When iShowSpeed accidentally became a chess master

Chess Mastery
9 followers
3 Video Views·Apr 9, 2026
Comments are disabled for this video.
D4 and 5, 6, 7, 8. If he takes that, D5 comes down and 1, G, you're done.
So I have to do the 5, 4, C, 3, 4, 5 method.
Let's go. I got this.
What you just witnessed was an absolute masterclass in chess calculation,
with moves thought through so deeply that they may have even transcended this dimension.
The man you saw on screen was none other than Aisho Speed,
who gets his name from being one of the fastest people on the planet.
But not only is he that, he is also a master of chess.
Today I'm going to be reviewing one of his games where he played against none other than
Toelicker648464, who is honorably repping the John Pork profile picture.
The game starts off in normal fashion with D4, C5, the old Bononi defense.
Speed knows the theory thus far and takes the pawn on C5.
John Pork knows he's met his match, so he decides to deviate from theory straight away
with B5, the first orange brilliant of the game.
Speed plays it correctly with pawn to B4, supporting his C5 pawn,
which has advanced fairly strongly into the center.
Now A6, defending this pawn from absolutely no threat,
but potentially setting up a later trap.
E4, now striking in the center and controlling these crucial squares.
Now B7, striking in the center.
Toelicker is prepared, but Speed plays F4,
giving away the pawn in exchange for controlling these central squares.
John Pork obliges, he takes in the center.
And now with a plethora of options on the board,
knight to C3, knight to F3, queen E2, queen D4,
Speed comes up with the absolute unthinkable.
Bishop to B5, the first brilliancy of the game.
It seems like it's giving away a bishop for free, but not all is as it seems.
John Pork takes the bait and Speed plays G4,
controlling more squares on the kingside,
saying that if you decide to castle at some point in this game,
these pawns will be too far advanced for you to defend.
But Toelicker reads between the lines and plays F6,
arguably the worst move in chess from any position.
Speed capitalizes on this by pushing the pawn to F5,
blocking in the F6 pawn from doing any trouble to his king.
Toelicker, getting greedy, takes a seemingly free rook,
but all is not what it seems.
Speed here can now play knight to F3,
blocking in the bishop and eventually picking it up with king to F1,
and queen takes H1.
But Speed plays an even better move, knight to H3,
saying that I can always take back this bishop with the queen.
And given this circumstance, Speed now plays A4,
striking on the queenside, trying to disrupt this bishop.
The pawn takes on A4,
and now Speed is left with a plethora of choices once again.
Knight to C3 looks good, preparing,
potentially pushing this pawn and pushing the bishop back,
maybe developing the bishop to here, controlling this crucial diagonal,
perhaps bringing out the queen to either of these squares.
But instead, Speed decides to develop his rook and take on A4.
Now confusing John Pork,
giving him the choice of taking with the rook or the bishop.
This time around, he gets it right and takes with the rook.
Should he have taken with the bishop,
there would have been knight to C3, attacking the bishop.
Perhaps you have written off Speed as a complete loss in this position,
but I want you to know one thing,
never bet against Speed,
especially when things are not in his favor.
Now knight to F4, bringing the knight closer to the center
and controlling these squares in case these pawns get attacked.
Rook takes B4, obliging that this is a free pawn,
and now he's attacking both the knight and the knight.
But here to defend, all you need to do is play bishop to D2,
so you can defend the pawn this way and this way.
But again, Speed plays the unthinkable.
Bishop to A3, attacking the rook but also defending the pawn,
giving away a knight for seemingly free.
John Pork obliges.
Now bishop to C1, attacking the rook in an unexpected turn of events.
Pork again has to be on his toes
and plays rook to A4, preparing rook to A1 to attack the knight.
But Speed does not concern himself with minor pieces.
Instead, he plays H4, edging up the board
to try and get an attack on the kingside,
because that is the priority, right?
Take the king.
Here, rook to A1.
The plan as before, attacking this knight.
The only good move is anything with the bishop.
So bishop to B2 now, and this is the first moment in the game
where Speed finally capitalizes on his master plan
to confuse Toelicker, who plays rook to B1,
giving up the exchange,
and finally things are taking a turn for the best for Speed.
Queen to B1, the best move in the position.
An excellent move, might I add.
E5, inviting on Passant, which Speed does not take.
H5 here, preparing to push these pawns,
potentially put a queen on A2 and deliver a swift checkmate.
