Lecture 8 of the Sports Biomechanics Lecture Series #SportsBiomLS Neal Smith discusses the scientific literature on the topic of football / soccer kicking biomechanics. This includes an in-depth biomechanical breakdown of the kinematics of the soccer power kicking technique into separate phases, and specific reference to data from elite soccer players including Cristiano Ronaldo and his Knuckleball free kicks.
00:00 Biomechanics of Soccer Kicking 03:34 Recording Cristiano Ronaldo's Kicking Biomechanics 04:30 The Approach (Run Up) for Football Kicking 07:37 Football Kicking Leg Biomechanics 15:32 Smoothing Biomechanical Data Around Impact (Filtering) 18:51 Football Kicking Biomechanics: Torso and Pelvis 20:08 Football Kicking Biomechanics: Support Leg 22:04 Coaching Intervention to Improve Kicking Performance 31:27 Summary of Soccer Kicking Biomechanics
Hi there all, welcome to my little talk I'm going to give today. Thank you very much for Stuart
and his team for organising these during these difficult times. It really is a privilege to be
involved in this and I'm glad to share with you some of the ideas that we've gained over the years
in our laboratory, myself and colleagues from around the world that are hopefully trying to
unpack this very very complex skill of soccer kicking. So we're going to give you a little bit
of a journey today and try and unpack what we know and hopefully give you some ideas of what
you might want to do should you start to look into this area yourself in terms of research or
or indeed being a practitioner. So where are we going to go? I think it's fair to say that the
game of soccer is extremely popular, a global game and to many people this actually even seems a
little bit more than this, it's almost a religion in the way that they follow this. So it can affect
many people's lives in a lot of ways. Now as you can see from the images, these type of kicks,
the accurate powerful kicks for goal, have created some tremendous sporting memories for many of us.
You can pick out your own, just a couple. For me here, Beckham against Greece, there was a Ronaldo
knuckleball kick or straight non-spinning kick against Portsmouth in the Premier League many
years ago. Again, two great memories in terms of technical proficiency. But they're very very useful
in terms of maximum powerful kicks, in terms of scoring a shot, in terms of taking a penalty
or in terms of really being able to kick the ball hard, switching play, trying to take the time away
from the opposition. Hopefully this means that we can give ourselves a greater chance of scoring a
goal. If we give ourselves a greater chance of scoring a goal, hopefully we're going to have more
chances of actually winning the game. So really important for us to be able to understand the
fundamentals of this skill and exactly what is going on. Now there's several ways in which
researchers have approached this, a lot of different facets to it. So what I'm going to
do today really is try to cover a little bit about what we know from the research, both inside and
outside of our own laboratories here in Chichester. We'll look at things such as approach, we'll look
at some bits on foot placement, we shall concentrate on the main body of research in
terms of the kicking leg, but we shall also look at other aspects of the kick as well. So hopefully
we'll understand by the end of the presentation that what we've got is a whole body action rather
than just this focus on the one leg that strikes the ball. We'll deal with some aspects of the
mathematics and the biomechanics behind it as well, so some considerations you will need to have
if you're going to research in this area, namely that be whenever we collect some data we end up
with certain errors in that, so we'll talk about smoothing and hopefully then we can start to
unpack how we would use this information, these biomechanical techniques or these mechanisms that
are at play here, to try and design an intervention to help people improve their performance. So we'll
try and talk through this in terms of an intervention study and the type of things
we might want to think about when we're devising those. And finally we shall talk about usability,
so what happens when we try to work with players, what is the best way to do that, what is the best
way to affect performance in terms of your day-to-day practice. So just an example here of
a pretty typical motion analysis setup, this is a some data collection we were involved with many
years ago, we're lucky enough to be involved but it gives a very very good example of what might
happen when we try to collect 3D motion capture data. You can see the small reflective dots that
are placed, anatomical landmarks all over the player, these are then collected by these cameras in
the background, they'll collect data usually up to 500 times per second, sometimes in our lab now
some of the data we'll contact on later is up to a thousand times a second, but as I mentioned
