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Ladies and gentlemen, this is Joe's
Classic Video Games back with another
cool pinball repair video for you this
evening. We have been working on this
Bally Supersonic that is in rough shape.
And if you didn't see the previous
videos, basically there was a short on
the MPU that burnt up everything in the
game because it shorted the 5 volts to
the 43 volts. And if you know anything
about these early valleys, basically the
displays are kind of one of the more
valuable things in the game because uh
they don't make them anymore. So, you
can get new LED ones, but it's, you
know, it's a fairly significant cost.
Couple hundred bucks. Um,
and so we don't know what's going on
with these, but in this video, we're
going to see if the displays died a
horrible death and if there's anything
we can do about it. So, I haven't put
the MPU back in it yet. We did one video
where we worked on the power supply. I
figured out the problem. The thing had
caught on fire. You can see some of the
remnants of it from the soundboard.
that's still in the game. See how the
chips have exploded?
And then we added the solenoid driver
board back in uh which is also part of
the power supply. And then on the
previous video on the bench, we were
able to get the MPU working. So, we need
to install the MPU in the game, get it
to boot up, and then we need to test
these displays. I have unplugged all of
them. Um again, the the whole issue is
the 43 volts went everywhere 5 volts
went. So, all of these IC chips on any
board um
run off 5 volts, at least on this
machine. So, uh we think it fried every
one of them. But we're going to find
that out today. But I need to put this
board back in. So,
just so it doesn't burn up the board
that we just fixed, we need to check out
this connector. See the smoke on it?
So, pin one and two. It's actually 19
and 18. We'll do it the right way. Pin
19 and 18 are both ground. 17 and 16 are
both five. And then 15 is 43 volts. And
you can see where it's all charred
because the board had a short on it.
Somebody working on it uh unfortunately
made those two pins touch together with
a little glob of solder and burnt up
everything in the game. Now, this
particular game is pretty rough in other
ways, too. Look at the playfield. We're
going to work on all that as well. But
before I plug another board into here, I
need to replace this because the problem
you run into is even though
this looks fine, the black part
um from the burn is carbon, and carbon
can conduct electricity. So, if I plug
that in, there's a chance that that 43
volts is still going to connect through
to the 5volt line and do the whole thing
over again.
Um,
yeah, that would not be good.
It would actually burn up the chips on
this board.
Yeah, we would have major pro. Hopefully
hopefully it doesn't do. Um, so let me
uh let me get my equipment. We're going
to replace that connector and repin it.
And I'm going to look on the schematics
just to make sure all of the lines are
in the right place and we'll go from
there.
All right. So, I got it in there. Here's
the old one. And again, the only reason
I did it was because that's burnt. It
might be conductive. You can test it,
but you can't really test it at
amperage. So, it might be that you test
it and it's not connected, but once
there's an amp running through it or
half an amp or whatever it is, it's
suddenly connected. Um,
so anyway, let me give you a piece of
advice, too. Okay, are you listening?
Are you all listening with the echo?
Echo echo inside the back box box. Um,
when you do this,
this is the keying plug.
So, that keying plug, it's kind of a
little pain in the butt. It's like it's
just a little piece of plastic that
sticks in the thing so that whenever you
plug it into the board,
it will only go in one spot because
there's only one spot that has the pin
missing, right?
Now, when you go to do this, here's what
you're going to think. You're going to
think, "Ah, it's not that important. I'm
just going to plug it in one time. I'll
be very careful, and then I'll just
leave it like that." You know, I'll just
be careful when I plug it in.
Whatever. Here's my piece of advice. Put
the freaking king plug in there because
if you don't, you'll plug it in
backwards. You'll miss one pin. If that
plugs in there, you can't miss one pin.
