This is an in-depth preview of my Human Eye Crash Course Tutorial from Patreon, showing my methods and techniques for drawing life-like human eyes using soft pastels and pastel pencils. I love the challenge of realism & pastels are an incredible medium to achieve strong depth and fine detail artworks. If you would like to watch this full tutorial from start to finish, you can watch it right now on my Patreon along with many others included in the subscription. Thank you all so much for the continued support, I really appreciate it & can't wait to bring more helpful tutorials in the near future!
This tutorial provides a comprehensive guide to drawing a realistic human eye using soft pastels and pastel pencils. The artist emphasizes a layered workflow, starting with a light base and progressing toward high-detail refinements. Key focuses include the use of color theory for skin tones, 3D construction of the eyeball, and precise techniques for eyelashes and moisture.
As a thank you for the continued support here on YouTube, I thought I would share a preview of my
recent Patreon crash course tutorial of a realistic human eye. Even though this is a condensed version
of the full Patreon tutorial, I still think you'll be able to take away a lot of useful methods and
techniques for your next pastel artworks. If this video is helpful for you, please consider liking
this video and subscribing to not miss future uploads. Thanks so much for the support and I
really hope you enjoy this preview. First, using the sponge transfer method, we'll build an initial
base layer for the skin and the eye itself with our soft pastel sticks. We'll then use our pastel
pencils to refine the base layer for the eye and then to add in all of that rich detail that we
can see in the reference. Once we complete the beautiful blue iris, we'll then complete the
whites of the eyes along with the small visible veins with high realism in mind. Next, we'll then
refine the skin base layer, figuring out the correct values for each section and adding in
all of the subtle realistic skin vibrancies. Once refined, we can then push the realism by
adding in all of the skin texture and definition, transforming the flat base layer into something
that has life. Lastly, I'll walk you through my process and method for drawing realistic eyelashes
that also go slightly out of focus for that strong sense of depth,
finishing with any final refinements to really push the realistic appearance.
Before we get started, here are a few of my must-know pastel tips. What to do with pastel
dust? This is something I get asked a lot about and for me personally, I work upright on a cleat or
easel, so the majority of the dust just falls straight to the floor which I can then carefully
vacuum up afterwards. However, for the small amount that accumulates on my work, I carefully
vacuum that also, making sure that my artwork is stuck down firmly and then holding the vacuum
nozzle at an angle so that it doesn't pull on and attach to my artwork. And if you're working on a
flat desk, you may need to vacuum any pastel build-up often, making sure to always hold the
nozzle at an angle. I would recommend never blowing the dust away as it will just end up all around
you and in your lungs which is obviously not good. In my studio, I also have an air purifier which
detects any dust particles in the air and it's surprising how much dust can be there without
even realizing or being able to see it. This is why it's important to carefully vacuum and not
blow the dust all around you. For extra dusty activities such as blending initial base layers
or sanding down many pastel pencils, I use a respiratory mask to be extra safe. Keeping your
hand off the artwork to avoid smudging. As I mentioned, I work on a wall easel so naturally I
don't need to lean or rest on the artwork the majority of the time. For small detailed areas
however, I have created this mold stick which allows me to rest my hand on it whenever I need to.
If you're working on a desk, there are these artist bridges that you can purchase which allow you to
rest your hand above the artwork. These are not only a lifesaver for avoiding smudging but also
for reducing shoulder and back strain. Picking the correct colors. It's sometimes hard to know
what specific colors we need so I like to use some sort of color picking app. There are many available
and I use a few different ones but the main one I use is just Procreate on my iPad. It allows me
to swatch a specific area of the reference photo which I can then use the paintbrush tool to pick
out what that color is. I can then use these color swatches to better inform me of my color choices
when choosing what soft pastels or pastel pencils to use. Sharpening your pastel pencils. I don't
use conventional pencil sharpeners because they tend to just snap off the pastel pencil tips.
Instead, I carefully shave off the wood casing using a Stanley knife and then sand the tip down
to a point. If I'm sharpening lots of pencils, I'll just use a belt sander machine to do it quickly
and then for quick sharpening as I'm drawing I'll just use some nearby sandpaper. For detailed lines
instead of sanding down the tip to a round point, I'll sand down just two opposite sides to make a
flat tip point and then this is perfect for drawing in those really thin detailed lines when needed.