these data will be collected direct to the computer but they will have certain amounts of errors in
there, there's going to be certain ways in which the skin wobbles, in which the muscle wobbles over
the skeleton and especially when we're dealing with impact situations like kicking, this becomes
even more important, so we'll try and cover a little bit of that too. So I said we're going to start
really with some of the notions of what might happen in terms of the data that we already know,
we start to think of our approach towards the ball, this is the first thing that we do when we're
kicking a ball and there's certain aspects of that approach we need to consider, so what is going to
be the speed in the approach, what is going to be the angle of the approach, very many different
options for this, mostly dependent on player preference but also dependent on the situation
that arises within the game, there might well be opponents in the way, there may be
a defensive wall, we may have certain angles and wins to deal with, so there's many different
facets to this, what we do know is that typically players tend to have short curved runs
and these somewhere list between two and five steps, just before we get to that impact with
the ball we can see the footprints there that come towards that standing support leg that's
placed beside the ball ready to impact. Studies have found that a range between a zero angle of
approach right through to a 90 degree angle of approach at the optimum tends to be between 30
and 45 degrees, now of course we can alter that approach angle and this basically will end up
with a very very similar outcome in terms of the ball velocity, however it's going to change the
way in which the individual body segments contribute to that overall ball velocity,
so if we come from wider angles approaches, so I'm saying here towards the 90 degree angle approach,
so maybe we're talking 75 degrees, the wider angles give us a much greater movement outside
of that sagittal plane, so we're looking at things like adduction, abduction of the hip,
we're looking at internal rotation of the femur and we're looking at transverse rotation around
the vertical axis then of the pelvis itself, so in other words we've got much more frontal and
transverse plane motion when we're coming from a steeper angle, if we're coming from a straighter
angle what we tend to find is that it's more sagittal plane movements that are prevalent,
so we've got more flexion extension that's occurring in the hip and also in the area
towards ball contact. In terms of approach speed, we do have a playoff here, so the quicker we can
approach the ball, the more momentum in theory, and if we take momentum as being mass multiplied
by velocity, our body mass is going to be standard, so the quicker we can approach the ball,
hopefully the more momentum we can impart to that ball and therefore the ball travels faster,
seems pretty logical. However, there is going to be a playoff here, if we go too quickly we're
going to lose that inter-segmental control that we get in the timing aspect between the flexion,
extension, abduction, adduction, rotations of those body parts towards that ball impact,
so the optimum approach is going to be individualized and probably going to be a
little bit less than their maximum approach speed. Right, so the main body of focus tends
to have looked at the kicking leg during high velocity maximal instep kicks. This is an example
from an old Brazilian hero, Roberto Carlos, he's got some fantastic free kick goals from his left
foot. This all happens really, really quickly, so what we hope we can do here in the grand scheme of
things is to try and break down this kicking skill into discrete phases. It's so fast we can't
necessarily absorb all this information with the naked eye, so we need to use our high-speed video,
we need to use optoelectronic systems to try and break it down into its constituent parts.
Mainly what we tend to find in this kicking action, and we're talking here predominantly
about the kicking leg, is going to be the main bit that occurs to contribute to foot speed is
going to be hip flexion, so that forward action of the thigh is going to be an extremely important
movement for us, and those thigh flexors, the hip flexor muscles are going to be the key for us in
terms of generating ball speed and foot speed. When we're on that initial stages, the
take back and the initiation, the great examples of some mechanical principles here, we look at
principles of inertia, and then as we come down towards the downswing, a lot of energetics come
into play, and we'll look a little bit more about how that can happen. A good example here, if I
break this down into the individual phases of the kick, what we'll see, we tend to start from the top
left hand side of the screen here, we'll start as the striking foot just leaves the ground,
this first phase will come down to the point where support foot touchdown occurs, as we can see at
