In 1969, we landed on the moon and flew Concorde. Half a century later, we could do neither.
Blake Scholl founded Boom Supersonic (YC W16), the startup building America’s first supersonic airliner, to change that. At Startup School 2026, he shares how a cardboard mockup with Office Depot seats became XB-1, the first independently developed jet to break the sound barrier, and why founders have to build for both the worst day and the best day.
He also answers founder questions about teaching yourself hard things, breaking into hardware without the right resume, and finding work-life harmony while building something ambitious.
Chapters: 00:00 — Intro 00:08 — Why the Future Stopped Moving Faster 03:14 — Why I Started Boom Supersonic 05:57 — Building a Supersonic Jet From Scratch 08:33 — The Worst Day and the Best Day 10:14 — How We Changed US Law 11:36 — How 50 People Built a Supersonic Jet 15:05 — Designing Hardware Like Software 17:54 — Financing a Multi-Billion-Dollar Startup 19:30 — Great Ideas Are Hiding in Plain Sight 24:05 — How AI Is Changing Hardware 27:16 — Working With Regulators 30:55 — Build Something You Love 36:27 — How to Build Confidence 39:35 — Learning Hard Things From First Principles 44:17 — When Should You Start a Company?
AI Generated·May contain errors
I want to start by saying Houston we have a problem. In 1969 we landed on the moon for the
first time and the same year we flew Concorde, the faster than the speed of sound airliner.
The future was supposed to be faster and better. We were supposed to look forward to innovation
in air and in space and yet half a century later we can't go to the moon and we can't fly faster
than the speed of sound. And not only have we lost the ability to go fast, we've lost the ability to
do things even at any kind of reasonable speed. This was the Wall Street Journal just a couple
weeks ago. It now takes Lockheed more than two years to build a new Patriot missile interceptor.
This is crazy. This is no way to build the future and this is no way to win a war.
If we look back at history, this is the Boeing 707. This is the airliner that brought us into
the jet age. But if we fast forward half a century, this is the 787, their latest airliner, which by
the way was launched more than 20 years ago. We can't spot the difference. It doesn't fly any
faster. It doesn't make the world any more accessible. Prior to boom, the closest America
ever got to a supersonic airliner was a mock-up. But I guess it's all okay because flying's really
great, right? But for me personally, there is nothing so moving as flying. Think about that
experience of going down the runway, of gathering speed, rushing to hundreds of miles per hour,
then climbing into the sky, having this thing that we call a bird's eye view, but it really is a
human's eye view. In near perfect safety, being able to look down at the beauty of the natural
world as well as the beauty of everything that humanity has created. We get to ride aboard the
wings of Newton and the Wright brothers while taking in the creations of Edison and Rockefeller.
Yet flying, which should be one of the most inspiring experiences we could ever do,
we've turned into something that most people dread. But if we look back in history,
it wasn't always this way. Those first jetliners truly did double the speed of what had come before
them and was a double the speed of air travel. The most important changes were on the ground.
Hawaii was simply not a tourist destination before the speed of the jet. It was the ability to get
from the U.S. to Honolulu in seven, eight, nine hours that turned Hawaii into a mainstream tourist
destination. Shoes. There's a connection even between air travel and the shoes we wear. Phil
Knight, the founder of Nike, started the company in the 1960s on a chance trip to Japan when he
fell in love with Japanese-style running shoes. And Nike got their start importing Japanese running
shoes to America. Or music. Long before Spotify or Napster, music started to become global.
The Beatles took the first world tour in the late 1960s, a tour that simply would not have
been practical 10 years earlier with slower airplanes. So I'd like to invite you to imagine
with me, what would happen if we had another doubling of speed? What would happen if we could
cross the Atlantic in three and a half hours? What would happen if Sydney were as easy to get to as
Honolulu is today? What would be the Beatles, the Nikes, and the Hawaiis of a supersonic age?
In my mid-20s, I started to think about what it would take to bring back supersonic passenger
travel. And I set a lifetime goal of breaking the sound barrier. So like any tech nerd in my 20s,
what did I do? I put a Google News alert on supersonic. And yet there was more progress
in supersonic music than supersonic flying. So I started to wonder, how would it be that
supersonic travel could come back? The obvious thing seemed to be that it would be a private jet,
a business jet made by somebody like Gulfstream for the wealthiest people on the planet.
One of the fallouts of the Concorde era was that we actually banned supersonic flight in the U.S.
