of time you know we got years to worry about and we're going to be
attacked so we need to prepare certain things before the attacks we need to build a road
build some homes and then get those built and get people to work so let's do that all right what do
we have here we got defenses so we got wooden palisades so there there is defenses in this
game there is a military aspect to it we can upgrade to bricks as well we got large towers
and ballistas we've also got services wow look at all the buildings all sorts of different temples
we've got uh town guards and taverns nice different types of monuments and of course buildings for
food so hunter's hut as I mentioned uh just before let's go ahead and place down some roads though
can we build oh we can build large roads that's nice let's put that around uh what is this the
forum all right let's go ahead and plop that down like this and of course we can rotate
so yeah it's a it's just a grid-based city builder I know that's not everybody's thing
but honestly with Anno 11.7 coming out I'm really happy that we're getting a lot of Roman city
builders and that we're not getting anything like uh it's been a long time actually but I'm glad
we're not getting anything like uh total war at the moment although I would like to see another
total war soon I'm glad not everything is about like just you know capturing a city and then
managing it kind of passively or from like a top-down world map view but here we actually
get to build a city to where things do look rather nice I like the art style here there's good
details in the grass um you know what I'm thinking of here kind of reminds me a little bit of like
Age of Empires like one of the older ones where the people kind of looked I'm like imagining
selecting these people and then telling them to go gather from the the bushes over there
yeah weird isn't it oh we got food storage and also a hunter's hut so let's go ahead and
oh hunting uh there's an efficiency score on that to build a hunter hut and provide settlement with
meat you'll need to know the efficiency score well it's gonna be a lot of animals over there
so I think it's gonna be pretty efficient actually go ahead and build a regular road
off to the side there and that can go right through the uh woods there
cool why that's a windy wicked path but uh let's pop that hunter's hut down first
oh and we're out of wood so wait was that that's a nice nice road they built there damn I thought
they were gonna build it kind of like a crappy road okay well change of plans let's go to the
industry and start with a stockpile and a forester actually uh we need something to cut down trees
forester will plant those so what do we do to cut down job priorities armies industry housing oh we
didn't even get any of that stuff done uh here we are yeah there would okay so it's like banished
this way we're selecting trees that's that's what I was recalling so uh yeah we're gonna click and
drag in order to indicate which trees should be cut down and we'll do the same with stone for
which ones should be gathered up too which is nice because then we can leave a lot of nature
around our city and it doesn't have to look so you know bland but we're gonna go ahead and cut out
this because we'll expand to our east here let's give everybody the order then to start cutting
down trees that away that's a lot to cut man and then we'll also do the same with stones so we
gather stone here now let's see not the smaller ones shown on the left so we got to gather big
o stones there we can't gather the decorative stones it's got to be the big boys might be a
couple in there I'm not sure that looks like there's a few over there in the woods cool all
right and then as we build more we'll have materials to build for the hunter's hut we'll
just need 30 planks on that and then we'll get building on homes and such I think the roads are
really important to start with though because that increases their movement speed so everything can
get get done faster you can actually see that too when they step onto that road they really do
increase their speed so that's good all right that's nice to see so then they can put stuff
in the storage they're a bit faster headquarters we can worry about defense here immigration
control gatherer settings and also storage capacity which has a small storage capacity
which is good we don't want that to be filled up at all we want that to immediately be put to use
to build new stuff we can finally build our hunter's hut which I think we should build right
next to the lake but we don't have to build a road directly to it we can get pretty close
this just kind of you know speeds up the walk back to town and that'll get us more food okay
we need to gather stone which we've asked for and we're also building the hunter's hut there
and then we need to build two uh dorms like don't dormous all right let's go with that
and then right mouse button to rotate or uh r to rotate I think we could build a couple of
smaller homes here we can build more elite ones over there as well yeah maybe we'll save that for
industry I'm going to build this over on this side actually on second thought oh look at the
variety of homes cool it reminds me a bit of kingdoms and castles did you ever play kingdoms
and castles that was uh a really great game I think they're making a new game called uh
what is it nova roma a lot to do with irrigation through the aqueducts and this game has a bit of
that as well so it is really cool to be able to get a lot of games that have the essentially the
same subject matter uh but they play quite differently they have different uh you know
realism uh settings you know like for their their graphics which kind of gives you a different tone
although I will say kingdoms and castles although it looks cute can certainly be an absolute
