Isengard and the forces of the Misty Mountain descend on the realm of men with a vengeful fury!
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Video Summary
AI Generated
Oakley demonstrates a siege on Bree-land using the Third Age mod for Medieval 2: Total War. Playing as Isengard, he utilizes a combination of fodder goblins and elite Uruk-hai to breach the city. Despite stiff resistance from the Free Peoples of Eriador and a valiant last stand by the enemy general, Isengard secures a decisive victory through strategic pressure and superior numbers.
Hey what's up guys, it's Oakley, and apologies for the lack of videos as of late, I've been
busy with work and busy with other things.
We're going to be here in Medieval 2 Total War, this is the 3rd age mod, and I'm going
to be Isengard, and this is an assault on Breland, so presumably this is taking place
around the scouring of the Shire, where there are still some baddies lurking around these
parts and now we're going after the cities of Breland.
So you have the Free Peoples of Eriador holding out in this settlement, and it's actually
going to be a dual assault.
So my forces are coming in through here, I have a bunch of these Dyrling clansmen, so
these are my cheap fodder recruits from the lands of men, and in the back I have my more
hardened troops, Isengard catapult crew, crossbowmen, and then I do have some berserkers I think
I've held in the back, orci archers, yeah the berserkers waiting around here to get
up on the walls.
So that is what's coming at them, the two siege towers, two ladders, battering ram,
one more ladder, and then the catapult as well, which is about to punch a big hole through
here.
I actually stick around for that as it happens.
So the ranks of the greenway guards here holding the gatehouse, waiting, and now they're going
to brace themselves because they know what's about to hit them.
The ranger's going to be evacuating the top, boom, a shot goes right through, just clobbers
these guys, another one comes in, taking a huge swaths of those guys, they do have some
lumbermen in the back, but most of these troops are going to be reforming, so our guys are
coming in.
You know on the other side there is a whole other force on our side, three people of Eriador
have forged, ooh, there you go, now we finally took the wall out.
My catapults are going to be having a clear shot, but on this side they are sallying forward,
and that's because on our side we have a lot of these weaker troops.
We've dropped our siege equipment, and he's still going to get a nice charge on our guys
on the front, so these are snagga skirmishers, but as a result, I mean we just have so many
troops in the back, goblin infantry, tons of archers, and they're going to be unloading
on the cavalry, but the cavalry does get out of there with only a couple losses, but still
not exchanging very well against snagga skirmishers, those guys are dirt cheap, and the cave patrols
here are just waiting for us to bust a hole in the gate, so they have pulled back, although
they do have one force going around the flanks, I'm not quite sure who they're going to be
ambushing.
There's a fair amount of other units sitting on the inside, merchant militia, all the unit
models looking great, woodland hunters, this is going to be what's facing off on this side,
there's a ton more guys waiting in the center, broodland militia and the battle ready dunedain,
which are extremely strong infantry, heavy infantry.
Meanwhile I've pulled forward, my clansmen and fodder infantry units are going to be
making their approach, we're about to batter down the gate, and my other force that scaled
the wall up here is going around on the right flank to chase down these dunedain rangers.
Up through the center where I do have some more troops, I've pulled up my uruk-hai crossbowmen,
these guys are awesome, super strong units, I mean they can tank a lot of fire, and in
point blank shots like this where they just have to shoot directly ahead of them, they're
going to be exchanging very very well with higher value units like these dunedain rangers
who would much rather be shooting away at me from a distance, but look at these shots,
catapult as well, going to be continuing to put in the fire, look at how many of his guys
have gone down, we've poured through here, more of our guys are seizing the walls, issuing
forth from the gateway, and this is where I'm going to pull in my berserkers, I wanted
to make sure they didn't take any preliminary damage.
By the way, as to what's been up with my channel lately, well, I've been busy with work like
I said, and also with Warhammer coming up soon, I've been trying to prepare some stuff
on the side, I do intend to kind of make a documentary series for Total War Warhammer,
and that's going to be in partnership with Greyhunter and Arch Warhammer, and what we're
going to be doing is trying to do some little lore videos where we talk about, almost treat
them like mini documentaries, and so expect those in the future, so we've been preparing
some scripts on the side, and overall I've been very excited following up with the Warhammer
news as of late, there was that Chaos Warriors gameplay, if you haven't seen that let's play
definitely check it out, some really cool stuff, apologies I haven't been able to follow
it, but I've been like I said busy otherwise.
Let's go back and check out what's happening over here, oh yeah, now you can see the ranks
and ranks of goblins moving forward.