It'll only go on one way. You can't go
up one pin, down one pin, turn it upside
down. It's not going to plug in except
the one way. Look at this. This thing's
rough. Um, so that king pin's very
important. You know, I'm I'm like
everybody else. I love to save a little
money, a little time or whatever, and
kind of, you know, cut a corner here and
there or whatever. Don't cut a corner on
that thing. If you can't find that
little pin or you can't I was able to
just take it out of this other one. If
you can't get one of those, you can take
just like a small zip tie and put it
through that hole and just wrap it
around. You're just trying to block that
so that it can't plug into the wrong
spot. So, make sure you do something
with that. All right, so we are ready to
power up the board that we fixed in the
previous video and hope that it works.
Oh, I hope that it works. Please let it
work. All right, folks. We got our board
in there. We're going to watch the LED
now. The last time I did this, it caught
on fire. So, hopefully it'll boot this
time. We did. We couldn't make it boot
last time cuz I had to repin that
connector and we didn't get our seventh
flash. So that's what we're looking for.
So we're going to get a flicker and then
seven flashes if all is good.
Flicker. One,
two, three, four, five, six, seven. All
right. So the two little things there.
We don't have any of the coils plugged
in. Although we do have this plugged
into over there, so they're talking to
each other. Um,
the little click you heard was it
turning on the um turning off the
flipper relay, turning on the flipper
relay so that the flippers don't work.
Um, and then after the seventh flash, it
actually dimly glows.
So, I don't know if how well you can see
that, but see it is. It's lit just a
little bit.
So, that's typical.
All right. So, we didn't put one chip in
and we didn't put the battery on it. The
last chip that we didn't put in was the
one that does the outputs for the
displays. And so we need
basically we have we have no way of
knowing that the thing is really up and
running that it's booted into the
so-called attract mode or anything other
than we heard it turn on that relay. So
it's doing something and if it's if that
LED is dimly glowing it's kind of
working to make that happen. So we know
that that basically that's doing its
thing. Um, but there's there's no way
for
um it to really communicate to us right
now because the lamp board's not
installed and the displays aren't
working. So, the most uh useful thing
that you can get working next is the
displays because you you kind of need to
be able to read the displays a little
bit uh to tell what the setup menu is
doing, to tell uh uh uh if the game
starting, all of that. So, we could do
the lamps, but the lamps can't really
tell us much information other than
twinkle and look like they're working.
So, um,
the problem is when we turn when we
shorted it, and I think it got shorted
twice when they did it and then when I
did it,
this was all hooked up. I've unplugged
them, but this was all hooked up. So, it
probably fried these little chips. Now,
that one's already in a socket, so that
might be the best one to check. We'll do
that one first. Um,
so if those are still shorted and I plug
them back together,
you know, it's it's going to probably
blow fuses. So, we're going to have to
check each one of them individually. So,
the first thing I'm going to do is go
ahead and install that U20 IC in the
board that uh we didn't put in last
time. And then I'm going to pull this
display out and we'll go check it out on
the bench.
So the U20 chip that was missing still
is a 452. So I've installed that now.
And then I turned it back on and the
game's still booting with that in it. So
I think the board is pretty much done
with the exception of the battery.
Okay. So this is that
display. Now the reason I haven't been
too upset about what happened with the
voltage on the displays is because of
the way they're designed.
And obviously I'm not a engineer
but
if you check this is the schematic. This
is actually a xenon manual
but this was one of the last games
really that still used the sixdigit
displays. After that they moved to the
sevendigit displays which was a very
similar design but slightly different.
Um and I just happen to have this laying
around so I've been using it. So if you
look on this schematic,
you have that one IC chip,
it's a BCD
to seven segment
U
chip, you know, or encoder or whatever
they would call that, right? So it gets
the these signals here
which they call display segment BCD
data, which is actually the BCD thing is
not a pinball thing. It's just a It's
just a It's a standard thing that was
used in all kinds of software or
hardware, I guess. Um, so this is the
connector on the edge right here.
And you can see that it gets a ground
and it gets a five. So our whole problem
was this wasn't five. It ended up being
43
because of a foolish a careless little
mistake on the on the MPU. So, what
would happen to these displays if every
one of them got 43 volts instead of 5
volts, right? The whole problem with the
displays, like I mentioned, is you can't
get new glass.