this phase here, the kicking leg has been taken back, the knee is flexed, the hip is slightly
extended, but what then happens from that point onwards is that the knee becomes even more flexed
in that next phase, so this phase going from the middle picture at the top towards the
picture at the right hand side at the top, the knee becomes a little bit more flexed as the hip
begins to move forward, or that thigh is brought forwards. What is happening there is we're trying
to reduce the amount of inertia within that leg, and for those of you again that remember that
phrase inertia, inertia is going to be our resistance to angular change, so the smaller the
amount of inertia we can create there, the quicker we're going to be able to accelerate that limb
forwards, so that is why that knee is then flexed quite tightly at that position. As we move down
to the bottom rung of pictures on the bottom left, we then see the downswing taking control,
we reach at that position of 90 degrees at the knee, which we'll talk about a little bit more
detail in the coming slides and then down to ball impact and follow through. So the muscular
activity that we talk about here in terms of the thigh is going to be extremely important at this
the top part of this downswing, so we talk about strong quadricep muscles being required to kick a
long way, yes they are required but they're not going to be the main muscles, as we've spoken
about the hip flexors are going to be more key with that. The quadriceps are definitely involved
in the initiation of that movement and we see the images here on the left hand side, just around that
first image on the top left is where those quadriceps are going to start to fire, the leg is then
swinging downwards and in images two, three and four, the lower leg is traveling so fast that it then
needs to be controlled around and about that point of impact. If we're talking about what
speeds here, really the leg can reach somewhere over 1500 degrees per second, I guess if we put
somebody in a measuring device we'd get them to extend their knee as quick as they possibly can,
there's no way we can get anywhere near 1500 degrees per second in terms of isolated knee
extension, it just cannot happen this quickly from muscle contraction alone. So the knee extensors
actually do little from that point onwards, so anywhere from that 90 degrees
downwards they do little to enhance the speed of the foot, they just really place for that initial
firing, they place that lower leg in a position so that energy transfer can then occur. So in the
initiation of the downswing what occurs, as I say we've got quadricep activity, this is this red
arrow it's pointing up the thigh, that causes that initial rotation of the leg, from there we've got
that's the active part and we've also got some passive energy transfer that occurs there,
we can see the guy Indiana Jones here down on the bottom right using his whip, it's a very similar
action that occurs here with our soccer players, as we bring the whip forward we stop the hand
and the whip carries on faster, same here we bring the thigh forward and the thigh then stops
and we whip the lower leg through down towards ball contact. The way that is done amongst many
other different contributing mechanisms within there, some of that is actually through the
contacting ligaments that hold the thigh and the shank together, we can see the star here is
representing the centre of mass of that lower leg segment and what happens from this 90 degree point
here which we said was key before, we can see here Ronaldo performing his kick at a similar point,
we then got these contact forces within the knee, as the pelvis moves upwards we're going to get
this force lifting the thigh upwards, as the thigh slows down we're going to get this
force pushing backwards again on this lower leg segment, both of these forces together will act
eccentrically, so they'll act to the side of this centre of mass of the shank and will serve to
accelerate it down through towards ball contact. If we try and put some numbers on that, looking at
the hip first of all, we realise that what we're talking about here is hip velocities and joint
moments, for those of you again just a refresher that the joint moment is actually the turning
force, so when we're talking about forces usually those work in a linear or a straight line way,
we're talking about forces that cause turning which all do at joints, we're talking about those
being called moments. So the moment is that turning force around the joint that's mainly
coming from the muscles, we see here that the hip flexor moment which is the green line
that we come across here, basically the hip flexors are going to be dominant until just prior to the
point of impact, but these hip flexors are nearly always positive right the way through the swing
phase, so the hip flexors are going to be the main power generators if you like for our kick.
