Gameschooling has transformed our homeschool by turning play into powerful learning. In this video, I share what gameschooling is, how we got started, and why it works so well for us. From building math fluency with dice games to sparking creativity with storytelling cards, games have helped us replace stress with connection, make review days fun, and create joyful memories that stick.
⚠️ 𝐅𝐓𝐂 𝐃𝐢𝐬𝐜𝐥𝐚𝐢𝐦𝐞𝐫 Most of the products featured on my channel have been purchased by me. If I have products sent to me for review or if I partner with a company (e.g., as an affiliate), I will disclose it in the video and/or description. Amazon affiliate links are provided for your convenience and your purchases on Amazon may contribute a small amount to my channel. All opinions and reviews that I share are ALWAYS entirely my own.
[Music]
Hey everybody, welcome to the Wallock
Way. I'm Jessica and today's video is
going to be all about game schooling. We
are going to talk about what game
schooling is, how we got started with
game schooling, how you can get started
with game schooling, um how to build a
game school library if you're wanting to
add some more games to your homeschool,
and some of the benefits that I have
seen from game schooling in our
homeschool over the years. Okay, first
let's talk about what a gamechooling is.
Gameschooling is basically learning or
teaching with games. It doesn't mean
that games are all that you use in your
home school. It doesn't mean that you're
not using curriculum or that you're not
reading books. Um, it doesn't mean
you're going to sell everything that you
own and you're like, I'm only going to
use games. Not that you can't. You
could, but it just means that you are
simply using card games, dice games, or
board games as a resource or tool to
teach or learn. That's it. If you're
doing that, you're game schooling. Um,
it also doesn't mean that you own a ton
of games. You can literally own one and
still game school. Um, it also doesn't
mean that you're only playing or using
like the very educationally marketed
games because in my opinion, every game
is educational, uh, whether it's
marketed that way or not. But it doesn't
mean that like you have to have specific
games to be able to do it. You can game
school with any game. Um, in fact, I'm
going to talk to you in a little bit
about how you can just use some dice or
a deck of cards and still game school in
your home school. Okay, now let's talk
about how we got started game schooling.
So Emily was in first grade and it was
the holiday season. Um, so we're talking
around Thanksgiving. I was a full-time
college student at the time. I was super
duper stressed because it was finals
again. Holiday season, we had all of
these like holiday family obligations
coming up and I was ready to pull my
hair out. Kevin said, "Maybe the best
thing for you is to take a break from
homeschooling since it's the one thing
you can control." Which that was a great
idea. So that's what we did. We ended up
taking about 6 weeks off from
homeschooling, meaning that we didn't do
anything that I was deeming at that time
educational. Uh, the one thing that we
did do was play some games because
that's always been part of our family
culture. Even growing up, I remember
playing games when we got together as a
family. When I was younger, um, we
played a lot of Phase 10, uh,
catchphrase, that like little round disc
you would pass around. Like, we played a
lot of family games together. And even
when Kevin and I started dating, we
would play a lot of two-player games
together. I mean, very traditional ones
because we hadn't entered the world of
like, oh, there's so many games you
don't know about. Um, but we were
already playing like Shoots and Ladders
and Candyland with Emily because she
was, you know, four, five, and six, and
that's what we knew. But over that
holiday season, Kevin was like, I think
she's old enough to learn how to play
Yatsi, which by the way is his favorite
game. So, he was so excited. I said,
"Yeah, okay. We can help her. Um, but
we're going to definitely have to do her
scorecard for her because we were
currently like seriously struggling with
math facts. Like you guys, I'm not even
kidding. 1 plus 1 equals 2 was a
struggle. And I had been spending the
past 3 months drilling and killing and
trying everything. I mean, flashcards,
uh, songs and sing alongs, YouTube
videos, bouncing on a bouncy ball while
we said the the numbers. We couldn't get
past the ones and twos to save our
lives. So, I was like, "Yeah, that's
fine. We can teach her, but we'll just
have to do the math for her." No
problem.
So, we did we did that for six weeks. We
played games. When we came back to
school, like officially came back to
home school in January after the new
year, I sat down and I kind of remember
being like, "Oh, I really don't want to
do this again." Like, I was so defeated
that I couldn't seem to help her get
past this hurdle of math facts. And I
knew I could move on, but I also knew
that if we could just remember even some
of the basics, it would help her so
much. and it would help her confidence
and math and her confidence in math was
the one thing she had kind of already
always been struggling with. So, I
really wanted to be able to help her.