And since most Gulfstream miles are overland in the U.S., there simply wasn't much of a business
case without a regulatory change. And nobody in the business jet world wanted to try to change
the regulations. They didn't want to build an airplane that might not be legal. But about an
airliner, wouldn't you expect Boeing to carry us forward into a supersonic age? Well, no. They're
not even building new airplanes anymore, let alone innovative new airplanes. So could a startup do
this? Not all that long ago, the idea of a startup supersonic airliner seemed laughable. One of my
very many failed investor pitches was in 2015 when Jeff Bezos passed on our seed round at Boom.
And then he wrote the 2015 Amazon shareholder letter about how there's certain things that
only big companies can do. And he cited airliners as one of these. So an even more laughable idea
was what if I could do this? I was a software engineer by training. We spent time at early
Amazon. I founded an apps company that got acquired by Groupon. Could I do this?
My knowledge about airplanes was limited to a pilot's license. I could fly a Cessna.
But one of the things I learned from that time was I didn't think I could really know what I was
capable of except by picking a mission that inspired me, something that I wanted to create
in the world, and giving it everything I could. Only that way could I find my limits. So in 2014,
we got started. And it wasn't a very auspicious start. That's right. This is a supersonic
airliner mock-up made of cardboard, plywood, and seats from Office Depot.
That was before YC. And by the end of YC batch, this is what Boom looked like. Now we had a
cardboard mock-up of our first airliner prototype, and people laughed. Who would name an airplane
startup after the sound of an explosion? But we didn't let this deter us, and we kept going.
We started building our first prototype airliner, XB-1, which started life as Baby Boom.
We didn't know what it would really take to build a supersonic passenger plane,
and so we figured the only way to learn the lessons was to go build. To go build the first
supersonic jet made outside of a government or military. And that was how XB-1 got started.
Last year, XB-1 became the first independently developed jet to break the sound barrier. More
than a decade after founding the company. I'd like to invite you to relive that moment with me
from just about a year ago in the Mojave Desert. Historically, the human race has always wanted
to go faster. You are go for Excel to Mach 1.1. Go for Excel. XB-1 is supersonic faster than the
speed of sound. Congratulations to all teams. We're thankful for you guys. The future of
supersonic travel is looking incredibly promising. It's not just about speed. It's about making the
world more connected. Thank you. I've come to believe as a startup founder, you really have
to optimize for two days. The worst day and the best day. There's no such thing as a startup that
doesn't have tough days. Along the way to that flight, Boom nearly failed several times. There
was a moment where we got down to seven days of cash, and the board told me to shut the company
down. I told them, no, we're getting through this. We just haven't found the way through yet.
And we did. And because I believed that what we were creating was important, because I wanted it
to exist in the world, I was able to keep going even when it seemed almost impossible. And because
of that, we had to have the best day. That moment where I got to watch the team pull the airplane
out of the hangar, watch the pilot push the throttles forward, and see that we'd broken the
sound barrier. This is why you have to build things that matter. Things that matter not just to
yourself, but to the world. Things that inspire you. Things that keep you going through the inevitable
ups and downs. So, XB-1 accomplished some radical things. Not only did we break the sound barrier,
but we did something that we didn't even think was part of the original plan, which is related
to solving sonic boom. XB-1 broke the sound barrier on two flights, six times through the sound
barrier. Each time, no audible sonic boom in the ground. We actually demonstrated a principle that
had been talked about for a long time called Mach Cutoff, where if you break the sound barrier at a
sufficiently high altitude, and at the right speed for the current weather, the sonic boom actually
makes a u-turn in the sky and never touches the ground. So, it's like if a tree falls in a forest
and no one's there to hear it, did it really make a sound? So, by making the sonic boom disappear
entirely, we were able to put aside a question that had long plagued people talking about supersonic
flight, which is how quiet is quiet enough? If there's no boom at all, there's nothing to argue
about. And so, it was about 24 hours from breaking the sound barrier to be invited to the West Wing,
and 115 days from breaking the sound barrier to an executive order making supersonic flight
legal again in the U.S. Yeah, people talk about isn't it a bad idea to build in a regulated industry?