That energy is then transferred down to what then happens at the knee and the shin comes forward
quite quickly as we mentioned, the knee extends the moment, so this one where we initiate the
forward swing of that thigh can be seen in the second image here and will correlate really with
this knee moment that we get here, this little this positive aspect of this which basically is
your extension moment. Then just as we come down towards impact what we see is a very very large
extension velocity around about 1500 degrees per second as I've already mentioned and then the
impact point occurring here where the dotted line is. Now interesting point to note here with that
impact point because what we are getting around that point of impact is an awful lot of wobble
in terms of our little spherical reflective markers, those markers will vibrate as the foot
hits the ball, the muscle will wobble, the skin will wobble and we find ourselves in a difficult
situation where we're trying to unpick the real signal out of these movements of these markers
and any sort of impact in any sport causes this problem but we must make sure that mathematically
we deal with that signal quite correctly. Simon Augustus is a researcher here at our
university here in Chichester, just published some of his data regarding this of how to treat
this particular type of dirt set. We realise that these ball contacts are basically occurring
around about 10 milliseconds so if we're sampling at quick enough speeds we will have a number of
frames to deal with over this ball contact period but this impact will generate a high frequency
movement and our typical conventional filters which will have a cut-off frequency and they'll
try and get rid of any frequency component that is above that cut-off frequency will basically
get rid of a lot of that high frequency component that is inherent within that signal from the
impact. Our new fractional Fourier filter that we look at here actually takes into account the
length of that impact time but also the amount of high frequency content that was within that
within that particular signal itself. Without going into too many details of that it then enables us
to keep the main frequency content of the signal within our measurements without throwing it out
the window and absorbing it through the use of a traditional filter. This means hopefully that
as practitioners we can interpret that data a little bit more correctly around those points
of impact and this can be of much use as well in other different sporting scenarios.
We also have a problem here in football or in soccer where we do have that ball impact force
so again those peaks that we're seeing generate what we might look at as false muscle moments
around those points of impact. What we can see here we took to the laboratory and tried to
recreate this looking at the turning forces around the ankle, the knee and the hip. When we
kicked a ball of normal mass we then try to take away that ball impact force by using a foam ball
so the foam ball was in the red lines whereas the standard regular ball was in the blue
lines. We can see around that impact force around the impact time between the two dotted lines there
that we're drastically reducing the amount of muscle moment that is measured due to that false
impact force that is being inherent within our calculations. Our calculations that we use are
called inverse dynamics so this is the process that we use to estimate the internal forces of
the joints and relies on the kind of the mass and the inertia of the leg but for that 10 milliseconds
not only we've got the mass of the leg but we've also got the mass of the ball attached to that as
well. So we can see inherently we have a problem when we're trying to interpret this data around
about impact. An extra 450 grams is hitting the foot and this is going to cause that reaction
force and this is going to affect those calculations as we see from the graphs. So as a very
swift guide for that if we're trying to use any sort of energetic calculations or any calculations
of joint force what we really need to do is try to reflect and extrapolate that data through the
impact along with using these new more complex filters to try and help us maintain some of the
high frequency content of that signal. Okay so that's enough on the kicking leg I want to move
along a little bit more now towards what might happen to the rest of the body mainly towards
the torso and the pelvis and I think that it's pointless it's a very good point to note
what might happen here with relation to the upper body and a possible generation of a tension arc
within the upper body. We'll notice the arm movement within kicking usually goes in this type
of pattern where the non-kicking arm will both abduct and will extend throughout that preparatory
phase towards the kick and it creates a tension arc which is designated around where this bone
arrow is concerned here just before impacting that downswing there's a tension across the torso
and in addition to that we get the pelvis that is tilting forward in that final downswing
and also has a transverse rotation so that's the rotation around the vertical axis. Now the chances
are these two things are not happening by chance at the same time they're happening in sequence
that torso and then the pelvis rotation are more likely to give us some stored energy and
we'll release and pass on that energy to optimise the function of that kicking leg during the
downswing. Brings us on to the one part of the system we haven't really looked at I guess which
is the support leg. So the support leg is the leg that we stand on during the kick as we can imagine
from the approach we have pretty large braking forces occurring here so we stop the body from
moving forwards we slow the motion of the body we have to stabilise the movement and hopefully then