challenge to get all those homes and people uh fed and of course running water and defending
against all the attacks so yeah oh boy I love the music here it's really nice look at that deer
all the deer running across all right buildings are getting constructed people are coming out
to build all those things and deliver all those materials love to see it and honestly I think
building on an island is a bit more interesting than on the mainland we get a much more beautiful
landscape here and all the water to look at but also I would like a peninsula too as an option
and if we get all this water it would be very cool to be able to see fishing I'm not sure if
that's a thing and also the ability to build like a fortress out there would be cool bridges and
then maybe even um you know like ships that might be able to go off and do raids or something I
don't know whatever be good to fit for a viking game too although it would be quite different but
you know it's a formula that works well okay now we need to assign two hunters so let's do that
through the building menu we saw before yep they're telling us all about job priorities
that's what we should do next so there's available workers which are zero and then
where they're assigned so we've got three people on building five on wood gathering
and then nobody for hunting yet so we want to make sure we take some people off that job
by setting a maximum limit there and then uh are they going to tell us which one to do let's do a
and enable that so that will let some people go from certain jobs and then they'll be a bit
available for others so uh let's see 28 on that maximum amount 28
workers needed 28 so let's do five nowhere near enough we're gonna make some changes there
I think we're just gonna make everything five I think that will save that
we can also change priorities a bit and I think this one
oh we can upgrade it very nice and it says safe hunting so maybe things like trapping
could also be put to use there okay well we'll be told uh being told to gather stone do we have
a bit of food I mean we do have a bit of food remaining uh mostly grain which I think they
bring home and make their own food from that they make it in home but some meat would be welcome
for sure grid overlays too oh that's nice so you can see a larger grid there enemy traversable
overlay oh this is wonderful for planning your defenses you can see where you can really choke
the enemy so if you're doing your random map generations just know that if you set up your
base like somewhere like here you only have to build like a couple walls like a main wall here
here and maybe there they can't go on the beach it looks like so they maybe they could attack from
the beach but it doesn't look like they'll be able to go up or down maybe rivers or of course
shorelines so that's a good thing to consider too all right back to it then oh what do we have here
as well fertility okay so that's a great thing to consider when building your settlement for the
first time too and lots of great land up there for fertility so all the city here in the non-fertile
land good stuff like very good so happy we built here like that what's the other option there
oh terraforming no way all right i didn't expect to see this but we can terraform a little bit
so that's cool all right let's get everybody uh sped up here times two let's get them some homes
and then what's our problem there happiness yeah because of homelessness that'll be an issue but
we'll get the two homes built and then we'll also start to gather stone all right there's the two
homes there happiness going up it looks like 39 good heavy heavy rain jason looks like there's
wolves oh there's boar but there should be wolves roaming around here i thought i saw wolves
and we have two out of two hunters assigned there now that's good
we got nobody else free but uh idle worker is zero good okay now we got to build a food storage
and four wheat farms so we'll be doing that over here we'll build the food storage then
i'm guessing that's under food buildings food storage there it is okay
we'll plop that down maybe over here oh and there's winter production fertility score
and series influence too oh right so the roman gods can affect the um fertility and maybe the
yield of certain crops so the farm i think that'll be good up here we could build the road
up that way and kind of leave the uh this area untouched for the most part our road will go
past it but i think we should leave the animals alone and their land so that way they can breed
and continue to uh benefit us over time i'm going to build a road all the way up there
and let's build a wheat farm let's see how large that is
look at that 106 fertility outstanding 108 okay we're not going to build any closer than that
i'll just build two there to start with and then we'll build a small
food storage and i'm not sure what the range of that is so we'll take a look at that when
the time comes let's build a couple more farms here we'll cut into the
uh woods a bit but we need to cut the trees out of the way that's cool
so that must be cleared first chop chop people chop chop looks like we'll be receiving some
rewards for completing this too looks to be stone and gold that's nice so let's speed up time again
and it looks like more homelessness let's build another house
another dominus let's go ahead and plop one there and also here we'll build a little road around
there and there's a little gap on the side which we can use for decoration and that might get
desirability or happiness up happiness being hit again more than likely by homelessness
vacant bed zero so immigration is affected by that when they move in
and i think we'll build a couple more homes
and we're short on not sure what that material is maybe clay
oh man listen to him chop chop though it's beautiful to hear
go back to labor got one idle worker now good going ahead increase uh woodworkers to 15
