Procreate Brush Studio- Shape

2D Digital Painting
11 followers
2 Video Views·Feb 22, 2026
This is part 3 of our 11 part series covering Brush Studio.
In this video we'll be focusing on the shape settings.
For this example we'll create a new brush in this set with the plus button here.
Before we get started let's increase the spacing of our brush
just so that we can more clearly see what we're working with.
Now over on the left side let's find shape.
At the top here we have a nice sized preview of our selected shape.
Using the edit button just above the preview we can change our shape
and we can do that in a bunch of different ways.
We can tap the import button at the top and then pick from the list
where we'd like to grab a new shape.
Let's grab one of the preset shapes from the source library.
Back here in the shape editor we can use two fingers to rotate the shape in 90 degree turns.
We can also tap with two fingers to invert the value of the shape source.
Now that we have a shape chosen we have a bunch of options
as to how that shape will be used within our brush.
First here is scatter.
This will randomly rotate each stamp of the brush stroke as it's laid down
and we can set our scatter amount to be triggered using pressure as well.
Can be oddly fun tweaking curves and finessing the behavior of our settings
but we have lots to cover like our next setting rotation.
Setting this at 100% the stamps will rotate to always follow the stroke direction
and at negative 100 the stamps will rotate inversely with the stroke direction.
Next down is count.
This will increase the amount of stamps at each point in the stroke path.
This is more apparent when the stamps are randomly rotated
or when using jitter in the stroke path settings.
If we have a greater count than one per stamp
we can use pressure and or tilt to trigger that increase in the stamp count.
The next option down count jitter will randomly place additional stamps
but only within the range that we've defined with the count slider above.
Next down is randomized.
Having this on will rotate the shape randomly for each unique stroke.
Next is azimuth which is going to rotate the shape
depending on the angle that we hold the apple pencil.
Further down the list is both flip x and flip y.
This will flip random stamps throughout the stroke path
on the x-axis left and right and the y-axis up and down.
Under this we have the brush roundness graph.
We can drag these blue nodes to squash the shape
and we can drag the green node here around to rotate the shape.
Under this is pressure roundness.
This is used to squash the shape depending on how hard we press.
100% to the right squashes the shape with a lighter touch
and negative numbers on the left will have an inverse effect.
Next tilt roundness is very much the same as just above
except that it's responding to the angle that we hold the apple pencil.
And lastly here is shape filtering.
These are just different methods of anti-aliasing.
Whether it's improved, classic or with no filtering
there's really a single right answer.
It depends on what personally looks best for the shape you're using
and for the result that you're trying to achieve.