So, I was like, I don't know what else
to do, but here we go. We'll try it
again. And we sit down and she like just
knows them. She knows the ones. She
knows the twos. Heck, she even knew what
6 plus 6 was, which was 12. And I was
kind of like, "Wait a minute. What? I
didn't teach you this. We didn't even
get into this." Kevin came home from
work and I was so excited to tell him
that. and had conquered her math facts
like all the way up to sixes. I don't
know how it happened. So that night
we're playing yatsi. He's like, "Well,
that's awesome either way." And he rolls
and she's like, "Oh, daddy, that's
either 18 on your sixes or 25 on your
three or four, three of a kind." And we
both kind of look at her like, "Wait,
what? How? Huh?" I mean, Kevin's mental
math is like amazingly quick and she had
even beat him to it. And that's when we
realized that essentially Yatsi had
taught her her math facts. Um, and I was
sold. I was like, "Okay, I'm gonna
figure out a way to play more games as
our homeschool. Like, there's obviously
benefits here." So, I started
researching it. Obviously, I found out
game schooling was a thing. I learned
about a lot more games than I had ever
known existed. Um, and I started making
a space for them in our home school. I
started accumulating educational games.
I mean, we literally went from, I think,
only maybe 10 games to like 50 by the
end of that year, probably a hundred by
the end of the next year. We used
all of as much of our homeschool budget
as we could towards them. And we just
started with like simple things like um
okay, on Monday we'll play a math game
instead of doing a math lesson. And on
Tuesday, we'll do some sort of, you
know, phonics or spelling or language
arts game instead of doing a lesson. And
on Wednesday, we'll play maybe a science
game instead of doing a lesson. on
Thursday we'll play a geography game and
on Friday you can free pick any game you
want. And then over time it turned into
okay on Fridays we're not going to do
any curriculum and we're just going to
play games all day. Um and then now
we're at the point where we just fuse
games in wherever we can as often as we
can because obviously I know the
benefits of them. But that was kind of
our progression into game schooling. I I
knew there were tremendous benefits to
to gaming, to playing games, especially
for our family and our family culture
and like our connection. I did not
realize the benefits of them
academically until I saw them firsthand.
And at that point, I was sold. Like I
was like, you you're never ever going to
talk me out of this. So, that is how we
got started with game schooling. some of
my tips for how you can get started with
game schooling, especially if you're
trying to build a game school library.
You're like, I have no idea if our
family even likes playing games because
maybe you didn't have that culture
beforehand. You can simply start with
some dice. You need five to six dice to
play games like Yatsi or Farle. Both of
those are just rolling dice and you can
get the scorecards offline. You can just
print them. You can play to see if you
even like them. Um, with a deck of
cards, there are so many things that you
can do, like so many. Buy a deck of
cards and start simple. Go fish,
Crazy8s. Look up some card games online.
You can go to like Bicycle, like as in
the card brand, and play tons of
different ones. Try them out. Start a
family night where you play a different
card game, you know, every Friday night
for family after dinner. Um, some of the
things that we did for math games just
with a deck of cards in the beginning
was we would play war in the, you know,
very early days. And obviously you're
trying to figure out which numbers are
bigger than the others, that's a great
way to start. After they've figured that
out and you maybe want to graduate to
addition, you can flip two cards over
and you add the two cards and then
whoever has the largest sum. Once you're
into multiplication, you can do the same
thing. You flip two cards, multiply
them, whoever has the largest product.
So, those are simple ways that you can
take one deck of cards and turn them
into, you know, all of these different
games that you can play and you can make
them educational. Another thing that we
did to build our games once we knew that
we like game schooling. So, this is some
great tips for you is to shop thrift
stores, especially after the holidays.