They don't make this anymore. So, you
have to buy LED ones, which is fine, but
it's, you know, it's a significant
expense. So, if you if you fry one of
those, you just fried something that
can't be uh replaced. It has to be it
can't be repaired. It has to be
replaced.
Okay. So,
um it gets five in, but that would have
been 43. And you can see it's directly
connected to that IC.
So, did it fry the IC? probably fried
the IC because the where it comes from
is just there's just a common 5V rail
all through the machine and it touches
everything and if it got screwed up
everything it went to probably got
screwed up. So, we're going to see if we
can tell before we put it in. One of the
things about the the displays is if you
have a problem with them, this chip
isn't super cheap. I think they're like
five bucks or something. And then the
chip on the board isn't super cheap
either. And you can fry them by doing
something like just unplugging the the
connector while it's turned on. So
they're kind of sensitive anyway, you
know. So I kind of want to make sure
that they're all right before I plug
them in or at least try to. Okay. So
that chip gets 5 volts.
And then if you look, it gets, you know,
the four signals.
I guess there's Okay, that's a blinking
signal. Okay. And then a latch strobe
signal.
They're drawing it as like an output.
They're really all inputs, but I guess
it just depends on I mean, they're
definitely inputs, but um and then the
outputs go to the actual display.
So, you have A, B, C, D, E, F, and G,
which are the um
the it's telling the what particular
segment to turn on,
right? Um, so the segments
are all hooked together basically kind
of. Um, and so here's a
and so that
chip is turning on this transistor, an
MPS42
segment driver, right? Which is
connected to a with a resistor.
All right. And then it might turn on
this one or this one or this one. And
that's how the numbers or the yeah the
numbers are actually created. So if if
uh there is a one, it's only going to
turn on like two of the segments. They
don't have the little diagram here. I
don't suppose
a lot of times they put a little
diagram. So Oh yeah, here it is. So to
display a one, they may just turn on B
and C. So if those two segments are on,
it's a one. So that would be this
transistor is turned on and this
transistor is turned on and this chip is
what's turning it on. Now this all
happens super fast because they have to
do all four of them. Well um
all six of them
they have to do is that a one and that's
a one and that's a one and that's a one
and that's a one and that's a one or is
this one turned off? Well the way they
do that is by timing it. So right when
this gets lit up the whole seg the whole
digit they turn those two on and that's
how that one does it. So that's what the
blanking signal and the latch display
latch strobe signal are doing. Right?
So it's doing it really fast. Literally
faster than your eye can catch. That's
how it works. If you if you uh used a
camera, you might see it slowing down
and extra stuff lit up when it shouldn't
be and all this stuff, right? And then
on the other side up here, you have the
digit drivers. So the digit drivers
um
are also ran from the connector. So this
is the same edge connector. It's just
other pins on it. And they're just
simply turned on. They don't need the
decoder chip.
They're simply just turned on by the
MPU, right? So, if this one's turned on,
Q6,
um,
it and Q12 are turning on A6. Q5 and Q11
are turning on A5, which is the 10,000s,
the 100,000, etc., etc. So it's all it's
so it turns on let's say that it is
timed it where it turns this on and at
the same time the information is coming
through here that tells it to turn on
segments B and C and then that is a one
and then it does the next one the next
one the next one the next one the next
one and when it gets back to this one it
either changes it or it basically does
it again. So if it if the information
has changed by then, it might tell it to
do a two this time. And then this one
and this one and this one. And it it
blanks it too. So it turns it off, you
know. So anyway, that's just the
layman's understanding of it. It's I'm
sure technically that's not exactly how
it's working, but that's basically
what's going on. So my whole point is
the only place that the 5V touches is
that one chip. So the glass, which is
expensive, didn't get the 5 volt, so it
didn't matter. So that wasn't a big
deal.