Super glue for broken tips. We all know how easily pastel pencil tips can snap off whether
you drop the pencil or just apply too much pressure when drawing, so when they do I just
simply super glue them back on. Okay, so the very first thing I want to do here is to take a 4H
graphite pencil and I'm just going to sort of scrape the pencil along some of the outlines that
are important to me. The way this works is that the soft pastel layers will have a hard time adhering
to this graphite line wherever I draw it, so when I come to add in the base layers in a little bit
with soft pastel sticks, these lines will still show through those pastel layers allowing me to
continue seeing the important positioning of everything that makes up the eye. But I'm not
going to outline everything but rather just some of the lines that I think will be important to
keep track of moving forward. So once that's quickly outlined I can then proceed to using my
soft sponge tool. So the way I'm going to apply pastel for this study is by using the scrap paper
transfer method. So here you can see I have a scrap piece of pastel mat board and I've simply just
rubbed down the colors that I want from my soft pastel sticks and you can find all of the colors
I've used for this study in the attached pdf. In case you haven't seen any of my other tutorials,
I really love using the scrap paper transfer method because you're able to pre-mix and work
out the colors before applying them to your piece. Also applying the pigments with just the use of
the sponge tool like so creates a really soft light layer of pastel and this in turn means that
your paper will not be quickly filled in with the pastel pigment, which can often happen when
applying the pastel stick directly to your paper. When creating soft pastel artworks it's invaluable
that this method applies only a very light layer of pastel. This becomes especially important when
we want to work in more future layers, especially when putting pencil details on top later on.
With a very light base of soft pastel pigment we can easily work in many layers to build up a deep
definition and texture. If you've ever tried applying pencil details on top of really thick
pastel layers you'll know that this is very difficult to achieve as the paper finds it
hard to accept any more pencil pigment. In all of my tutorials I always stress to use a light
pressure for a very light layer of pastel so that we can work up in multiple layers. This is key to
achieving lots of depth and detail within your work. So now I'm applying this base layer for the
corner of the eye here and again this area of the skin is slightly in shadow which you can see
is darker compared to the left side which is highlighted by the light source. So as I'm
applying these pigments to the artwork I'm making sure to add those darker pigments into my mixture.
I can also see it has some slight yellow undertones in this area so I'll just replicate that with my
colour choice. Again I can work in many layers so I don't have to get it perfect for this initial
base layer. I can just refine the tones and values on top in future layers if needed so I'm not going
to put too much pressure on myself at this early stage to get it 100% right. So now you can see I'm
the initial layer for that eyelid crease and in the reference you can see we have those underlying
red tones. Again I will add those pigments into the overall mixture on the scrap paper. I can adjust
how much or little I add into the overall mixture so if I start applying it to my piece and I think
that this pigment isn't quite red enough I can just pick up more of those red pigments into my mixture.
But as I added in this darker crease colour I made sure to push it up and blend it in with the lighter
skin tones just to make everything a bit more incorporated. However the colour has spread too
far as you can see compared to the reference photo but that's alright because we can now
re-pick up some of those lighter skin tones and move those lighter values back down closer towards
that crease line. And because we already have some of the previous colour mixture on the scrap paper
we can sort of just pick up where we left off instead of trying to figure out the specific
colour mixture again. As we are drawing a human eye here obviously there's no harsh lines or edges
within a skin so we need to keep everything looking soft and diffuse. This will mostly be
achieved with multiple layers and also just taking the time to blend and incorporate different layers
and colours together. Here now as I start to fill in the layer for the bottom eyelid I can see some
underlying purple tones so I can just take a bit of this purple pigment on my scrap paper and add
it into the mixture, making sure to only take a little bit as to not overwhelm and make it too
purple and dark. As I'm adding in this new colour which is quite different to the previous light
skin tones I've put in, it's important that I take a bit of time to just blend and incorporate
the different colours together. Again always with a light even pressure for a smooth even blend.
Okay so here I'm now just picking up more of that deep red pigment with my soft sponge tool
and I'm just going to place it in this crease here where we can see that deep red shadow.