so anybody new in the town can start working on that not like we're never gonna not need
wood we always will need wood and wheat farms are available alive and kicking over there
no brown boy though no brown boy chop chop oh yeah we're doing a little irrigation there now
doing a little uh i guess you could call that farming technical term all right two more wheat
farms to go still waiting for trees to clear make sure we got them all cut deep a little bit there
and it looks like they've got this area nicely chopped up too
like on this side that looks like for the most part that area is done
and i i want i'm so tempted to build a road over to that uh hunter but i'm just gonna leave it alone
i really want that to be out in the woods but i don't i don't want there to be a
paved road there i wish there were a way to just make a path
a perfect path would please me perfectly perhaps love the music here what do we got up there
difficulty normal okay i also like how there's a little bit of elevation in this game and this
island for the most part is flat but it does seem possible to build in areas like this and being
able to raise and lower the land like that is important because if you're building a wall in
an area like this you'd only have to raise and lower a little bit of the land it could give a
tremendous amount of ability to defend your lands looks like we're full up on wood let's build some
storage for that and we'll build a stockpile near the actually let's build it near the camp
we need that under industry stockpile
build that near the hq there i think that's what the romans called it the uh
they called the main fob the central fob the forward operating no they called it the castrum
okay well they're saying visitors are coming to the city where have i heard that before
all right good more ways to uh transport materials to storage and storage capacity there seems to be
rather low but good enough okay we're storing up a lot of grain now
wheat farm there we just need one more tree out of the way oh it looks like also these um
have a direction in which they should face but it doesn't seem to matter too much
actually this kind of looks cool like this farm leads into that farm and they don't really need
to be connected to the road i mean i guess it adds a little bit more variety if every
gate was facing the road it would kind of look a little more redundant but let's do that here
if we can get somebody to cut some damn trees wood gathers they say we only need three
yeah right pal i guess it's just based on the number of uh how much work there is
okay so a couple more trees to go and then we're good and then that should be our fourth farm down
but keep in mind when placing farms very important to find open fertile land but not bad if you have
to cut down some trees because then you get more material and who doesn't love themselves some
material i love material i'm a material girl living a material world uh-huh i said it all
these guys wear like they're steve from minecraft everybody's got like that weird teal green turquoise
color shirt that uh steve wears in minecraft i'm not sure what the motivation for that is maybe it's
a costume day or they're big fans of the movie coming out i'm not sure what's going on here
is there a conspiracy this is like some five nights at freddy's stuff all right come on now
cut that last tree down y'all trying to wait for them to build one more thing there so we can have
a nice looking farm uh vacant beds five in the meantime let's build another house then because
we're only going to be getting more i can't no more bricks okay first enemy wave uh-oh first
enemy wave is approaching barbarians a horde of barbarians from the north are charging towards
the settlement they'll pillage kill and burn your menacing new settlement oh boy well i don't know
what we're gonna do about that maybe who would have cut those trees down faster people congratulations
you reached a population of 20 all right now the barbarians are attacking in five months now that
reminds me of farthest frontier where they give you an alert telling you that there's enemies
approaching the town and you get a little bit of time to get everyone to their defensive positions
and uh essentially prepare for the worst the worst of the worst oh there's a harvester there
too a reservoir i thought it said harvester of what sorrow come on man cut that tree down man
i need it i do it now okay cool all right good wheat is done we'll see what they have us do next
i assume it'll be something to do with military i also assume that we have a militia looks like
there'll be 12 barbarians attacking h to go to hq okay well the last farm is under construction
looks like it does require a builder it does not get constructed unless somebody is here
i limited that to five but uh really don't need limits anymore i think we have plenty of
people here there we are all right and i'm gonna be a big brain guesser and guess that when that
months thing fills up then the enemy's gonna attack oh they're coming a lot of rain too i
wonder if that is the spring season autumn okay so we would have to finish up our wheat harvest
but luckily we'll have plenty of wheat before the end of the year and also i don't think that
we need to worry too much about that as it looks like they can more than likely grow wheat multiple
times throughout the year it doesn't have a traditional harvest style or timeline all right
what are we low on could be could be using more stone here all right training an army open the
army panel select your soldiers and barracks capacity okay then we got our defenses there
there's our armies panel uh level one level two oh we have ourselves uh legionaries okay
cannot fight creatures okay well let's recruit some army and let's also build a barracks but
that is locked uh train to pillum gladius and build a wooden archer tower wood archer tower