There's Calvary Force still busy pestering our guys, but I don't think it's going to
amount to much, I mean at most, oh actually they have flattened a lot of our guys, so
maybe take that back, so, huh, look how many dead there are all over the place, geez that's
crazy, and they are at least pulling the cave trolls away, and so what that means is, oh
my god look at the littered bodies everywhere, and that is going to be simply due to the
rangers up here, no sorry these are woodland archers, firing away at these goblins who
are just very weak troops overall, so it's a lot of bloodshed on this side, but benefit
of goblins, yes they're weak, but they're very very numerous, functioning almost like
the grinskins, they do have some snaga archers who are going to be scrambling to get around
on a safe flank, and let's watch this, as they absorb the fire, cave trolls moving up
and they are waiting in anticipation for one of these walls to go down, battering ram coming
up and over here in particular, this one is dangerously close to falling, 84%, 96%, you
already have some troops, what are these, the bandobras archers already pulling back,
already knowing that this would be a poor position to hold, they have some merchant
militia also going to be pulling back as well, this is not looking good as the dust clears,
you're going to see swarms of goblins, goblin infantry running in, the rest of the troops
have pulled back, they are abandoning the walls, leaving the archers to hold them back,
reinforced gates going to be going down, this is not looking good, archers going to be trying
to reposition in a better location, meanwhile over here, I've been able to actually sandwich
these dunedain rangers, I got one force that was chasing them, the other one kind of went
ahead, cut them off, seized the gate and is now attacking them, I have more veterans pushing
around the flank, in the center, I continue to have my uruk-hai crossbowmen firing away,
they're winning against the dunedain, over in the center though, the greenway guards
holding strong, most of my force however has kind of positioned itself over here, which
is really really nice, I still have some nice remaining reserves, but this is the main core
of my hardcore uruk-hai force, three of the infantry, guards of orthanc force, and then
some berserkers are also going to be making their way, and now back on the goblin side,
we'll go ahead and take a look at that, they finally breached the wall, so I'm going to
a little bit of a slow time plowing through here, their center has been lost, they are
going to be going after my catapults, which I was hoping to pull through, so I'm going
to just throw everything into these greenway guards, pull in the reserves, I really want
to clear this out, and put some pressure on, what I've also been trying to do is push the
flanks, so now you have men fighting against men, and so my clansmen are actually, yeah
they will get killed, but here are some veterans coming back in, so I have some of my own fodder
units, main reserve here is holding strong, and then this is the portion where we want
to see, so it looks like they've decided to counter assault, and plug the hole in the
gate, which is a smart move, that's going to safeguard the woodland hunters here, who
have a nice position on overwatch, to just fire up over into these goblins, and look
at these guys, they're getting shot up from both sides, and watch as they get a couple
more volleys, and that's going to be doing a lot to secure the merchant militia, which
is only down to 18 men, so they may be losing soon here, but with the archer support, they're
making their holding action definitely worthwhile, and some merchant militia also going to be
reinforcing too, so this is a pretty good hold from the defender, I would probably be
focusing fire with these guys on the cave trolls, but perhaps the towers are doing that
too, and oh this is not going to be good for us, we're about to get sandwiched, so the
enemy numbers are definitely not something that we want to see, and the goblins, a couple
ragtag units making it around the flank, and they're going to be coming to join my forces,
which are mustering for this assault on the city center, the enemy already knows that
that is something to worry about, so it's repositioning its forces, and also this flank
is going to be coming under assault, the greenway guards are pouring back with all haste, battle
ready dunedain are going to get ready themselves, and here's what's coming around the corner,
some bloodied men in the back, you have a lot of our guys here cheering over the corpses
of the enemy, and the dudes you saw retreating were the guys coming out of this position,
they knew it was useless, because I had the flank exposed, so here comes a ton of my guys
pouring forward, I was able to save the catapult crew, and so this is going to be pulled up
into the city center, however the enemy has a nice little ambush set up here, where you
can see some arrows coming down from across women, but that catapult is in a dangerous
position where it can fire straight into our units if they try and blob up too much, so
we'll see how that goes, let's get back to this front, where they're still continuing
to hold in, aha, here come the cave trolls, that is going to punch a hole through our
few remaining troops, the archers on this side have been caught, and actually some of
the snaga archers up top are going to be helping to close those guys off, kill them, ooh but
we did lose our goblin general, so that's going to be pretty important, snaga archers
here are going to be forcing the retreat, so it looks like on every front there are
going to be units falling back to the center, so this is going to be pretty bad as the goblins