Turns out you can change the regulations. And the way you do it is just by building the thing
and communicating why it's okay. By demonstrating that we could have supersonic flight without a
sonic boom, everybody got excited about it. And I like to say that supersonic flight isn't red
or blue, it's red, white, and blue. After the executive order, a bill dropped in the House
and the Senate to make the supersonic legalization permanent, it passed the House unanimously. And
just last week, it got out of the Senate Commerce Committee again with a unanimous vote. The
supersonic flight is coming back. Thank you. We were able to do many things for the first time
on that airplane. First, the first privately developed supersonic jet. Previously, this had
been the work of governments and militaries with enormous budgets. There's also the first
supersonic jet made in America. The first human piloted airplane landed solely on augmented
reality with no natural view of the runway. And the first supersonic air-to-air live stream
filmed on an iPhone streamed via Starlink. And of course, most importantly, legalizing
supersonic flight in the U.S. We did all of this with a remarkably small team. The XB-1 team was
just 50 incredibly committed, passionate men and women who were willing to keep going when other
reasonable people would have given up. So how is it that something that used to take billions of
dollars and thousands of people was suddenly done by a small team with a comparatively small budget?
The key thing is to make hardware development look more like software development. To reduce
the cost of iteration, both in the world of bits and in the world of atoms. What does that look
like? If you're coming at this from a software perspective, I think we all know that great
software is modular. If you change something in this bit of code over here, it shouldn't change
something in the behavior of this code over here, not if it's well designed. But great airplanes
are incredibly integrated and everything affects everything else. The best airplane design is
interplay of propulsion, of aerodynamics, of structures, of all kinds of optimizations,
how you fit the systems into it. And if we do something like add another row of passenger seats,
it makes the fuselage heavier, the engines have to get more powerful, the wings have to get
redesigned, everything changes. And so classically, this pace of iteration for complex integrated
hardware has been very slow. Imagine a whole bunch of engineering specialists, each working
in an Excel spreadsheet on their own discipline, and then handing off the results of analysis from
one engineer to another. So iteration would take very large teams, enormous amounts of time, and
eventually you'd have to just say, good enough, it's time to move on and actually build. But instead,
we took a different approach. We said all of this engineering that historically exists in spreadsheets
really should exist in software. These spreadsheet engineering is like, it's like baby software,
it's really code, but it's getting treated like a second class citizen with no automated integration,
no automated testing, no continuous integration, none of that stuff. So we said, let's fix it.
And we built a system called MakeBoom. And MakeBoom lets you literally define an airplane
in a configuration file. And then you can run a script that does a whole aircraft simulation.
And in just a few minutes, you can have a good idea of how well your design performed, how far
could it fly, what would its fuel burn be, how many passengers could it carry, what would the
trade-offs be. And this would allow us not just to evaluate design ideas, it would allow us to go do
studies of what airplane we should build. Out of the infinitely many conceivable supersonic jets,
what is the correct one to build? How do we get to product market fit? You can't get to product
market fit on a supersonic jet by building it and seeing if anybody likes it. You have to analyze
very carefully the art of the possible, and also what will maximize the market opportunity.
And by being able to understand the universe of conceivably buildable airplanes digitally,
we're able to narrow in on the one that we would actually want to go build.
We're also taking the same approach to how we design our engines, which we're now building for
the first time. And we built a tool called Blade Runner. And Blade Runner allows us, with really
just a couple engineers, to change a blade design in real time and see exactly how it's going to
behave structurally and aerodynamically. This reduces literally to real time, a process that
previously would have taken dozens of engineers many months. So investing in iteration in the
world of bits is very important. And with thanks to AI, the cost of software development is dropping.
And it's now possible to have many more software tools than previously would have been possible
to build. But you also have to iterate in the world of atoms. And one of the most important
things we discovered along the way is it's extremely difficult to iterate with outside
suppliers, particularly outside suppliers in aerospace, which are, let's just say I have no
kind words for them. So we chose to build our own machine shop. And now we can go from a digitally
designed engine part to a prototype part in about 24 hours. This is our R&D shop in Denver.
This is a room that does not exist at GE or Rolls Royce or Boeing or any other large aerospace
company. So our engineers are able to work hand in hand with our manufacturing technicians, and
we're able to go from design idea to part in hours and then iterate much faster than is otherwise
possible. We're also vertically integrating our own test assets. We're building our own engine stand
about half an hour from where the engineers and the manufacturing facility exists. This means that
when we've got something ready to test, we can test whatever we want. We don't have to reserve
time in someone else's test cell and wait for that slot. So what happens next? As we're scaling
up from XB-1, the test airplane, to Overture, the passenger airliner that we all get to fly on,
we have to go big. We're taking our vertically integrated manufacturing and building a super
factory that will allow us to build engines and ultimately airplanes at scale. This is what it
will look like when it's complete in just a few months. And this is what it's been like over the
last few months. In January, this was an empty building with a lease that we had just signed,
and now six months later, the first machines are going in, and in just a couple weeks, we're making
our first production engine parts. Along the way, we solve what was the other hard problem with
building a supersonic airliner, which is how do you finance the development? When you're building
something that you know is going to take billions of dollars in R&D capital, and when it's impossible
to predict exactly how much capital it will take or exactly how long it will take, it's very, very
difficult to raise financing. But we discovered along the way that because we had made a choice
to vertically integrate our own propulsion, we were able to take the engine that we were building
for supersonic flight and sell it separately on the ground as a natural gas power turbine.