Again I'll start to softly blend it in with the other pigments that are already in place
just so that we have no harsh edges between any of the sections. I want to keep everything looking
as smooth as possible and I'll then drag this darker red colour down the crease line to form
the shadow there too. The shadow on this crease line is quite thin here so I'm just going to pick
up that mixture with the side of the sponge head and then I'm just going to sort of slice this
colour onto that crease line. Using the side of the sponge head like this just helps to be a bit
more precise for detailed areas such as this. Okay so now just briefly back to that lower eyelid
area where we have some more of those pinky tones. I'm again just adding a tiny bit of this vibrant
pink into the mixture along with some of that deep flesh red and I'm just going to add a bit
more saturation to this lower eyelid area before moving on. Now I'm going to shift my focus to
adding in the base layer for the upper eyelid and seeing as that we already have some of those
dark flesh pigments embedded into the sponge I'm just going to continue in this same colour group.
So here I'm first focusing on the right side of the upper eyelid where we see those deep shadowed
colours. So I'm essentially just placing the colour where I see those darker values in the reference
and then I'm sort of just going to spread and expand it further across the eyelid. I don't
want to apply loads and loads of pigment just enough to give a soft lightweight base layer.
As I have these colours embedded into my sponge I can see some similar values and tones towards
the far left side of the eyelid crease. So again while I'm working in the same colour group I can
just quickly also add this colour in here too and this colour is also very similar to the bottom
eyelid next to the eye so I'm just picking up and adding a tiny bit of a light pink into the
mixture before adding it in place. As we come further around to the right side you can see that
the light hits that bottom eyelid section and lightens the values and the tones so I'll just
pick up more of that lighter flesh colour to replicate that in my study. At this stage everything
might look a little bit messy and confusing but you just have to trust the process. Again this is
just an initial base layer and we can build upon and refine in future layers this is just to give
us a decent starting point. Okay so once I'm done with the skin colours you can see the pigments
are embedded into my sponge so the other side of my sponge head is completely clean so I'm just
going to remove it from the handle, turn it around and then slot it back on so that we have a blank
sponge head to work with the new colours. This will make sure that the new colours we pick up
don't become contaminated with the old embedded pigments. So I'm going to start work on the whites
of the eyeball itself and here I'm just figuring out what colours to mix together to put this base
layer down here. It can be quite tricky to figure out so I would say that using a colour picker app
can be very useful. So you'll see that I'll mix a little bit of blue and I'm going to add it to
some of the deep red flesh tones that I previously used and this is to first place down some of the
darker shadow colours within the whites of the eyeball here and then as I move on to the highlighted
areas I'll start to lighten the colours with some lighter blues and greys making sure that everything
is smooth and blended together. Again this is just an initial base layer for the eye for which I will
It's helpful to think of the eye as a round 3D surface where the corners and the edges fade into
a deeper darker shadowed colour and then the middle is highlighted where the centre sort of bulges
outwards and catches the light. But in practice that's not really the way I work, I just prefer
to pinpoint what colours are in what exact areas and then if I'm accurate with my placements that
3D shape will start to take effect. So in the reference we can see that the left side of the
eyeball is more highlighted and therefore the colours are lighter and brighter whereas the
right side is more in shadow so we have more of those deeper shadow tones. So I'm now just picking
up some of this deep purple pigment into my mixture and just placing it in the very corner next to the
tear duct and then I'll extend some of these shadow tones to the upper section also where the
eyelid creates a darker shadow. The tear duct itself has an almost light flesh colour so I'll
pick up and place some of those replicated pigments there, again we will refine and adjust
in future layers as needed so there's no worry about getting it perfect straight away.
Okay so now for the fun part, let's put our focus on the beautiful blue iris. So first I'm going to
place down those lighter blue colours in the central blue ring and then switch my focus to the
darker outer blue ring next. So just like with the skin we don't want the lighter areas of this initial
base layer to be too light because we will be spending quite a bit of time creating all of those
intricate highlight details with our pencils in future layers, so in order for those highlighted
pencils to show they'll need to contrast against this base layer. If this light blue was too light
here then those future pencil marks won't have anything to contrast against and the iris will
look flat and undetailed, so I like to keep my base layers just slightly darker for this reason,
it will make more sense when we work for those future pencil layers. For the highlights of the
iris I'm first going to work with some cool greys, I don't want these highlights to be too vibrant,
just a sort of light cool tone with a hint of blue to replicate what I'm seeing in the reference.