H6, preventing this pawn from coming forward
and threatening the king, but Speed does not care.
Here he plays G5, attacking anyway,
and there is absolutely nothing John Pork can do
other than H takes G5,
taking towards the center, trying to play principal chess,
but principal chess is not the name of the game this time around.
C4, opening up this diagonal to defend the pawn inadvertently
and allowing the rook to take for absolutely free.
Toelicker has other concerns.
D5, again inviting on Passant,
but Speed does not take this way or this way.
Instead, he brings out the bishop to A3,
defending his pawn and saying he doesn't want it.
You can have it, John Pork.
Here, knight to H6, attacking this way,
but this is defended by the queen.
Finally, C takes D5, allowing the bishop to take.
Yes, Speed might be down minus 15 points of material,
but that does not matter.
King to F1 now, avoiding any checks by the queen
to pick up the free bishop,
provided that Speed didn't find bishop to B4, that is,
which he would have, of course.
Now, knight takes B5, allowing the queen to take the knight,
and of course, Speed accepts the free knight.
Rook takes H5, Speed tries to equalize the material gap.
Being minus 14, now plus 14 for Toelicker,
he decides to bring that down a notch with queen takes E5,
now only down 13 points of material,
finally getting an advantage,
but unfortunately, that advantage is short-lived
because F takes E5, and now Speed is down 22 points of material,
but again, I don't want you to write Speed off
because anything can happen in these games.
C6 now, attacking something,
preparing to fork both of these pieces
and attacking the bishop simultaneously,
both threats are almost impossible to defend,
but Toelicker finds bishop takes C6,
leaving Speed with simply one bishop left on the board,
so how will he scrape a win from this one?
You'll find out.
Bishop to C1 now, attacking this crucial pawn,
but he invites bishop to B5 with check.
King to E1, bishop A4,
preparing some form of a checkmate coming soon.
King F1, bishop to D1 now,
cutting the bishop's access to the king.
There's absolutely no way the bishop can come to D1 now to defend the king.
King to E1, bishop to G4,
preparing some form of a checkmate in two moves,
but here, king to F1, rook to H3,
again, cutting off the king's access to all of these crucial squares.
There are a plethora of ways to end this game.
In fact, developing the bishop is a great idea here,
but instead, after king to G2,
Toelicker plays the unimaginable, rook to E3,
seemingly giving away a free rook,
but speed knows better than that,
and plays king to F2, not taking immediately.
Now rook to D3, preparing to give a check,
potentially a checkmate.
King to E1, and now rook to G3 with the earlier plan,
but if you look at the position this time around,
the king has actually got less squares to go to,
so queen to D1 is finally a viable option.
Bishop takes G5, attacking the queen directly,
saying, if you're going to attack me, I'm going to attack you first.
Queen takes G5, and now speed is left with but a king,
and down minus 25 in material.
King to F2, but now rook to G2 with check.
King takes G2, knight to C6,
finally developing this knight to the crucial C6 square.
Queen to G3, knight D4,
cutting off more squares for the king.
A discovered check is coming by the queen,
but speed prepares for it by playing king to H2.
Queen F4 with check, and now king G1,
knight E2 with check, king H1.
It's looking pretty bad for speed.
There is no way for him to win this game,
but there is a way to give a draw.
Bishop to H3, would-be stalemate in this position.
Luckily, Tollicker finds the better move,
preventing stalemate with knight to G1.
King takes G1, bishop to F3 now.
King to F2, trying to escape this way,
but here we finally see bishop to H5 with check,
a discovery check by Tollicker.
King to G1, E4, preparing to promote to a rook or a queen.
King to G2, E3, G1, E2,
and on the next turn, there's absolutely no way
of preventing another queen from coming into the game.
King to G2, is there a stalemate on the board?
Well, the queen covers this file,
the queen covers this file,
and the queen will be covering this,
but there's king to H3.
John Pork must have been seeing ghosts
because here he promoted to a knight,
stopping the non-existent threat of stalemate,
allowing speed to go to G1,
a crucial square for defending his king.
Now knight to F3, giving a check, king to F2,
knight to D2, discovered check, king to E1,
with absolutely nowhere for the king to escape to.
John Pork finally decides to use this opportunity
to develop his bishop to C5.
Even though queen to E3 is on the board,
which would result to checkmate,
Tollicker plays principal chess and develops his pieces,
but unfortunately for him, that results in stalemate.
A draw? This guy is dog ----.
How did I draw that?
I'm the best!