And that's what we call superpower. This is a supersonic engine adapted for ground power
generation that can ship without the rest of the airplane, thereby generating the test data,
the learnings, the reliability, and also the capital that we need to go big. The first
superpower turbine is under construction right now and goes to the first customer in less than 12
months. So let's take a step back and think about why we're doing this. I think it's important to
create things that we want to exist in the world, and I think it's important to create things that
inspire other creators. Because of that, we chose to live stream XB-1's supersonic flight. This was
the first supersonic installation of Starlink, the first supersonic air-to-air live stream.
And when we turned that stream on, millions of people around the world tuned in. And some of my
favorite shots were from classrooms around the country where kids who were otherwise not tuned
into aviation or to science tuned in. And some of them stood up, and some of them jumped up and down.
And one of those classrooms somewhere in the world is the next chief engineer of another
supersonic jet. I just haven't gotten to meet him or her yet. We think it's important to do that
inspiration, and so we build in public. The best way to follow along is to follow me or follow the
company on X. And now we have actually quite a bit of time for Q&A. So I'd love to make this
interactive. I'd love to make this a conversation. And if you can send your question to the Y Combinator
agent, they are filtering them backstage, and we'll pop them up here and we'll talk about them.
So what is something widely believed in tech that's just not true? Boy, lots of things.
But there was one false belief that almost stopped me from founding Boom. You tend to get told
that every technology gets created kind of at the earliest moment of history that it could be.
Therefore, if your idea is any good and nobody else is working on it, there's probably something
wrong with the idea, and maybe there's something wrong with you. And then investors ask you the
question, why now? And so all of this kind of compounds to a whole bunch of founders running
at a relatively small space of ideas that are only recently possible. This is why we've got
an explosion of AI companies now, and why a little while ago we had an explosion of photo
sharing apps. But it's not true. There are many, many unsolved problems in the world, many great
ideas hiding in plain sight that were actually solvable, that could have been multi-billion or
multi-trillion dollar businesses a while ago, but nobody's building them. And not for any reason
other than nobody went and did it. The technology for supersonic flight existed actually a long time
before Boom was founded. Technologically, the company could have been created 10 years earlier,
but nobody started it. The law of large numbers you might think applies to startups,
just doesn't. The world is a smaller place than we're told. So I deeply believe that you should
pick a problem that you want to go solve in the world, and don't worry too much about the answer
to why now. The answer to why now can be because I started now. Okay, is it possible for America to
actually compete with China on manufacturing at scale? Yes, absolutely. But we have to do it
smartly. It won't work to try to repatriate the manufacturing that left the U.S.
You don't beat China at its own game. What you do is invent the future,
invent the next wave of manufacturing, and build that here. And I can give you some
examples of that. So one of the ways that China hollowed out American manufacturing
was by kind of hoovering up the tool and die industry, which used to be big in the U.S.
So if any of you are not hardware people, one of the things you need to understand about building
hardware is you have to make custom precision molds, tools, and fixtures to create your precise
parts. So for example, for a carbon fiber wing, there is a mold the size of the wing,
the contour of the wing, in which you lay up layers and layers of carbon fiber fabric and
then cure in that mold to make your wing. Or for metallic parts, you might have
stainless steel tools in which you injection mold or make wax masters that then go through
some other complex process. And the downside of all this tooling is a couplefold. One is,
because so much manufacturing went to China, the tool and die industry in the U.S. basically died.
And it's very, very hard to find tool and die engineers in the U.S. But if you throw a baseball
in China, you'll hit one. So a lot of what we're doing at Boom is trying to figure out how to get
rid of the tooling entirely. For example, for our turbine blades, we're working on an all-digital
manufacturing process that will let us go in 24 hours from a digital design to the most advanced
turbine blade in the world with absolutely no tooling. And that example matters because this
is, I think, how we win versus China. We don't win in a game where the most labor is what matters.
We don't win in a game where having the tool and die industry is what really matters. We do
invent the next generation of manufacturing and scale that here. Because what America is still
best at is invention and freedom and innovation. Okay. In what ways has AI made building in the
physical world easier? What things remain really hard? The first thing I think we've seen is that
the AI has dramatically reduced the cost of software development. And what that means is
that we can have custom engineering tools that otherwise would have been unaffordable to create.