Like after the holidays when people are
clearing out their houses, they will be
getting rid of all of the games that
they don't want anymore. Um, we have
gotten some fantastic games for dirt
cheap prices at thrift stores. You can
also check in to your library. Some
local libraries have like a rental
system for games just like they do for
books. Um, if you have a local game
store, that is a fantastic place to try
games before you buy them. Especially
once you get into game schooling and the
games are now looking at like $40 and
$50 games, you really don't want to
invest $40 and $50 into a game that your
family doesn't like. So, if you have a
local game store and especially if they
have like the kind of system where it's
like a cafe where you can come sit down
at the table and try a game, some of
them will have like a flat fee like5 or
$10 for two or three hours or something.
It's always worth it in my opinion to
figure out if you like the game before
you buy it or to try games that you
didn't even know existed. Um, and then
the thing that we did to build our
library was gifts. Games became gifts
for everything. Valentine's Day,
somebody's getting a game. Mother's Day,
I'm getting a game. Father's Day,
Kevin's getting a game. Emily's
birthday, we asked everybody for games.
I mean, I constantly had a game wish
list. Um, and I would give it to anybody
and everybody who would ask. I mean,
sometimes they would buy them, sometimes
they wouldn't, but that is how our game
collection multiplied fairly quickly in
the beginning because we were using them
for gifts so much. And Emily didn't mind
because we had such a great time playing
them that she was like, "Oh, I love a
game. Oh, it's a new game for us to
play." Same thing. Kevin and I loved
playing games as a family. So getting it
for Christmas or for Father's Day or for
Mother's Day wasn't like weird for us.
We were like, "Oh, this is not just a
gift. You're giving us like an ongoing
experience." Which was fantastic. So
those are a few of my tips for starting
game schooling. Just start small with
some dice or deck of cards and see if
you even like it. And then once you've
done that, build your games shelf slowly
by checking out thrift stores. Maybe
even check with some of your family
members like before you even ask for
gifts. I know like for example when my
mom cleaned out my grandmother's house,
one of her favorite games was Romeo,
which is now called Remy Cube. Um, and I
still have like her original version
that has such better quality. It's in
like the metal 10 and the tiles are like
actual ceramic because she still had it
on her shelf. I think I have her
original Scrabble. Um, so like maybe
just check with your family first like,
"Hey, you guys have any games laying
around that you're not playing anymore?"
because that is a really great way to
add to your game collection and maybe
even have like another relationship
moment because maybe you take your kids
to their house and you let grandma or
grandpa or aunt or uncle teach them how
to play the game before they send it
home with you. So now you've created a
memorable moment too. Now let's talk
about why games works so well. It works
so well number one because kids are
engaged, right? Like when you sit a
worksheet down in front of them, they're
not engaged with that worksheet. They
have no skin in the game. They don't
want to do it. It looks boring. But
games are fun and exciting and so
they're going to and they're engaged in
it because there's a win and lose. Uh
they're physically doing things. They're
rolling dices. They're flipping cards.
They're moving pieces. It's engaging.
It's hands-on. It's exciting. And so
that is just one of the many ways that
make kids want to play a game versus
complete a worksheet. The second reason
why games work so well is because you
can get so much repetition out of them.
For example, playing Yatsi, I mean, I'm
not sure off the top of my head, but to
fill a card, I think you were probably
rolling dice about 10 to 15 times. And
when we were playing, we were doing like
a whole sheet. So, we were doing six
games of it. So, let's just say we were
rolling 10 times times six games, that's
60 math problems essentially. If I had
put a worksheet in front of Emily and
asked her to do 60 word problems, even
30 math problems, she would have had a
fit and it would have been the end of
the world. Um, because that amount of
repetition would have felt overwhelming
to her. But do it with rolling dice and
it doesn't feel overwhelming. So, you
can get more repetitions out of it. Like
you can I hate to say convince your kids
or con your kids, but like it's almost
like tricking them, right? So, okay.
Okay. you don't want to do these 10 math
problems today. Well, how about we play
this dice game instead, but we're going
to play three rounds of it and you can
feel good because now you know they're
going to be doing three times the amount
of problems they would have done
otherwise and they're having fun doing
it. So, like you can get more
repetitions out of it, which is
fantastic. The third way is through
connection. So, you can't connect the
same with a worksheet as you can again.
It's almost like living books, right? We
all know in the homeschool world that
you can connect more with a living book
than you can a textbook. Games have that
same effect. A child can connect with a
game way easier than they connect with a
worksheet. Again, it's hands-on. It's
engaging. Not to mention your connection
as a family or siblings or friends,
whoever it is that they're playing the
game with. You're creating a bond.