We can switch to slightly more vibrant pencils in selected areas when needed in a little bit.
I like to think of these highlights as sort of fibres also radiating from the pupil just like
a bike spoke wheel, it may be helpful to look at other examples of high definition iris photographs
to get a real sense of the texture within the iris here. So you can see I've got a sharp flat tip
on my pastel pencil as I've sanded down either side to give me this flat tip and this is just
allowing me to draw very thin detailed lines, I'm also holding my pencil quite a bit further back
and this is allowing me to easily use a light pressure and also give me a good view of where
I'm drawing, the pencil I'm using here is the Brunzeal 94. If you look close at the reference
image you'll see that these fibre lines also extend out to the dark blue outer ring, so here I
can carefully overlap making sure not to go too far out. What I'm really focusing on at the moment
is just the lengths and directions of these fibres and I'm also making sure to space them out enough
as well as I don't want to draw tons of lines in with no gaps because that will just brighten the
whole area and also make it look flat. We need some gaps in between these highlights so that
the dark vibrant colours underneath in the base layer can still show through and allow us to
perceive some depth and texture. When moving on to some slightly darker areas of the iris such as
at this top section here, I can switch to some slightly darker colours and here I'm using the
Carbothello 724, as this colour is less bright as well as using it for the darker area above I can
also use it in the dark outer ring just because it's less bright and intense so it's a more
suitable colour choice of pencil for those areas too. You'll also notice that I'm not drawing in
straight lines, I'm adding some wiggles and some curves to my lines because that's how I see these
fibres in the reference image and also just another reminder, if you would find it helpful to watch any
of the process not sped up, you can always watch the accompanying real-time process video at any time.
I'm really happy with how things are looking at the moment and I'm also just going to go
in with a slightly more vibrant light blue just to add some more realistic variation into the
texture into areas that I think could use a pop of colour. At this stage you can also see that I'm
making an effort to brighten the highlights slightly around the pupil, in the reference photo
immediately after the pupil we have that deep blue colour and then just around it in a small area,
some of this texture is lighter so I'm also replicating that in my drawing. As I've mentioned
before I don't typically think hard about what I'm actually drawing, I just really study the
reference image and see where the lighter and darker values are. That's typically all I need
to guide me throughout the process and as long as I get it right, the realistic 3D shapes and
textures start to take effect. Within the iris you'll also notice these dashes of yellow colours
which I think look great so I'm adding those in with the Carbobello 690. It's important not to
get carried away and overdo it so I'm only going to do it within a few select areas.
Okay so I'm happy with how the eye itself is looking so I'm now going to shift my focus to
refining the base layer of the skin. So first here I'm taking a warm brown pencil and this is the 630
from Duent and I'm just shading along the eyelid crease where we can see those deep warm flesh
colours and I'll also refine with some even darker browns where we have the very deep values along
the line itself. So obviously the base layer as it stands is quite flat so now with our pencils
is where we get to really put down our colours to increase the contrast and sense of depth.
So as I'm shading in for the skin I'm again holding my pencil quite a bit further back with
a sharp tip and this is allowing me to do long sweeping motions for a smooth even layer. This
is still the base layer so I'm aiming to have everything look smooth and blended together just
like we have with real skin and then all of the detail and texture that you can see in the reference
we'll add that in once this base layer has been refined. So looking at the reference photo we can
see that the left side of the eyelid is highlighted and the right side is in shadow causing that deeper
red skin colour. So sticking with the 630 I'm shading in the darker skin colours like so,
beginning to form that 3D shape. So realistic skin is made up of many different combinations
of colours and the great thing about pastels is how well they blend together so I'll definitely
be using that to my advantage. So my method of drawing skin involves combining multiple colours
on top of one another and the initial base layer we have underneath definitely helps as it will
subtly mix in as long as we keep using a light even pressure. So for light skin especially I
find that a mixture of browns, pinks and blues work very well and I'll be combining them in
different ways to achieve a particular skin tone that I'm after. So for example here in this shadowed
area I've used a lot of that warm red brown but here I can also very lightly shade in on top with
this blue to give the skin the subtle cool highlight that we can see in the reference image.