there we are all right we'll build that near the base he's gonna build whoever eventually we'll
build a wall all right that's good and then what are we training so far here oh good we built two
we needed so far at least we ordered them and we need a uh two pillum legionary and then one of
these guys nope the archer tower so sad deuterius we don't need until later okay so we have a few
months to prepare for their wonderful arrival we're going to greet the neighbors soon they
probably will be attacking from this right side between the mountains that's just great
all right we do have a clay pit we could build
if there is fertile land there for clay we'll we will need that for future home
construction i think that has to be built in fertile land because it is pulling from moist
soil well forester building would be good to continuously get wood for us that might be good
here oh and we've already done what they've asked uh build a stockpile done build a clay pit we're
working on that and build a brick house yes indeed she is a brick house mighty mighty brickworks
put our industry down here like we mentioned and as i suspected people wouldn't want to live near
the industry so we're going to put some industry buildings here and then houses over there got
lucky on that one chief build a road roads where we're going we're going to need lots of roads
i believe uh roman is an old roman word for road roads i don't know whatever look don't question
the narrative okay we're here to have a good time mandatory okay we got our little clay pit there
going on is that iron that looks like or copper maybe oh i see a little flex there but it looks
like it could be that bush that's trapped in there that little bush trapped in there all right
winter time it is snowing we're up in the north as they mentioned at the start there we got our
troops ready to go can we command them ordering soldiers to move your units right click okay
we can hold a shift to select multiple two oh it looks like the archer tower does come
with a free archer so let's stand right there next to him right at you pal all right building
complete and i hope they grow and cut down trees change where foresters plant trees okay
i guess they're going to cut trees down and regrow them that's a nice place outside the
town to have a little industry and then the brickworks is up next
enemies are attacking from here so these are barbarians i'm just going to go ahead and assume
that they're like vikings the vikings and the romans ever fight most of my knowledge about
the vikings and the romans where they interacted um comes from like assassins creed valhalla
where you were like in like london and roman settlements but after like the romans kind of left
so i guess i'll let you educate me down below i don't i don't know anything about that
that's the great thing about history right there you can know so much and yet learn something new
and go down a massive rabbit hole for any sort of world war ii world war i the romans especially
the egyptians and of course the pyramids that's only the tip of it though see what i did there
i'm gonna go ahead and give me one of those if you watch this far by the way in the video don't
forget to like and subscribe too i know a lot of you forgetting to do that and some of you people
jumping right to the middle of a video and then not like skipping around and missing all this
city building folks this is a city builder not a city built okay rome wasn't built in let me check
this out a day okay it's going to be like 40 minutes all right okay okay all right two months
still the barbarians are here and we should be able to build more houses so indeed that was bricks
and now we can build more of those look at these houses they're kind of weird
but they look nice these look like uh russian dosh dotches or whatever you see from uh
like some of the maps from like uh red orchestra where like there's the distant houses near like
uh i don't know sevastopol and other weird places of different architecture you know
stalingrad and out all the outskirts maps i'm just thinking what the maps were called from there
they remind me of those houses also everything seems to be kind of a purpley reddish color a bit
i don't mind it though it does remind me of kingdoms and castles a little bit
oh we can metal middle mouse button to copy a building well glad we know that now
we can upgrade those two beautiful okay now we need to build an academy a tavern and a hospital
something okay all right so there's that building and that would be perfect around
the neighborhood build that right there and we build additional homes around this
let's build that and then a tavern which i don't see that at the moment
and we also need to build an academy
ah there's our forums okay there's the tavern oh we'll need more bricks for that okay
so how are we doing with clay we've got 22 bricks we're gaining 27 per month
how many are unemployed only three okay so we're gonna need some more homes
we've got room for five we're gonna need more than that build two more houses there
this is also a small hotel but i wonder if people staying there will count for
maybe our population if they're staying for just a little bit enemy should be approaching soon
look at all that snowfall kind of unwise of the enemy to attack in the winter don't you think
you think they would march in march oh happiness is up that's good not really showing buffs or
debuffs there but um looks like recreation is a problem at least health is good though
safety also a little bit of a problem recreation seems to be the most important one though and
that might come down to the tavern which is being built or did we not build that yet oh yeah we had
we plan to build it but we need more bricks but i wanted to build more homes first all right let's
speed up time gotta get 30 bricks then how are we doing on clay all right enemy forces will attack