That chip might be fried though. So,
what I'm going to do is I'm going to
take the chip off this one that has the
socket because it's the easiest. And
we're going to compare it to um one that
is hasn't been in a a u a display. I
think I've got some new ones laying
around.
All right, folks. So, the only way I can
really think to test them, I guess
there's a couple things I can do, but is
to just check um
check the the the ground pin and the
5volt pin and see if they're connected.
like did it short internally, which
according to the schematics is pin 16
and pin 8. And I'm getting like plenty
of
resistance between the two. And I've got
a couple other ones here that I had that
were pulls from something else back in
the day
and they seem like they give a similar
reading.
So,
so I'm also going to try
sometimes you can take like the the
positive probe and put this sucker on
diode test and put the positive probe on
the ground which is pin 8
and then uh probe uh like the outputs 9
10 11 12 13 14 15 and see if there is a
gate between them. So like I just put
positive on pin eight
and if I check it to pin nine
I got nothing.
Okay, there we go. So I am getting some
kind of relationship there. So positive
on pin 8. And this is one of the the
ones that we don't suspect that was
fried.
Pin 8 to pin 10. See how that says 6 pin
8 to pin nine. So 9 10 11 12
13
14 and 15 are our outputs are our
outputs.
Okay. Um, I'll show you that here in a
second on the paperwork, but let me go
ahead and check
um,
one of the ones that this this is the
one that's supposed that we think fried.
Come on, baby.
Oo, doesn't look good.
Yeah, I think it's fried. I'll show you
how I did it here in a second.
This is another Yep. It's freaking
fried. All right, the chips fried. Um,
let me show you how I did that. All
right, so
these IC chips, this set like I call
this 7400 series logic. It's not really
because it's a MC14543,
but it's the old I guess uh CMOS logic
or whatever. I get I don't know.
Whatever you guys get what it is. It's
the older IC chips.
uh these things the way they operate is
they have they have a gate in them
basically. So it's like a transistor.
It's either on or it's off. It's a gate,
you know. So that that relationship that
you measure with a with a uh multimeter
on a transistor is pretty much present
inside of an IC. So, if I take one of
these new ones
and if I try to check it as if it's like
an array of transistors. Sometimes this
doesn't work. Sometimes it does. But, so
pin eight, I'm going to turn it upside
down. This is pin eight. Pin eight is
the ground. So, I'm going to take the
positive lead and put it on the ground.
I know this isn't optimal. And then I'm
going to take my negative lead and just
see what the gate relationship is to the
output pins.
So nothing there's no connection
like there's nothing right. But if I
take this one,
you can actually see
the voltage drop just like you can if
you're checking a transistor or a diode.
So between ground and the outputs,
I get a measurement and it's between 04
and 7 just like a transistor would be.
But on this one, this is the one that
was in there.
I don't get that it's not there. So why
is that? It's because the chips fried.
Something inside of it screwed up where
that's that gate relationship is no
longer there. Now on this one, this is
another and these are pools. So it's not
like these are brand new ones even.
It's on this one too. There's a good
one. So
that you can check
the older logic chips like that
sometimes. just use a multimeter on them
and just compare them to another one
that you've got. Like these are known
good ones or we think they're known good
ones and I just compared that to it and
I'm getting completely different
readings.
Um the resistance between ground and
five seemed the same but the resistance
between the outputs and ground seems
like it's broken. So it could be that um
the five volt got fried or the the
ground got fried or whatever. Something
inside of it ain't happy. So, we're
going to swap that chip. Um, and then
we'll try it in the game and see if we
can get that display to work. And if we
can get it to work, then we'll we'll try
the other ones. And now we know that we
can kind of check the that relationship.
We may be able to do it in the display
without removing it from the socket, but
they're probably all going to be fried.
Okay, so I popped it back in. I have
plugged in the connectors on the MPU.
Those This is the connector that the
display gets its information from. I
plugged in these two switch connectors
here for the switch matrix. And I've
plugged in just this one on the solenoid
driver board because you I want to make
sure we can check all the solenoids.