You're making memories. So, that's like
a whole extra layer uh to the benefits
of game schooling. The fourth reason
games work so well, at least in our
personal home school, is because of the
flexibility of them. I mean, maybe I am
not great with states and capitals,
maybe that's just not my jam, but I can
pull five states and capital games off
the shelf and teach that to her without
it being something I'm an expert at. Um,
or even chemistry. Maybe I'm not an
expert at chemistry, but I can read a
rule book, right? And I can follow the
rules for this game and we can play
three or four of these games over the
course of three or four months. um and
we can learn together. There's like no
um there's no entry level or prolevel or
expert level when it comes to games.
Like you all enter an even footing,
which also means that because of that
flexibility, there's no judgment. So I
can tell sometimes, especially since I'm
homeschooling an only child, when Emily
and I sit down to do a lesson, it's kind
of occasionally headbutting. It's like
her and I against each other. I'm
teaching, she's learning, she's always
trying to give me the right answer.
doesn't want to get it wrong. But when
we're playing a game, that all fades
away, right? Like we're two people
playing the game. We're not teacher and
student. We're not mother and daughter.
We're opponents or we're sometimes
working together to beat the game. Like
it puts us on even footing. So the
flexibility of it to
have different styles of games and
different subjects that you can teach
because there's something out there for
every subject and every topic. I
promise. in the flexibility of the fact
that you know you can do the same game
with multiple ages or multiple
um interest levels or multiple knowledge
levels like even if I know a whole lot
about chemistry and she knows very
little about chemistry the game I mean
unless it's a trivia game doesn't
necessarily care sometimes it's still
just the luck of the draw or the roll of
the dice like there's no pressure and
the fifth reason and in my opinion the
most important that they work so well in
our home school is because they are
fantastic for resets Games are a great
way to reset reset a homechool day.
Whether it is a rough homechool day,
whether it's a transition from one thing
to another, and we just need to reset
for that transition, uh whether it's
been, you know, just a crazy day, maybe
not necessarily bad, but just a crazy
day, and I'm like, we don't have the
time to get to all of these things I
wanted to get to. Okay, well, we can
just play a game and kind of reset my
mind, your mind, um or just have fun and
still learn at the same time. And I love
that. So, I actually keep
a basket in the area that we homeschool
with games that play in less than 10
minutes and play well with two players.
And so we keep that basket for either
those transition times like we're moving
from basket time to lessons or you know
we've got 5 minutes before dinner's
ready to be done, you know, ready to to
be plated or, you know, we're ahead on
our time frame for the day or you know
like we're just really not feeling like
getting that math workbook out. So you
know what we'll do? will just play a
game for 5 or 10 minutes. Like, I can
always justify in my mind that I know
anything she pulls out of that basket is
going to play well with just her and I
or just her and Kevin and it's going to
take less than 10 minutes. And like
there's sometimes we're like, "Oh, we
don't have time to play a game." Yes,
you do. Everything in there takes less
than 10 minutes. There's no reason not
to pull a game to reset the day or to
help this transition go smoother or to
just sneak in one more game and change
the whole kind of emotion feeling of the
day, right? Like I can tell a difference
at the end of a day where we haven't
connected over games. Like we didn't
play anything today. It was a good day,
but anytime I say we had a great day, I
promise you we played a game that day.
Okay, now let's talk really quickly
about what game school looks like for
us. Now, I mentioned this before and
kind of what we did, but I want to say
it again so that we can talk about how
we've weaved game school into our home
school and maybe some ways that you can,
too. So, the first thing that we did was
we replaced lessons. And I I really
really need to say this because I've had
so many moms reach out to me and say,
"Oh, I don't have time to game school
because if I play a math game today,
then I'm behind on my math lessons." The
trick to that is you're replacing the
lesson. For example, we just talked
about if your math today, like if you
open up your math workbook and it's
literally 20 addition problems, you're
going to replace that lesson. You're not
going to do it. You're going to put a
big X on it and instead you're going to
play some sort of math game where maybe
you're flipping the cards over and
you're doing, you know, if you play
addition war or multiplication war,
that's going to be 20 problems. If you
play Yatsi, that's going to be 20
problems. If you play um you know Farle
or Quicks, that's going to be 20
problems. So, you're literally replacing
the lesson. You're not doing a game and
trying to fit in the lesson. Not that
there's anything wrong with that because
you can absolutely supplement lessons
with it. But if your biggest uh like
downside, the reason you're not game
schooling is because you don't have the
time, it may be because you're trying to
add it in as something else, like as
something extra when it doesn't need to
be something extra. It is enough to
stand on its own. So, you can easily
replace a lesson uh or use that lesson
in another way. For example, word on the
street, it's a spelling game. You move
the little Hang on. It's right here.