soon now what's the other thing we need to build there it is 100 stone for that okay let's slow
down time and give the orders to gather a ton of stone rock and stone go right ahead boys
okay go ahead and knock all that out mostly important to clear the area for future building
but also i don't know it it looks nice to leave it especially in farthest frontier but here
i could do without it all right we're at 33 i think we needed 100 for that and going back to
the tavern still need 30 bricks on that one all right 12 barbarians will attack in the course of
a month there are people to survive more but i want to keep those materials on standby
okay so the tavern ultra hot food storage oh the attack begins oh boy hold on let's build
the tavern we're gonna need a drink after this building area of effects that's for the tavern
build that there hold on forget about that we got an attack coming
oh boy here they come with their gold and diamond minecraft swords they're hungry
ravenous from getting some extra high c from mom after their trip to the mcdonald's for the
minecraft movie here they come oh dear oh me oh my here they come we're just gonna chill out right
here hopefully we can attract them over to the tower where we have the advantage yeah throw those
javelins man look at the archer go oh nice the main building is firing but oh no we got a fire
i just built that damn it i just paid that off um that's fine ah okay whatever it's not like
we need a hospital nobody died so it's fine all right that was cool so obviously the attacks are
going to get more complicated and more involved and as we have more troops the formations that
we make are going to be important too you know archers and maybe a v formation or behind a group
of shield walls you know like too too thick and like 20 long don't don't get too excited on that
one context and phrasing but you know what i mean it's fine it's totally guys it's totally fine
this will be fine it's rome okay it'll last forever it's like a like a camry you know or
or a lincoln continental and i'm not talking breakfast either people okay well anyway the
tavern's almost done yeah we didn't need a hospital let's just build a tavern hell yeah
look at how nicely decorative that is look at the lattice look at the lattice and the tiling that's
nice okay uh anyway we needed to build the academy next so let's get that done too i forgot what that
was or where that was town guard tavern forester building oh we could build some fountains and
things too nice a search bar i think would be helpful here or actually can we click on the
building there and have it pop up no but this will allow us to research more buildings also i like
how they uh crossed off that we got the hospital ready but it did burn down we'll rebuild that's
fine we were insured we have uh you know farmers bump bump bump bump bump a cabbage field nice
that way we can get the cabbage patch kids that's good uh let's see
forester clay pit academia there it is all right my bad took me a minute
we'll build that right meow that'll look nice all right cool how many homeless
oh seven vacant beds good plenty of room to grow so now we shall rebuild and things will be
ait i guess so imagine this base right plenty of towers and a wall around it armies marching
around it and then us building a huge city like within this area and then uh farms encroaching
on all the land around us and then maybe some outposts to gather rare materials like maybe iron
or copper or uranium whatever they mind you know heavy hey we all know they were in the heavy water
right or well no they called it wine that's right researching technologies all right what do we get
in our research tab oh boy there's a lot a lot of stuff here under food a lot of stuff here under
house of monuments so we can actually unlock some of those two villas for example oh and some things
that are still coming soon so even though 1.0 release these are their next things that they
plan to build then more decorative items for your town which is cool that they put the production
buildings in the military first and then decorative stuff is later i want that in but i i would rather
you know have the military stuff first a library coming soon too and then tons of stuff to the
town defense including coming soon a flamethrower damn then an m2 uh catapult and then also a
catapult uh that fires fire projectiles i'm assuming flaming barrels or something i don't
know to piss off donkey kong uh let's see build a quarry and a cabbage farm so i don't know if we
need to research anything yet but uh maybe we should go for food let's go with oh cabbage
farm and we have to unlock uh what does it say available for research okay research that
go ahead and then what was the other thing uh some sort of a quarry i think it's a stone quarry
stone mining uh oh it's already we're researching another tech so it's not instant so there's a
bit of cool down on that so we're researching the cabbage farm we'll build two of those and we're
going to research the quarry build a couple of those i think we'll be all right short and sweet
but i like this one a triumph for the romans a roman triumph if you will i said it
well no dragons today thank goodness but still a scratch of the surface of roman triumph it's
out now it seems very fun i'm happy to see the differences between the uh well it says down there
ea version 1.0 but i guess we have a long road to go on this one before it's like truly
complete but you know it's a lot there's a lot here like it's a lot to love i want to play this
one more mainstream in the future so make sure you subscribe to the channel thank you again
everybody for subscribing and hanging out and i'll see you all next time thanks everybody for watching
have a good day bye glory to raptoria down below in that comment section let's go thanks for