We're just trying to do one thing at a
time. The reason I plugged the solenoid
driver one in is so that the test button
will work. I'll show you that here in a
second. So, let's see if we get
anything.
Yeah, I see the high voltage on it.
All right, cool. So,
that is the uh the credit one. So,
they're not usually all lit up. So, on
the coin door, there is a test button.
That button connects
I think it's this wire, but it's one of
these. And then the the ground for it or
uh for whatever reason is on this
connector. So, you have to have both
unplugged in.
So, let's see if we can get into test.
All right. So, we're probably in test.
And then the next position in text, this
is the one where it flashes all the
lights, but we don't have the lights in
the light board in. The next one is the
one where it checks the displays.
Perfect. It's hard for you to see it
because it looks like it's strobing
really crazy. And here in person, it
doesn't look like that. That's a little
more like what it looks like right
there.
Yeah. So, all the digits work and uh
obviously our MPU is sending out the
proper information. So, now it's just a
matter of checking all of those chips on
the other four displays.
Yeah. So, this is more of what I was
expecting to see. So, if you look at the
first player display,
the chip is literally just cracked in
half. So, obviously
that's a problem.
Um, wow. Wonder if we can get a
thumbnail out of that here. This is our
thumbnail that people should see,
right?
It needs to be something interesting,
though. Maybe like that. Maybe if I
clean it a little bit, it'll look better
for the thumbnail.
All right. So, there you go. Yeah. So,
I'm going to remove that one, put a
socket on it, and then uh pop it in the
machine.
All right. So, the second one came out
all right. Now, it was up there in the
first player position, but I noticed
that it had some burning on it whenever
I was looking at the glass. So, if you
look at the bottom of the sixth digit,
there's part of it missing because it's
just overheated at some point and burn
up a little bit. So, you know, do every
time you play the game, it's going to be
a oneplayer game. Do you want a bad
display like that in your first uh
player position? Probably not. But the
other ones don't look great. You
remember this one had the Well, we don't
know what was going on with the solenoid
driver board because we uh it burnt up
and was had been removed from the game.
Um but you know, maybe the voltage was
too high and it has burnt the glass a
little bit. You can see it really good
on this one. See the little black dots?
So, you know, now they'll still work
like that. It's just they don't look
great.
Okay. So, let's look at the next one.
So, this is has was installed in the
game
and it's a sevendigit display.
So, it's it's it's the wrong display for
this game. It's a sixdigit game. So, if
you install this,
you're always going to have a zero at
the end. These six will probably work. I
think they just added an extra line, but
you know,
it's just not it doesn't look right.
That's not correct. So, I'm going to
look around and see if I've got another
six. I hope I do.
All right. So, in my stash of stashed
parts, I found this one that I had
labeled as good. And it's actually
pretty nice as far as obviously the
black part looks like crap, but you
won't even see that with the back glass
in. And I can clean that up a little
bit. But the uh the glass itself is very
clean and lights up very well and
doesn't have any burn on it and looks
nice. So that'll be a good one for the
first player since you're going to be
staring at it a lot because you're going
to play this game a lot. This is a great
game. Supersonic.
It's very fast. Okay. Um Oh, by the way,
here's the back glass.
Back glass is in pretty nice shape.
Okay. So that's uh the third one. So,
basically, I traded a six-digit on my
part shelf for a seven digit now on my
part shelf. Those seven-digit ones are
harder to find. They're a little more
valuable. So, um I'll do that trade all
day long. Okay. So, let's pull out
another one.
All right. So, at first glance, it looks
fine, but another way you can tell if
the chip is fried is there will be a
little bubble on it.
Yep. See that? Well, I went too far.
always go too far.
So, that little bubble is where the chip
has exploded. And this is a crack where
the chip is cracked in half.
So, there's no need to test it. It's
bad.
My problem is I don't have any more of
these that are removed from displays.