By using a light pressure the pigments from the previous layer will mix in with this colour and
the combination gives us something realistic. But if I press hard at all it's just going to cover
the area in blue which obviously would look incorrect so your pressures with your pencils
are really important here. So now here for the eyelid itself looking at the reference it's
obviously covered by a lot of those eyelash hairs but if we take a close look between the gaps of
the hairs we can see that it's a mixture of this pink and blue. Even though this area is going to
get heavily covered with those eyelash hairs we still need to add in the colour now to avoid drawing
in between the hairs later on. So you can see by mixing and combining these two colours together I
can achieve the particular tone that I can see in this area. In this dark shadowed area as well
you can see that the skin is red but it also has a cool tone to it so again to achieve that colour
I'm also going to lightly shade in with some cool blue colours so the pigments will mix and combine
to achieve the exact colour that I can see in the reference. So I'm happy with how those shadows and
mid-tones are looking so I can now start with some of the lighter values for the eyelid. So here I'm
This is still the base layer so I'm not going to worry about the bright highlights details that we
can see here, I'll add those in later on top. Right now I just want to get this left side looking
brighter as well as ensuring that the mid-tone is nicely balanced between the light and dark values.
In the reference I can see that the colours here are slightly cooler in tone and less saturated
so I can very lightly go on top with the light cool grey just to tone the warmth down,
taking my time with a gentle pressure just so that the pigments gradually mix in with the previous
layers. I think that the combination of the light flesh pencil with this light cool grey works really
well and closely matches what I can see in the reference image. So now I'm just taking some
vibrant pinks and also lightly shading in areas that I think could use a hint of these vibrant
colours, so the eyelid crease as well as the eyelid area immediately next to the eye itself.
You'll notice that the bottom eyelid in the reference is quite a bit lighter in value
so here I'm going in with some light pinks and again using the light cool grey. The particular
colour tone that I'm looking to achieve is somewhere in the middle so I can just create
light layers with either pencil.
Okay so let's now tackle the skin based layer for above the eyelid crease, so I'll be using
much of the same pencils, mostly the light flesh 681 for those lighter more highlighted areas
and then when we come over to the right side where things just become a little bit more in shadow,
I can start to use some browns, yellows and blues. Again always using a light pressure so that the
layers mix in with each other rather than pressing too hard and applying too much of one colour.
You need a combination of multiple colours to get a realistic sense of skin tone.
Obviously compared to some of the other areas, this is quite a large area to draw in with pencils
so it definitely helps to have a sharp tip for which you can then draw on the side of the tip
and then holding your pencil a little bit further back and doing long sweeping motions just really
helps to keep the layer even and smooth. If you hold your pencil too close to the tip or the tip
is too blunt it makes it much easier to be patchy and uneven which we definitely want to avoid.
So I think that working on skin is a great way to test your colour theory skills because it forces
you to think about the particular colour combinations which change constantly depending on how
light or dark an area of the skin is. So you can see I'm using a mixture of browns, yellows, pinks
and blues and so on and because it's soft pastel I'm constantly adjusting how much pressure I'm
applying with my pencils. Mostly always using quite a light pressure so that the area is nice and even
and we have smooth shading but we're limited to the colour choices from the pencil brands
so different pressures allow us to use certain pencils that may be a bit too dark or vibrant for
an area but if we just use the lightest touch then only a slight amount of that pigment will be added.
On the other side if an area requires more of one colour then we can just press a little bit
harder when shading to achieve more of that tone but hopefully you can see by shading in many layers
with carefully selected colours achieves a realistic skin appearance. There isn't just one flesh colour
that you can put down and make it look like authentic skin because you need all of those
underlying tones in certain areas to make it believable and we can achieve that by using
soft pastels carefully drawing in multiple layers on top like so.
So here for example in the reference you can see the corner of the eye next to the tear duct has
that slight yellow undertone so I'm lightly shading in with the yellow due into number 50
so just making sure to add in these slight variations of colours in the right areas really
does lend itself to the realistic final outcome. Again if you are struggling with any of the correct
colours in any areas then I suggest using some sort of colour picker app to help inform you.