try and expose the flank here, it is going to expose the rear of this force, but it may
not even matter, they're about to be dealt a hammer stroke from these trolls, who are
just casually walking up, and going to start smashing these troops, so I think this side
has all been lost, a couple of the woodland hunters still somehow alive, holding strong
these goblin infantrymen, apparently taking their orders to take the walls literally,
and not doing anything past that, so they're missing out on an easy kill, and it looks
like we're actually going to be holding the gatehouse somehow, only 15 men left and we
held back that entire storm, although I can't necessarily say they held it back if some
of the enemy ran past, and it looks like the balance of forces is even, but now you
see some of the troops penetrating through the back, so if I were them I would start
to retreat, you're going to have some heavy infantry in your back, speaking of final stands,
we can go take a look at the catapult which is going to be reloading, we'll see if these
I'm definitely pretty clumped up here, oh my god, that's going to take out a bunch of
my Uruk Reavers which are pretty good infantry, they have awesome blades, they have high attack,
high charge and all that, so I figured it would be good to throw them into the meat
grinder, and it is definitely going to become a meat grinder, where a lot of my guys are
going to go down, that's fine, I think I have the numbers definitely in my advantage, oh
my god, there goes another volley, look how many men that killed, so point blank catapults
are nothing to be laughed at, crossbowmen continue to get volleys off, what I'm going
to do is actually pull up my catapult here soon, and return the favor, I do have some
more veterans and other units, oh my god, here comes another devastating blow, we are
losing so many guys, and it's not going to be easy to beat back the units which are essentially
in the capture point, that means their morale is basically infinite, what I have done is
pulled away with some of my archers, two of my archer units, now in a nice position with
fire arrows activated, they are going to be pouring it on these Breland Militia, so yeah
they can burn all my guys to, oh excuse me for that motorcycle outside, but as I was
saying, they can do all they want to burn my guys into a toasty little crisp, that doesn't
negate the fact that I'm in the back of their force, shooting away at their infantry, so
one of these units is going to be diverted this way, which is an interesting idea, but
I had planned for that, and this is the plan, we are going to throw in the berserkers, so
I get one last volley in with my fire arrows, this is a weakened unit down to 52 and immediately
defeat is a distinct possibility, as my berserkers who I believe have two or even three hit points
are going to start just mauling these guys, so the assault is definitely on, catapult
is going to be turned around, I think he figures that he did enough damage here, and that the
battle ready dududane should hold out, so here they come, repositioned to this front,
I am definitely targeting the heavy infantry here, doing so much damage to them, that is
a crucial unit to target, so he is going to pull them out of position, we do have some
hobbits actually, pretty awesome that they are in the battlefield, also going to be trying
to see cover, on this front, it looks like actually all the trolls were beaten back,
so this force that was holding out here, the merchant militia, actually ended up being
victorious, the infantry is coming back to clean these guys up, rangers, archers are
still up here, they are going to be engaged with the skirmishers, so actually on this
front, the ranks of men have done pretty well, still one little unit of snaga archers, and
I believe there is still a cavalry force out here, with the generals unit, yeah, so he
was reduced down to two men, I believe he was doing a lot of hit and runs, so in the
distance, you can see the city burning, so if I were him, I would abandon, but perhaps
he is a man of honor, definitely did a lot of damage, oh, it looks like this, I missed
that earlier cavalry attack, it was made to take out the catapult, so this side of the
battle was definitely much more hotly contested, as opposed to my side, where I kind of just
brutalized my way through there, here come my catapult, so we are going to have a catapult
on catapult duel, and it is kind of a contest to see who can reload quickly enough, I believe
I am targeting those dunedain, and they know that, so they are trying to get out of there,
now I am going to return the favor to the enemy, that is one of my catapults, this catapult
is turning about, let's see what I get with this next shot, come on, also the fire arrow
is definitely contributing, doing a lot of damage, ah, it is too bad, we missed that
shot, my reverse, so finally I am going to lose on this front, ooh, the next volley not
getting off for some reason, so that could mean the enemy could get to my catapult, so
I am definitely worried about that, the hobbitry in arms is going to be coming in to chase
away my catapult crew, this is where I deploy my crossbowmen in close quarter combat, and
these guys are pretty good as well, ooh, the enemy's catapult is dealing a lot of damage
to me against my other guy, pikemen, all sorts of reinforcements I was hoping to bring in,
so they are just clobbering me, so I definitely have to try and take that guy out, that is
why I am targeting with both of my archer units this force, the rear has been committed,
snag archers, some of my own uruk-hai crossbowmen also fighting against battle riding dunedain,
it says only a fool could lose this battle, so we will see, it really depends how much