So, I'm going to have to get it off of a
parts display. Luckily, I've got plenty
of parts displays. So, what is a parts
display? Well, it's one where the
glasses broke.
or it's one that the glasses burnt so
badly that, you know, there's no way in
the world you can use it, right? So,
I've saved all of the ones that I ever
had that were all screwed up. Um, so I
could salvage parts off of them. Really,
the only thing saving off of them is
either the entire board, if you've got
one where the board's just really bad,
or uh this chip.
Okay, so we socketed another one in. I
was able to
I was able to remove it from this one
that has a broken glass. Now, I have no
clue how that glass got broke.
You know, some people are just really
clumsy, but you know, not me. I didn't
do it. Um, so I was able to salvage it
there. It's one of those things where
should I buy more chips or should I just
go through and harvest them off of all
of these broken ones that I've got? I've
probably got
I might have 50 or 60 broken displays.
Um, it's a shame, too. That one looked
clean,
but what can you do? I bought a bunch
off of a guy one time in West Virginia,
and he mailed me
like uh the boxes were like 2 feet by
two feet cubes, like 24 by 24 inch cubes
full of them. And I think there were
three boxes and they were all just
stacked in there like this
with a little bit of bubble wrap and
almost every one of them made it just
fine like that. Um, so years ago I got
tons of displays off of one guy.
And then whenever you do a machine,
you've always got a couple that are just
either they're broke or it's missing or
whatever. And you know on our channel we
like to part stuff back in.
So we part stuff together all the time.
But I'm to the point now where I'm about
out of these. I've got I mean I've got
plenty of broken ones, but I don't have
that many uh that are still in good
shape. That one we just put in the
machine. Um I might have one or two
more. So I'm down to like having like
two extra displays of the six digit. I
do have some seven digits there. All
right. So this one we're going to test.
Uh it was one of the ones that was in
there, but it it does have those that
burn that I showed you a second ago. Um
so maybe we'll put this down on player
three.
You ain't going to play a three-player.
Who plays Come Come on, people. Nobody
plays a three player. Who the hell plays
a three? Nobody's going to do that.
You're not going to play a three-player
game. It's usually one, two, or It's
always an even number. It Why would you
do three? Doesn't make any sense. Okay,
so let's test it. All right, that's
four. We're looking good.
Wonder if it'll let me zoom. And look
how it does the strobe thing on the
camera. you. People always tell me if
you change the camera setting, it don't
really work like that because I can't
change it to the exact strobe of the
displays. You got to sync it to the
displays and I don't have a camera that
nice. Okay, so we're down to We just
need one more and then all of our
displays are back from the dead. But we
have confirmed that. Yep, it fried all
the freaking displays. So, here's number
five. Let's see.
What do you think? What's your opinion?
Will we get one that was just fine since
I just blanket said that we fried all of
them?
Ooh, blurry.
[Music]
Trying to see what it looks like. You
know,
you can physically inspect it. And so,
again, I didn't just plug them in
because I don't know.
I don't want to screw up other things.
Well, you know, that's an older looking
chip and it doesn't look damaged.
So, I'm going to do what I did earlier
and I'm going to check pin 8, which is
the ground.
And I'm going to compare it using a
diode test to pins 9, 10, 11, 12, 13,
14, 15, which are the output pins, and
just see if I get a voltage drop like
there's a gate connection there, as I
call it. Well, I got to tell you, it
tests fine. It tests like the other ones
we're testing um out of the out of
circuit that were the good ones that are
working in the machine right now. So,
maybe this one didn't
Maybe this one survived it. So, let me
show you two other things that I always
check that I've been checking on the
other ones. I don't like that.
Two other things that I always check.
There are six resistors, one for each
digit. R1, R3, R5, R seven, R9, and R11.
Another tongue twister.