So here with the White Carver Fellow Pencil I can start to plot where some of the highlights are
going. You'll notice that this middle part of the bottom eyelid is catching the light quite nicely
and the way I'm going to draw these highlights in is sort of to dab lots of lines next to each other.
This helps to also build up some texture while putting in that brighter value. I'm still using
a relatively light pressure because I don't want to completely cover the skin colour pigments
underneath because if I press too hard then the area will just look white instead of looking like
highlighted skin. Quickly here I'm just going to further refine some of the shadowed area carefully
with some browns as I want to make sure that the values are rich and dark enough before going on
top with any highlights in a little bit. Back to the white pencil now and this is where we can start
to bring out some of the skin texture for the highlights that we can see. So if you look at the
reference at the bottom left the highlighted texture almost looks like horizontal lines going
across the surface so this is what I'll replicate with my pencil. This is quite different to the
almost scale like highlighted texture that we can see to the right which we will come to in a little
bit. But as I'm highlighting you can see that I'm using the white pencil to lighten the values of
the pigments in the previous layer. Too much white in one area and it will just start to make things
look flat and unsaturated as neutral colors such as whites can just suck out all of the color if
you use too much of it so remember to leave gaps for that base layer to still show through as well.
I would say the corner of the eye here is more blurry and out of focus so instead of creating
those highlighted texture lines here I'm just going to softly shade in with this light gray as
I can't see any texture here in the reference image. So it's important to know where to apply
highlighted textures and then where to keep things looking soft and untextured. Just constantly
study the reference image and see where the textures are in a particular area. In contrast you can see
this other eyelid has quite intense highlight marks that stick out so with these I can just press a
little bit harder to get that brighter value and remembering to leave the gaps in between for the
base layer to still show through in those slightly darker mid-tones. But essentially what I'm doing
here is just aiming to replicate the specific shapes of those highlights to the best of my ability.
As I move across the eyelid I'm adding in more subtle less obvious highlights with the light
gray as the white would be too strong here and I'm also taking some dark pencils to add in some of
the secondary less visible skin creases that I can see in the reference. I'm mostly just taking my
time and really paying attention to detail here. As this is quite a dark area and this light gray
pencil is quite bright I'm making sure to use only the lightest touch as to not brighten the
value too much. In theory I could use a darker light gray but I can just stick with this one and
make sure to really ease off the pressure to achieve the same outcome. So next here I'll go
through the area with both light and dark purples just to add in some of that lovely saturation and
vibrancy here where needed. You can see I'm holding my pencils quite a bit further back and this is
again just allowing me to glide the tip of the pencil along the surface allowing me to be really
gentle and careful with adding the pigments to the previous layers. Obviously this pencil is too
dark here but with just a light touch I can add just a little bit of this color and then soften
it by combining with some lighter purples on top. Sometimes you just need those extra dark pencils
to get the dark values where necessary and then if they're too dark you can just pair them with a
similar lighter color on top. So back to the light gray now again just adding in some more subtle
highlights where needed, barely letting the tip touch the surface as to be really gentle.
Here with the white I can quickly enhance a few select highlights just to add some realistic
variation and definition but it's important not to overdo it though so I'll only add in these
few brighter dots in a few areas and not all. So once happy with how the skin is looking I can then
commit to the eyelashes. If you don't have much experience with drawing eyelashes I think it can
be quite a tricky area for many but here is my process. So here I'm first starting with a sharp
dark gray and I'm going to slowly go through the area taking my time and just figuring out the
general lengths and shapes of each of these hairs and just like with the other areas of my drawing
I'll be starting with basic initial details just to sort of organize the area and then once I'm
happy with the general positioning and shapes I can then commit on top to adding more layers and details.
So as I'm drawing in these bottom eyelashes I'm essentially focusing on where each hair starts
and stops as well as what sort of curve it has and I'll aim to draw my lines in that same way.
I work upright on a war easel and as you can see I'm resting my hand on a self-made mile stick
and this really helps to keep my hand steady without needing to lean my hand on my drawing.