I was lucky to start my career at Amazon in 2001 when my family thought it was a bookstore.
And one of the things that was, I think, great about Amazon culture is they built their own
business software to run their own business. The personalization algorithms that power the
recommendations on the website, the things that power people who bought this item also bought,
all of that was in-house software. The back-end software was also completely custom. The things
that would power the warehouses and the delivery trucks, etc. And I think that is a part of why
Amazon was able to be the winner in e-commerce is that they had software that fit the business
operation like a glove. But to do that in the early 2000s required scale. That much software
couldn't have been created by a small company with a small operation. And what AI does is reduce the
cost of building custom software, which I think allows more businesses to have software that fits
them perfectly. And one of the things that's traditionally inefficient about custom software,
or really software at all, is the people building the software, the people using the software,
are in two different companies and two different organizations. And they don't necessarily
understand each other very well. But AI allows anybody who is a user to become a tool builder.
And I think that's a really, really big deal. And so I think that's what AI has already made
better about building the physical world. I think what's left is we don't really have
great physical world AI yet. Programming a CNC machine is still an incredibly manual task.
Despite lots of pitches about AI for industrial automation, we haven't yet seen much that works.
But I think that's going to come. Okay. What do I look for when hiring people?
For me, this has been one of the most difficult things to really learn and to get right,
is building the team. And in particular at Boom, the last company entrepreneur founded
that went on to build a commercial airliner was Douglas Aircraft in 1921.
This is an industry that has not had startups for an incredibly long time. And it has only
kind of big companies, Boeing, Lockheed, et cetera, that are really terrible cultures.
And so we often found that we had this tension between being able to hire people who are
technically competent, who are good culture fits, and who are really experienced. And so what I
found is that when looking for... To really value early career talent, people who are young,
ambitious, smart, who have not yet been destroyed by working at one of the legacy big aerospace
companies. Value people who are hands-on, who've gone out into the world and built.
Smart, gets things done, optimistic. At senior levels, it gets even harder. And that's one of
the reasons why when you're building a company, if you can manage to promote from within,
people that you've grown up in your own culture, that is much, much better.
Okay. What are some products that Boom or I wished existed? From a Boom perspective,
actually delivering on physical AI for manufacturing would be huge. Imagine a large
format manufacturing capability that could go from a CAD design to an automatically QA'd part
with one machine without a programmer. That would be incredible. There's no reason to believe that's
impossible. It just hasn't been created yet. For an early hardware startup in a regulatory gray
zone, do you engage regulators before deploying or deploy first and legitimatize after? How do
you make that call with Boom? I don't think this is one size fits all. I think this is very
contextual what you should do. For example, in building Uber, Travis basically ignored the
regulators and built the service anyway, built a fan base of customers that he could use against
the regulators that were trying to shut him down. I think if Uber had tried to befriend the
regulators first, it just wouldn't have worked. One of those reasons is that there was an active
opponent. The entrenched taxi industry was using the regulators to block their competition.
By the way, this is the pattern in a lot of regulation. It doesn't come from some well-meaning
person trying to keep the public safe. It comes from some entrenched, frankly, lazy interest that
doesn't want to have to compete and runs to DC or runs to the local regulator and tries to use the
power of government to shut their competition down. I think this is deeply unethical, but it happens
all the time. If you can do what Travis did and go launch your product and have your
customers be your ally, I think that can work great. That was never going to work in aviation.
On the other hand, we didn't really have an entrenched enemy. Boeing has plenty of its
own self-inflicted problems. They thought Boom was kind of cute, would probably never succeed.