Sally sells sea shells. Um, those are
100K resistors. If those burn up, and
they will burn up, but if they burn up,
you lose one of those digits. All six of
these are in spec. The only other thing
that I really ever test before I put it
in there. Now, you could have a
transistor bad. This one appears to have
been replaced, right? So, you could have
a transistor bad, but I don't ever test
them. I just turn the game on and if one
of the digits is missing, I start
looking at the transistors or one of the
segments is missing. But this connector
here gets really bad solder joints on
it. So, I wonder if the 5V
joint wasn't right and so the 43 volts
couldn't get to the chip. I wonder if
something like that could have possibly
happened.
Uh so test point one is the 5VT
which is in fact pin 20.
Is that Oh my god. Is that what
happened?
Yeah, that's the 5 volt. So, I think
what happened
was the solder joint was so damn bad on
that pin that the voltage couldn't get
to the chip and so the chip survived.
That's my story and I'm sticking to it.
Okay, so I'm going to re clean those up
and resolder it and then we'll pop it in
the machine and see if that one works.
Well, so of the five, that one survived.
That sevendigit one might be all right
as well. I I just, you know, it's the
wrong one. So, um, but I'm real happy
with that. Basically, we were we had to
swap the one, the seven-digit one, but
we were able to repair all four of the
other ones. Um,
they seem to be working just fine. Are
they blinking faster than they usually
are, though?
H
can't remember. I haven't done a ballet
in a while. They may be the timing might
be slightly different, which would be a
board thing, but it's so perfect. You
wouldn't think that would be a problem.
I'm probably just tripping. I probably
just can't believe that we fixed it. All
right, so
we got it in
unknown condition.
Worked on the power supply a little bit
or I don't even remember if we did that.
I guess. Yeah. Worked on the power
supply a little bit. Turned it on. The
board had a short in it. The MPU was
still plugged in. Fried every chip in
the game, but it had already been fried.
That's why two of the boards were
missing. The lamp board and the solenoid
driver board. Uh, and the um sound board
had chips blown off of it. And the MPU
already had a big burn mark right in the
middle of it. But it's the same MPU
that's in there. We fixed it. So, um,
found that, reworked the or worked on
the power supply. They had the wires in
the wrong spot, but they were correct.
They had just swapped grounds with
grounds, so it wasn't like a wasn't
really a problem, but I swapped them all
back, put a new connector on it. Got a
parts solenoid board and built one out
of two or three of them. Um, put it in
the game,
used the original MPU that had every
chip on it fried. some of them burnt.
Cleaned all the soot off of it. Um,
fixed all that up. Fixed the battery
damage on it. Fixed that MPU board. And
now have fixed all of the displays. They
actually look pretty good. A couple of
them have a little burns here and there,
but this thing's going to be kind of a
beater game anyway because the cabinets
kind of beat up and the playfield. We're
going to fix the playfield though. It's
coming, folks. It's coming. Stay tuned.
So, uh, yeah, this thing's coming
together really nice, I think. Um, it's
talking to us a little bit. We can
finally see that it's working. It's got
to be working to be doing this. So, I
hope you enjoyed it. Leave your comments
below letting us know what you think.
What would you do in this situation?
Would you take the trouble to fix all
this? I had a bunch of people tell me
that no, they would not. It wasn't worth
the trouble. It wasn't worth the money.
Bunch of negative nies here on the
channel sometimes. But, uh, we got it
going. So, there you go. Uh, now, if you
like watching us work on these Old
Valley games, they're my absolute
favorite.
You know, I change my mind on that all
the time, though. I really like the
Gotlib games from the 80s, like the the
weird ones like um uh Genesis and Rock.
We did a Rock. That was a cool one.
Stuff like that. But I love these old
BS, too. I've got a Playboy here that
we're going to be doing pretty soon.
I've been wanting to get one of those
for a while to do on the channel. See if
I get banned or not. I don't think I
will. Um, but if you love watching us
work on these old valleys, if you're a
ballet person, check out this little
playlist. We did a whole playlist of
ballet stuff that we've worked on. We'll
see you on the next video. Next time we
have to work on the lamp board.