I'm also holding my pencil quite far back and this actually helps a lot to create these curved lines
because I can flick and bend my lines with ease so if you hold your pencil quite close to the tip
then you could end up with wobbly and messy lines. Realistic eyelashes have a lot of variation to
them as some are shorter some are longer and they also bend in slightly different ways and also
overlap as well so it's important that you draw these lines in that same way. Often I see beginners
resorting to drawing eyelashes that all look identical which just takes away from the realism
so definitely add some variety and randomness into these eyelash hairlines. When moving on to
the initial upper eyelids you'll notice that they're much longer and have steeper curves
so here you can really see the benefit of holding the pencil quite a bit further back
because I'm very easily able to bend and flick the lines and this helps to create that really
smooth curve. It's really important that you pay close attention to where these eyelashes start
and stop because the size and positioning does change quite a bit throughout all of the hairs
so obviously to the side here we have those long hairs that flick outwards but then as we
come towards the middle you'll notice in the reference that the hairs are facing towards the
camera and instead just flick upwards into a slightly blurry position as the hairs become
slightly out of focus. Again right now I'm just aiming to plot these specific positioning and
shapes so you can see that these lines look quite thin and not like what we see in the reference
but I will build upon them in more layers as this is just to get the area organized first.
So once happy with the initial details I can then start to refine and enhance so first here I'm
sticking with the dark grey and I'm shading on top to thicken and soften some of the eyelashes
that you can see go slightly out of focus. For the bottom lashes I'm taking an even darker sharp grey
and I'm thickening the base of some of the hairs and then switching over to a lighter mid-tone grey
and I'm going to use that to soften some of the hairs at the ends.
Here with the mid-tone grey I'm also using this pencil to continue thickening and blurring some
of the hairs by shading on top like so. Obviously the hairs are still quite sparse at the moment
especially when you compare them to the reference image but I'm just going to take my time to go
through the area as I refine and enhance one step at a time. And here quickly with the light grey
I'm adding in those small detailed highlight hairs that we see in this corner. Adding in
small details like this really does add to the overall realism. And then briefly back to the
dark grey just to add a few more hairs further up where needed. Okay so back to the upper eyelashes
again using the very dark grey Faber-Castell 181 I'm going to continue enhancing and thickening
the hairs adding more in where necessary also and because I've already plotted out the general
shapes and directions of these eyelashes it's very easy for me to now go in with some more opaque
pencils with a harder pressure just to really solidify where these details are going. So for
the next little bit I will just continue to go through the area adding in more eyelashes like so
making sure to add lots of randomness and variety for a realistic appearance. You'll notice that the
eyelashes sort of clump into a few main sections as they're not evenly spread out so just paying
attention to important details like that is really important too. Here I'm again being really careful
and precise so that I only darken the eyelashes at the base as they start off thicker from where
they grow and then you can see they flick off into a flying line as they finish. So here with the dark
grey I'm just thickening the bases only.
One of the final main remaining details is this highlight line at the bottom of the eye here
so to draw it in I have my hand steadied by the mold stick and I'm using a sharp white
carbofalo with a medium pressure to carefully plot this line in place. As we come further into the eye
you can notice that the line shifts to more of a blue colour so for this area I'll also go in with
the light blue grey Caran d'Ache pencil. As the Caran d'Ache pencils are very opaque they are really
really good at these final details that need to draw over many or dark previous layers. Other
harder pencil brands such as the Faber-Castell for example would have a hard time drawing opaque
details on many layers of pastel. And here I'm using a sharp black Caran d'Ache pencil just to
quickly neaten up the white line in places where it's a little bit too thick. I'm then just going
quickly enhance the white section of the highlight line by also going on top with the Caran d'Ache
white and you can really see how that brightness helps to up the realism of the eye here showing
that it has reflective moisture just like a real eye does. With this white in hand I can also
slightly brighten and enhance the reflections in the tear duct as well.
So lastly here I'm just going in with previous use pencils just making any final last adjustments
before calling the study complete.
So that now concludes this human eye soft pastel tutorial preview.
I really enjoyed creating this study as I love the challenge of realism
so I hope you found the methods and techniques helpful for your next pastel pieces.
If you would like to watch this full tutorial and many others included in the membership
you can find my Patreon linked in the description. Thanks so much again for the support here on
YouTube, I really appreciate it and I hope to see you in the next video soon.