I'll show you, for example.
So, there are like little
skateboards on the street,
little letters on the street. There we
go. And you're basically playing
tug-of-war. You move these back and
forth. Now, the game itself comes with
category cards, right? So, you pull a
category and it's like something sticky
and your job is to come up with a word
that's something sticky and that way you
can get the most letters to your side.
Maybe you don't want to abandon your
spelling words that week, but you still
want to play a game.
Don't use the category cards that come
with it. Use your spelling words, right?
So, deal out, you know, half the
spelling words to your child, half the
spelling words to you, or just randomly
draw a spelling word and get, you know,
play this game with that. You could do
something similar with bananagrams or
scrabble. Like there are ways to still
feel like you are checking that I did
this box for you but putting the games
as the lessons for your child. I promise
it will also benefit you as well. But
that way you can you there's you can get
the best of both worlds. So that is one
way basically to replace lessons.
Another way is to use games as a review
or assessment, which this is probably
the biggest way that we use them,
especially in the Waldockway products,
because all of our unit studies include
games, printable games of some kind. And
I always try to include a trivia game.
The reason is because I don't I mean,
Emily does test for her math, but that's
it. We don't test for anything else, but
we play trivia games. at the end of the
unit study, we'll play a trivia game and
then I know based off of playing the
game how much she learned or retained.
Uh so that is a fantastic way and you
can do that with anything. Uh you can
create your own game, right? If you
learned about ancient civilizations, you
can come up with your own trivia based
game or um create your own trivia deck
or Jeopardy style game. And that's a
fantastic way again for figuring out
what they did or didn't learn. Some
games that I really really like for that
are the Professor Noggin decks because
those have um they're just trivia decks
on tons of different topics and they
have three easy questions and three hard
questions. So in the beginning of a unit
study throughout we try to do the easy
questions and then like when we're done
I'll be like, "Okay, let's challenge
ourselves and do the hard and then we
kind of know how far we've come during
that unit study based off of that." But
again, you could do that with anything.
You could get trivia cards. You can make
your own trivia cards. It could be, you
know, the games that are included in the
Waldockway unit studies. It could be you
play Yatsi and they add their own score
sheet at the end of maybe a specific
computation math lesson. You know,
you're you've done with this chapter,
you want to see what they're capable of.
So now they're going to add their own
scoreeet. You can come up with many ways
to use it for review instead of testing.
Another way that I just talked about
that we use game schooling and our
homeschool is for brain breaks. We have
almost always used them as like an
incentive, especially during our in
between our morning basket and our sit
down lessons. It's almost like a okay,
you're moving from the comfy couch.
We've been really chill, but we're
getting ready to go sit at the table and
do some actual written work. So, I'm
going to entice you with a game. It's
almost always been our brain break
transition from one to the other. Um,
and then I will easily, like I said, I
keep the basket of games that play in
less than 10 minutes in the middle of a
math lesson. If she's frustrated, hey,
why don't we play this really quick?
Let's reset your brain. Uh, if her and I
are hormonal and at each other's
throats, or we're just not seeing eye to
eye, like, hey, let's close this book.