In a sense, we were flying under the radar. In that context, and also building a product
that was safety critical, it made a lot of sense to engage regulatory early. When we started the
company, started building XB-1, I went to the FAA. I told them what we were doing, why we were doing
it, why we thought it mattered. We asked them to help us. We asked them for feedback. We said,
hey, come anytime you want, see anything you want to see. If you see us doing something we could do
better, please tell us. We're going to show you our plans before they're finalized so you can give
us feedback. We want to listen. What we found was that the approvals process for XB-1, that even
for an R&D airplane, stretch on for months, actually happened in 90 minutes from when we said we think
we're ready to fly. FAA said, here's the paperwork, we agree, go. We got the first ever permit
for flying a civil supersonic airplane, supersonic, even before the airplane had flown for the first
time. Why? We engaged early, we made the regulators part of the team, and we worked together. We made
it boom plus FAA versus the problem, not boom versus FAA. What's the best piece of advice I ever
received? I think about what Steve Jobs talked about in his Stanford's commencement address,
which I assume many of you have seen, but if not, you should watch it. If you've watched it,
go watch it again. He talks about what it takes to do great work and how it's important if you're
going to do great work to work on something you love and the importance of not compromising on
that and holding out to find that thing that you really want to go build, that you really want to
go do, because that's the only way to build something great. I think this also harkens back
to the earlier question about what I would look for in people. One of the most important things
to look for in people are those who actually care, because you can teach skills, you can teach
knowledge, you can learn any kind of engineering, but the one thing I've never been able to teach
somebody else is to care when they just didn't care. That is an important thing to look for in
your partners personally, professionally, and your employees, people who care.
What's the worst piece of advice I've received and why? My mom told me not to start Boom.
What she said was, shouldn't you work on something you know something about?
This is common, well-meaning advice. When I started my first company,
I figured I knew e-commerce from my time at Amazon. I'd been at one of the very first mobile
app companies, so I thought I knew mobile. I thought I should work on mobile e-commerce,
because my resume said that's where I would have expertise. I actually knew how to do mobile
e-commerce, but I had no idea what mobile e-commerce should be, and I actually didn't
really give a ---- about anything we were building. Although I cranked out high quality
apps, I wasn't having a good time, and I had no product vision. I think the worst advice is work
on what you know. What you know can be changed, particularly in a world where everyone has
personalized AI tutors. Anybody with passion and dedication can learn new knowledge and learn new
skills, but what you can't change easily is what you love. Knowledge is changeable, passion is not,
and there never has there been more reason to work on what you love.
It took Boom about 10 years just to break the sound barrier. Yeah, oof. How do you convince
investors to give a deep tech company enough runway to survive that long before there's a
real payoff? I don't recommend following in our footsteps in this regard. Boom nearly died
many times. It took a lot more time and a lot more money even to get to a real proof of concept than
I expected. Two things. One is, with the benefit of hindsight, we were very early to deep tech.
Had we known on day one what I think the whole community knows today, it wouldn't have taken
five years. It would have taken more like two or three, and it would have been much easier.
If I say, okay, what are the specific lessons behind that? Part of it is about iteration,
and the most important iteration in hardware, by the way, is to iterate at the product level.
We bit off an extremely challenging prototype challenge in XP1. What we should have planned
is something simpler and easier that would give us multiple shots on goal, because that is how
you discover not only have you gotten engineering decisions wrong, maybe you've gotten requirement
decisions wrong. If you do that, you can iterate faster, you can get to proof points faster,
and the fundraising challenge that Boom had is not one you'll have. I recommend
not following in our footsteps in that regard. Okay. What would I work on if I was 20?
I think founders should work on the most exciting thing that they can imagine themselves
doing with a stretch, wherever they are in life. If you're 20, if you have a startup
that is calling you, that you think about day or night, maybe you're not even sure
whether you can pull it off, but if you're in that state, you should go build that thing.
If you don't have that, you should go work with the best people you can find, solving the problem
they're working on that you're most excited about solving. The magic happens early in your career
when you find an intersection of what you love doing that you can become really good at that
matters to the organization around you. When you hit all three of those, your career goes vertical.
At early Amazon, I was lucky to get to work on something that Jeff Bezos cared about that
mattered to Amazon. There I was. I was like 23, 24. I had a $300 million P&L with a project that
one of the world's greatest entrepreneurs cared about. When I screwed up, I had the most significant
people at Amazon telling me how I screwed up and trying to help me not fail. Those are the kinds
of things that are game-changing experiences to have early in your career. Go work with great
people on a problem you care about that matters to the organization you're in. If it's a startup
that you want to go create, that you love, you can't get out of your system, then don't wait.
Just go start it. On paper, you didn't have the credentials to start Boom, but you did it anyway.
Where did that self-belief come from? Can it be cultivated? Truth be told, I didn't have
the self-belief on day one. I had nowhere close to the resume to build a supersonic airliner.
When I told my friends I was thinking about it, I could just watch their eyes roll back
and the oxygen would have left the room. One friend told me,
call me back when you've got something less pie in the sky.
I started thinking about the founders that I admired the most, the Steve Jobses, the Bill
Gates. I think in particular about something that Bill said. In the 1970s, Bill said his
goal for Microsoft was to put a personal computer in every home and on every desk running Microsoft
software. This was at a time when personal computers mostly didn't exist. Not only does
he want to make them exist, he's going to put them everywhere and he's going to own the market.