during that period of contact of the support leg we can transfer all of that energy we've just been
speaking about the tension arc the movement of the pelvis and the movement of the kicking link
through into the ball. If we look at some of the work that's done by some of our colleagues
over in Japan this is Koichiro Inoue's work back from 2014 who tried to model what might
happen during the support leg during this contact phase. It's very very important that
we see that there is a joint reaction force here during that position of body contact and if you
notice that the kicking leg is reaching around about that 90 degree point again so if we can get
this reaction force at the joint bearing in mind the ground will be giving a
ground reaction force at the foot from our impact this will pass up the limb and hopefully then this
will cause this support side of the pelvis to raise up in the air with the pelvis being a solid entity
it's not only going to cause the support leg pelvis to raise it's going to cause the pelvis
of the kicking leg to raise too and if we can do this round about we can extend this support leg
around about the time when the kicking leg is reaching the 90 degree mark it can further aid
those motion dependent energy transfers. This kind of mechanism where we're hopefully transferring
energy from the support leg through the pelvis to the kicking leg is not necessarily clear from the
coaching literature so really we thought in our laboratory thought it'd be a very very useful thing
to try and improve people's kicking performance and perhaps through that mechanism
of extending our supporting leg. Now if anybody's ever tried to alter somebody's technique
through biomechanics it's a very very difficult thing to do. I guess our natural
instinct is to talk very much in terms of flexions, extensions, raising, lowering, stretching these
type of things whereas if we start to talk very particular about body parts and some of the
research that's been conducted in this area and I'll give an example here of
Carson and Collins at times at UCLan looking at a 5a model for refining and regaining skills
there is a motor control and motor learning strategy to try to alter players technique
without breaking that technique down and the major point of that is not to talk specifically about
body parts during that process. So we tried to look at what that process might entail
and the 5a's give five distinct phases for us to go through. The analysis
is going to be where we use our three-dimensional motion capture to try and
understand what exactly is going on in the skill and how it compares to elite performers.
The awareness is going to be to get to show the players where they are currently and hopefully
where they want to be. Their adjustment phase is going to be when we get them to actually alter
the skill and we'll show you how we did this in a second and the final two phases of re-automation
where we try to introduce them back to a game-like scenario hopefully even with some
more challenging pressure drills and opposition in there and finally we return to measure with
our 3d kit again maybe three or four months down the line to make sure that that changing technique
has been made permanent. So we looked in our laboratory again this is some of Simon's early
work and the support leg that can contribute to maximal in-step soccer kick performance.
We use this intervention and looking at top players the example of Steven Gerrard here
was a fine exponent of this and that point there in the downswing he had a very forceful extension
of his supporting knee and supporting hip which would raise that pelvis and hopefully produce
what anecdotally has been told to be the most powerful kick in the Premier League at the time.
So we're going to use those type of anecdotes and try to increase the player's prowess in terms of
that maximum performance or that maximum power soccer kick. So what did we do? It's easy to say
that we're going to follow the five A's but how did we translate that exactly to the way in which
these people were performing their skill? So we looked at that we're going to give them a brief
overview we're going to show them clips of elite performers. These were the current professionals
that the players would be looking at on the tv day in day out and we were trying to focus on that
final approach stride so our real idea here was to get the players to come in low and end up high.
So we rather than talk about that we talk about a long final kicking stride and very similar to
long jump performance this would tend to lower the centre of mass and then we're talking about
a low to high transition of your of your body frame you're setting your belly button as you
kick in stride and the follow through. The coaching point that we're giving here
if we can get both feet to leave the ground after contact that will definitely mean that they're
raising their body centre of mass and moving upwards. So using those skeleton reconstructions
I showed you earlier we gave those that animation of a previous performer using this desired
technique and further highlight these points in during a slow motion example so they can see
exactly what it is that we wanted and what we were aspiring to. The cues that we presented so
again we try not to talk about individual body parts but we're saying we want you to approach
the ball with increasing step length move your body weight from low to high striking the ball
as forcefully as possible and follow through fully leaving the ground and landing again on the kicking
leg. So that was our coaching cue to hopefully get the change in technique that we were we were
hoping for. During this adjustment phase how we get them to do that the participant tries to
practice and discover the refined techniques for themselves so we give them verbal feedback
by the researcher in relation to those cues we've just we've just spoken about.
