3ds max tutorial | 3ds max interior design tutorial | 3ds max beginner tutorial | Part 01

Decor Design 3D
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Video Summary
AI GeneratedThis tutorial demonstrates how to create a professional back panel using a CAD file in 3ds Max. The process covers importing and scaling CAD data, using ProBoolean for precise cutouts, and applying modifiers like Shell to create thickness for architectural elements such as liquid glass panels and designer doors.
Welcome back, friends
I'm Neeraj
And today we are going to see
How to make a back panel
So let's start
So first for the back panel
Let's import a CAD file
You'll get it online.
And we have to group it
It will not be here and there.
And let's reposition it at 0,0
Sometimes friends, what happens
These online files
Its measurement is not correct.
To correct it
I use this box
As we know that
Our wall
It's 6 inches or 9 inches wide
And 10 or 11 feet in height
According to this
We will adjust the entire plan.
Friends, here's a snap toggle
Right-click and select vertex
See friends
It will snap like this
See friends
We'll execute the plan like this.
Now after snapping
We will also rotate
The snap toggle also has an angle.
To make the angle exactly 90 degrees
For that, we have to use the angle snap toggle.
And we will snap it perfectly.
After this
With the help of the scale tool
Let's implement the plan with proper measurements.
See, this is very important
Otherwise, our plan could go awry.
See friends
The plan is perfect.
The first box that we have taken
It's for the column
And we all know that
Column
It's 3 inches or 6 inches
It comes in front of the wall
And the second wall that I have made
Let's hide it
With the help of pro boolean
We will cut a box
Where is our second box?
A black littered glass
That will come.
To adjust it
We'll cut it.
The width of it
We will reduce it.
And this is the second part of the panel
We will give it a width of 6 or 3 inches.
And here I have created a box.
And we will convert it to poly
With the help of the Connect tool
We will create an edge loop.
Which we can see in the design
We have to make it the same.
We will also use the Connect tool in this case.
See friends
We have to create a groove here.
So we will insert it.
In poly
We'll give it a bit of thickness.
And after that
We will detach it
So that it won't be easy for us to add thickness
Groove and poly
With the help of the shell modifier, we can give thickness to the plane.
So we will use the shell.
And we will give it a shell modifier of 1 inch.
How is the shell modifier?
We can see the thickness.
And this is our panel for liquid glass
On the other hand, we will make a box for the wall.
And we will make a door in it
For the door again, probolian
This probolian
To work well
We need to adjust the box a bit.
After this, our probolian is cut very well.
And we
See friends
In the render
Is the door visible or not?
If not visible
Then a preset
3ds Max
This preset
We will use
If we want
The door is visible
Then we
We can also create a designer door.
See friends
I have created this door.
And we
At 90 degrees
Rotate
See friends
Do not add extra things
If you add extra things
Our PC
To render
It takes more power
To reduce the load
Things that are not visible in the render
We'll cut it.
And this is our back panel
In the next part
Thank you for watching