Of course, Microsoft did that and then some, but what was it like to be Bill on that day?
Nobody comes down and taps you on the shoulder and says, by the way, you're the one. Out of
all the billions of people that could have done this incredible thing, you're the one that's
actually to do it. Here's the confidence, go. That conversation never happens. No one gives
you that permission. A thing I came to believe was that the only way to know what I was capable of
was to pick something that I work really hard at and give it everything I got
and to stop worrying about whether I could do it and to put all my mental energy on how to do it.
The self-belief actually came late. There's still some days I get up and think, oh man,
this is hard. Can I pull this off? I think that self-doubt is normal. You have to put it aside,
do it anyway, and become the person you need to become to succeed at what you've set out to do.
What did I learn from working at Amazon in the early days and any lessons from Bezos?
I have an enormous respect for Jeff. I was very lucky to get to work with him even a little bit
when I was young. I think one of the things that Amazon did really well that is difficult to do
together is to think very long range while having incredible operating discipline in the moment.
Jeff liked to make seven-year business plans. Because of that, he would tackle things that
seemed bizarre to much of the rest of the world. He was laughed at internally and laughed at by
his board when he launched Amazon Web Services. He was laughed at by the world for e-commerce,
and yet both of those stories ended really well. I think you can tell a lot of a character of a
public company by its quarterly behavior. When it got to the end of a quarter,
Amazon would never massage their choices to try and make earnings look good that quarter. They
just take the long-term cash flow decisions. Yet at the same time, there was incredible
operating discipline. There were goals, operational excellence, focus on the here
and now. I think doing those two things together, a vision that exists long range,
and the operational excellence day-to-day, that's unusual. It's rare, but this is what
great companies are made of. You taught yourself the fundamentals of aerospace engineering. Do I
have any advice about how to teach yourself hard things? I think it's important to know
the difference between knowing enough to pass a test and really understanding something.
At least for me going through school, I got mostly good grades, but I didn't understand
half of what I was actually doing. Not really deep down, not first principles.
As I was learning aerospace engineering, I bought textbooks. I went back and I did remedial
Khan Academy physics and calculus because I hadn't had any since high school. I was doing
the problem sets. I started making a list that I called my confusion list, which is my list of
I didn't think I really understood, even if I could answer the question on a test or answer
the question plausibly. My goal was every week to take one thing off the confusion list.
It turns out that was wildly optimistic. The confusion list grew without bound
because I was always finding things that I wish I understood completely that I just
didn't understand yet. What it created in myself is a mental awareness of that difference between
I really get this and I'm kind of waving my hands. That self-awareness I think really matters
because when there's a thing that you don't know yet that you need to know, you can stay on it and
do whatever it takes cognitively until you have that internal sense of clarity, of not being
confused. Let's see. There's a lot of uncertainty about what jobs will look like as AI develops.
Do you have advice to early career technical people about what skills to learn?
I think all this AI doomerism is deeply wrong and confused. My biggest piece of advice is
don't worry about it. Just go do useful things. As an example, the notion that software engineering
is dead, I just don't buy it. At boom, we need far more software engineers in a post-AI world
than we need in a pre-AI world. Why? Because the cost of software development has dropped.
Anybody, including hardware engineers, can now become a coder and we need software engineers
to make sure the architectures are right and make sense and are coherent. Our need for software
engineers has actually gone up as the cost of software engineering has gone down. Let's go back
and think about what really matters from first principles, what will be true over a long period
of time. Being able to discover what's useful in the world and go learn how to do it and go create
something that's real, working with other people, being multidisciplinary. One of the reasons I went
to Amazon early in my career is I knew that I'd be able to work on software for marketing and I
didn't know jack about marketing and I wanted to learn it. Finding a way to see things from multiple
perspectives matters, but mostly go find something you want to create and go create it. Don't worry
too much about being replaced. In software, young builders have an edge. In hardware, experience
seems to win. High barriers, deep expertise required. How does a young engineer break in
and actually stand out? I don't believe the premise of the question. In hardware,
experience wins. This is one of these lies told by old people at big dumb companies and it's just
not true. And by the way, all those people suck, so don't worry about it. Go build real things, go
have hobbies. Like if you're into airplanes, do RC model airplanes and learn not just how to
design things, but learn how to actually make them. And the barriers are not actually that high. You
can just go do this stuff. So don't try to become a deep expert. The moment you become an expert,
what you're steeped in is the past and then you're completely useless. And you don't listen
to all the people that tell you you need ages and ages of experience. There is one thing about
experience that matters though. And we have developed a rule about this at Boom. It is
totally okay for a young engineer to do something they've never done before, just the way it's okay
for them to do something that nobody has ever done before. But if somebody has done it before in the
world, our rule is you have to go find one of those people, call them and ask them your advice.