damage this catapult can do, another volley going but I think it just barely missed, however
mind you I do still have a lot of uruk-hai raiders in the mix, so I think it is only
a matter of time before we swarm this final position, but I do always like to see these
final stands, obituary and arms here fighting, nobly with some of the dunedain, battle ready
dunedain, interesting contrast to see between the two, I am going to hold my own I believe,
do I even have some reinforcements, yeah, so I have some veterans here which I can throw
in at the last minute once my numbers get whittled, and jeez, I really want to see the
kills on this catapult, doing so much work, my archers as well doing a lot of work, consistently
firing into the enemy, my berserkers that we saw in the initial charge are up here,
and you have some goblins interspersed in the mix, they are doing a lot of damage, so
we have, you know, ravaged our way through the front ranks of the enemy, and we are almost
at the catapult crew, so this is the unit that I want to seek vengeance on, and I will
actually a couple, most of my berserker units are a bit deeper in the enemy line, still
12 of them up and running, and they are just going to be destroying this merchant militia,
no contest, once they break through they might be able to charge these in the back, oh and
funnily enough the generals bodyguard did come back, the dunedain bodyguard did come
back to try and get some sort of a hammer and anvil here with one guy, and he is actually
doing a good job, he routed a snag archer unit, so definitely you can say that they
are fighting with bravery, the rest of the rangers probably coming off the wall to clean
this up, so this is a close fought battle on this side, got to give props to the general,
he has not had enough, here he comes, into the back of our force, and once he gets caught
up a little bit, could be dealt a pretty devastating blow, and I think some of our archers are
going to be targeting him, could be some of his own, oh yeah some of our snag archers
have come back, so they are going to be trying to fire into this mess, so we will try and
keep an eye on this unit, and he is starting to get surrounded, but he does have some close
support, oh just saw a goblin get impaled, oh and if there was better graphics that would
have been a decapitation there, this is brutal stuff, however battle not going well for opponents
on this side, the pikemen have poured through, the berserkers are in here, and now on this
front the dunedain have been forced to turn about, having kind of stopped right here at
the catapult's edge, the hobbitry at arms going down against the orthanc, guards of
orthanc, heavy heavy spearmen, poor hobbits, although they did kill a couple of my guys,
got to watch out with them, and here comes the general, still alive somehow, fearless,
and this is what he sees coming around the corner, a ton of men, still trampling my guys
somehow, and I do want to see his demise, around a sea of black uruk-hai here, oh and
he gets out somehow, the generals in this, in medieval and rome and the earlier games
where they have a lot of hit points, they're so slippery, you can get a lot of mileage
out of them, there he comes lining up for another charge, this one not a success one,
I have a feeling, yeah now you can see a bunch of the combat animations getting off, taking
a lot of hits, that's HP damage, that's hit points going down, so I expect him to go down
really soon, just need to focus on him, my archers trying to contribute a bit to that
fight, not doing super well, mostly flaming my own, my own allies, where's the fight happening,
mostly kill these battle ready dudes, and who's going to fight essentially to the end,
my berserker is still alive so they make for a good match, come on, you guys got this,
you got this, oh he's going to make a breakaway, he's coming straight for the archers, oh my
god, fearless, oh my god, how many kills is this guy going to get, absurd, come on take
him out, I swear this may be the MVP of the battle, there we go, and the archers claim
the prize, looks like meat's back on the menu boys, that'd be funny if that was a kill animation,
that's what they're thinking, sweet, so we took out the enemy city, looks like almost
no one is left standing, it's going to be a slaughter to the bitter end, the Uruks now
here faced off with the goblins and I think what's going to happen here if the movie is
anything to go off of is they're going to turn on each other and keep fighting it out,
but I think at this point I do have the numbers with me, so I will claim ultimate victory
against both allies and opponents, it's really fun stuff, hope you guys enjoyed this battle,
there will definitely be more of this type of content in the future and hopefully even
sooner some Warhammer content as the release of that title comes nearer and nearer, so
definitely this is going to be very exciting, playing this fantasy type stuff is definitely
getting me in the mood, getting me excited, and yeah, like I said, let me know what you'd
like to see for types of content and videos in the future, I definitely appreciate the
suggestions, and even here looking at the stats it was a bit in our favor so I can't
claim that much of a claim to victory, I mean the opponent killed 2800 men, myself
killing more than my ally, definitely not losing as many, I do want to see some of the
statistics here, so casualties inflicted, Uruk-hai infantry with 102, doing pretty well,
131 to the berserkers, 101 to the crossbowmen, so that was to be expected and it's a shame
that I can't actually see the stats on the enemy general, he did a really good job there
at the end, but anyways, that's it, hope you guys enjoyed, peace out.