Also we used instant video feedback so as soon as a kick has been performed we let them see
that performance and allow them to further refine their kick and get them also to
self-rate those kicks so one being the poorest ten being the most perfect the three questions that
we gave them all the time throughout their adjustment phase well how well do you think
you produce the best possible ball contact how well do you think you perform the coordinated
kicking motion and how well do you think you perform the kick in relation to those cues that
we've given you beforehand and the idea being as the participant improves if you're consistent
consistently scoring over eight in all of those for five consecutive consecutive kicks then we
are happy that that transition has then occurred so hopefully you can see the method that we try
to employ to help that that translation of new skill coming in as you can see here we just
ran a few statistics on this and we can see we had an increase in ball velocity after the
intervention and we also as our key variable to see how that increase in ball velocity occurred
we see that the vertical displacement of the kipping the kicking hit but also increased
significantly so what what might we do then if we're going to work with players on a day-to-day
basis um i think it's very very important to stick and adhere to these technique change
guidelines um as i say not going gung-ho like you might expect us as biomechanists to talk
very technically about individual body parts we need those global cues and we need to give the
participants chance to self-rate to understand and feel that kind of aesthetic understanding
of what it is they're doing in this new technique we also must make sure that we're not taking this
away from the coach we're going to do these kind of technique changes in conjunction with the coach
we're here as a sport science service to try and help we're not here to take over somebody's job
in terms of a coaching scenario so try to do this in conjunction with a coach if you're going to
work with players in this sport or in others try to adhere to the scientific evidence as well so
how do we maintain that technique alteration we only really monitored within our intervention
study those first three phases what we needed to really do for that is to increase a introduce a
pressure drill scenario and also to go back to those players three four months later just to
make sure that our 3d kit that they are genuinely doing the action in a new and improved way and
that has stuck with them throughout their training procedures um it's very very expensive and complex
to have 3d analysis so not everybody has uh access to that most people will however have
access to literature so hopefully they can get the basic understanding of the mechanics of the
action that they need and perhaps use a video analysis for instant feedback to try and help
the players could it be that simpler measures maybe give us an indication of the quality of
the ball contact for example so if we have the speed of the of the ball after it leaves the foot
we know the mass of the ball we can work out then the quality or the ratio of the of the foot to
ball ratio and from our high speed video and that'll give us an idea uh roughly of the quality
of the impact can we also combine that perhaps with high speed video focusing in on the impact
point so we can see the quality of that impact point and where the foot's contacting with the
ball i'll give you some examples here again this was uh this was another um slow motion
impact of ronaldo's free kick we see this in situ on the top right here when he scored the knuckle
ball against against portsmouth and we see here on the bottom left when we stop the frame just
on his impact in the laboratory and what they're trying to do really then is is to focus if we're
hitting some of these type of kicks powerful kicks with no spin we're trying to align the center of
mass of the foot with the center of mass of the ball and a peacock ball some colleagues over in
australia have done some very complex analysis and tried to model the actual shape of the foot
and give a very very precise impact location of that foot in relation to the to the ball center
that they did in aussie rules kicking we can do a similar thing in soccer but quite often we don't
have the time to do that in situ with a player so perhaps this high speed imaging can give us a
to look kick after kick with the player give them feedback comparing with what it is that they're
looking for whether they're looking at doing a knuckleball whether they're looking at doing a
curling free kick and whether they're doing an inswing or an outswing it these impact points
can change and we can alter that uh alter our feedback in relation to that with the coach
themselves so in summary i think i've gone on long enough for you guys um hopefully this has been a
whistle stop journey there's loads of information out there um but just in summary um there is a
good solid literature base for describing good kicking skill so there's plenty of data out there
for you to look at when you're combat when you're comparing your your own particular players to
those of the elite level um most of that focus as we've seen is on the kicking leg but hopefully
our little journey here has helped us realize that it should be a whole body skill especially
when we're in and we're using pelvis we're using torso we're using our support leg as well and
if we are getting involved with athletes and we're hopefully trying to improve their technique
make sure we use the correct methods trying to alter those athletes technique
and remember there's not always those um very very high uh technical components of 3d analysis that
are going to going to be um the best obviously there will be a gold standard from that but we
can have quick and effective feedback to the athlete that is underpinned by biomechanical
principles just from the use of high speed video with those guys as well so thank you very much for
listening also thank you to simon for some of his access to some of his data during this particular
talk i'm just going to leave you with some text there as well and that will give you a little bit
further insight into what might happen in football biomechanics not just in soccer but in the other
football codes once again i'd also like to thank stuart very much for inviting me to come and do
the talk and i'd like to thank all you guys for um for listening and thank you