You don't have to take it, you just have to hear it. And I find it's very rare that there are
experienced, accomplished people that aren't willing to take that call
and some form of passion and to give you that advice. So go seek that wisdom where it's out
there, but don't listen to it too much and just go build. Do I recommend starting a company or
working at a company early in your career? I don't think this is a one size fits all.
I think the moment you have a startup that you desperately want to start, a thing that you want
to create, even if you're not sure how to do it, even if you worry you might fail, but you can't
get that idea out of your head, I think at that point you should go start it. And don't wait. And
the world is full of examples of great companies that were started by young people. The world is
also full of great companies that were started a little bit later in life. I started Boom when I
was 33. I started my first company in my parents' basement in high school, an internet service
provider that I basically started because I wanted to get a better internet connection.
I needed a way to finance it, and starting an ISP was the way to do it. Right out of college,
I didn't really know what startup I wanted to start. And so I went to work at Amazon and got
some great experience there. So I don't think this is an any size fits all. And don't start a company
just to start a company. That's a good recipe for misery. And the worst thing you can do
is start a company that you don't love and then get stuck. And this sounds like a champagne problem,
but it's actually pretty bad. And I know successful founders that have had this problem,
who are running successful companies that they actually don't love, but they feel the debt of
responsibility to their employees and their investors. And it's very hard to replace a
founder CEO. So now they're trapped. So start a company, but only if it's a company you want to
keep. Okay. It says we've got time for three more questions. Okay. Do founders need to move to San
Francisco? No. This founder moved from San Francisco to start Boom. I left San Francisco
and moved to Denver to put Boom there because it did not seem feasible to build in the physical
world affordably at scale in the Bay Area. That said, I do think there's enormous benefit
in being surrounded by other ambitious people. And there is no ecosystem better than that,
than what exists here in San Francisco. Let me put it this way. Unless there is a specific reason
why you should not be in an ecosystem, you should be in an ecosystem. Like think San Francisco,
LA, Austin, be around other people that will inspire you.
What would I look for in a freshman or sophomore in college who doesn't have work experience yet?
Side projects. When I was something like 15, I got my first real software job at what was probably
the only software company in Cincinnati where I grew up. I think because I did okay in an interview
and I built some things on the side and they felt like they just kind of had to give me a chance.
And at Boom, we will hire people early career with no work experience, but they have to have
done something else that demonstrates having been extraordinary. So if you want, for example,
to come work at Boom, go to BoomSupersonic.com slash careers. And there's a job opening,
it's called Your Dream Job. And it's basically go create whatever you want to go do. But in doing
that, you have to tell us something extraordinary about yourself, something that makes you really
stand out. And if you don't have work experience yet, just show the most impressive thing that
you've built on the side and show it pictures. And that's how you can bootstrap yourself.
And I find this is true of a lot of good people. They find a way to do things that
at normally young ages. And so this notion of like, oh, you have to be like a junior
in college to get an internship. Nope, that's baloney. All the best people have gotten
internships way earlier than that. And you can do it too. Okay. Does work-life balance matter?
I think, I believe in work-life harmony. This notion that there's like life and work
and there's somehow an opposition, it doesn't make any sense to me. If you have meaningful work,
it is a big part of your life and the meaning of your life. And I believe we spend so much of our
energy doing our work that we should find work that we love, that is meaningful, that is not
just punching in and punching out. And I've never found that when there was one more thing I wanted
to add to my life, but I couldn't find a way to do it. When I started Boom, I had three kids
under the age of two. And it wasn't easy, but I made it work. And you can have a family and
be a good dad and be a good CEO too. It's not easy, but it can be figured out. And in fact,
I find that being a parent and being a good CEO is very synergistic. Sometimes I take a
parenting lesson and bring it to work and find it's the exact same leadership lesson at the
office that was part of Help Me With the Kids. It cross-pollinates all the time. Just do things
in your life that you love. Don't let detritus into your life. Don't let things that are not
meaningful soak up your time and energy and passion. Okay, we are done. All right. Well,
thank you all very much for coming. And if I leave you with just one thing,
go build something you love. Go build something that should exist in the world.
Leave this planet better than you found it. Thank you all very much.