Let's pause. Let's play a game. Um, if
we're just like, you know, tired, we
need a reset, it's been a long day,
whatever it is, I will pull one of those
or I'll say, "Hey, you can pull any game
out of that basket." and we will just
use them as resets. They're fantastic
for brain breaks and for resets and
transitions, any of those things. I find
games to be the best enticement and kind
of like reset button. And then one of my
personal favorites is to just have a
game school day or a fun day. And it's a
day where we don't do any except play
games. I mean, we might also read a book
or two, but when we do those, we kind of
will figure out, okay, we have three
free hours or four free hours, and we
kind of know how many games we can play
in that time period. And so, for
example, if all three of us are going to
play, I'll say, "Okay, everybody grab a
game, or everybody grab two games. If
just Emily and Emily and I are going to
play, I'll be like, "Okay, you get to
grab two or three, and I'll grab two or
three." And that has kind of always been
a rule in our homeschool and even our
family because then everybody has a
reason to stay and everybody has a
reason to be happy. It's one thing for
you to be like, "Oh, I'm going to play
through one game I don't love." What you
know, if you're playing for one subject
or a reset, but to sit down for a game
school day or for a family game night
when you're going to be there for three
or four hours, the last thing I want to
do is play four games that I don't like.
Um, and I don't want Emily to have to do
that or Kevin to have to do that. I
want, you know, our game time,
especially our prolonged game time to be
enjoyable. So, if all three of us are
playing, everybody's pulling a game. If
just two of us are playing and we have a
long time, typically we'll pull at least
two and then sometimes we have like a
third either in our mind or on the table
for like if we have time for it. But
anytime we pull multiple games, like if
Emily and I are going to have a game
school day and we each pull two games,
we have in our mind like this is the one
I want to play first. This is the one I
want to play second. This is the one.
Like, we have a hierarchy, if you will.
And on family game nights, if we all
pull games, we always roll dice to see
who plays their game first. So that
there's never any fighting. The dice
decide. Whoever rolls highest, that's
the game we play first. Second highest
we play second. Lowest is the one we
play last. And then we will pick, we
will say out loud, um, if we're having a
family game night, whatever our
tiebreaker game is going to be. So if
each of us win one game, then we'll have
a tiebreaker game. and we will like
announce it before beforehand like okay
if we have a tie tonight our tiebreaker
game is Taco Cat go cheese pizza or our
tiebreaker game is Uno or whatever it's
going to be and it's obviously never one
that somebody brought to the table
because that would feel unfair that
somebody got to play their favorite game
twice. And then one that I forgot that
we've been doing lately that I
absolutely have been enjoying is um
playing games over dinner. So we will
play headbands. We don't actually wear
the headbands. We set them in front of
our plates and we will put, you know,
the cards in there and play headbands.
We will play guess and 10. We own, I
don't know, six different versions of
headbands. I think we own 12 different
topics of guess and 10 at this point.
Um, we use our professor noggin or
trivia games over dinner. Um,
I thought they were right here, but
they're not. Oh,
the Mount Cleverest
um is basically a trivia game, but this
one is specifically geography. This one
is the original. We like to play those
over dinner. So, I try to keep a good
assortment of like guessing and trivia
games that don't require um like, you
know, doing a lot of things. I mean,
Professor Noggin, you roll a dice, but
that's easy to set your fork down and
do. And then we take turns reading. We
don't get through like a whole game.
like it will take us probably two or 3
weeks to get through a Professor Noggin
deck because we only do two or three
cards at dinner, but it's a way for us
to connect over dinner and still, you
know, be playing a game together. Um, I
find it really really helpful now that
we have a teenager because uh sometimes
she loves talking and connecting,
sometimes she doesn't. And so for me,
it's like one last way to touch base
with her, one last way to connect with
her before our day is over. So, that's
one way that we've been sneaking games
in to just like our everyday life. Um,
and we've been doing that for about the
past year and it's worked really, really
well. So, if you're like, "My days are
packed. I can't do any of this. It
sounds great, but I I just can't." That
might work best for you. Also, car
rides. We'll do a lot of trivia and car
rides as well. Emily will sit in the
back seat and she'll kind of quiz us,
which means she's learning it, too. Um,
but she likes to try to stump us. So,
she'll just constantly do like trivia
games, you know, trivia questions to
Kevin and I while we're in the car. And
so, that's worked really well. Uh,
trivial pursuit. Normally, we just take
the card deck with us. So, that way
we're getting, you know, a little bit of
all kinds of trivia that she really can
stump us on. I would love it if you
would leave any of your game school tips
down in the comments. Uh, do you game
school? How did you get started game
schooling? What tips do you have for
building your game school library? And
how do you work games into your
homeschool, especially if you already
have a very busy homeschool schedule?
Let me know down in the comments.
[Music]