In this lecture, Stanley Tang, Walker Williams, and Justin Kan share essential strategies for early-stage startup success. Stanley Tang discusses how DoorDash tested its core value proposition in under an hour by launching a basic landing page and personally handling deliveries. Walker Williams explores how Teespring converted early adopters into passionate brand champions by delivering exceptional customer experiences and prioritizing speed over code scalability. Justin Kan provides a practical framework for acquiring press coverage by establishing clear business objectives, crafting engaging stories, and cultivating direct relationships with journalists.
It wasn't actually that long ago where I sat in your seats.
I was class of 2014, graduated in CS,
as well as my co-founder, Andy.
And for those of you who don't know what DoorDash is,
we're building an on-demand delivery
network for local cities.
And I want to start off with this photo
that I took just a few months ago.
This was the night when we just raised our Series A.
And I took this photo as I was walking back to where I lived.
I actually lived in Robley at the time on campus.
And I took this photo because I realized
just how ridiculous the combinations of things
I was holding in my hand at the time.
I was holding my CS247 homework.
And then I had my tax forms since it was April
and I had to fill out taxes.
And then also that yellow speeding ticket.
And then right below that was a $15 million piece of paper
I just signed from Sequoia.
And that kind of summarizes just how ridiculous
our journey has been, starting at Stanford,
doing this while I was at Stanford,
and then transitioning this into an actual startup.
And I want to share that story with you today.
It all began two years ago, actually, in a macaroon store.
It was my junior year at Stanford.
This was fall quarter.
And at the time, I was really passionate
about how do you build technology
for small business owners.
And I sat down with Chloe, the owner of Chantal Guion,
a macaroon store in Palo Alto at the time,
just interviewing her, trying to get feedback
on this product prototype we've been working on.
And also just learning about what her problems were
in general.
And it was during this meeting when Chloe first brought up
this problem of delivery.
I remember she took out this really, really thick booklet
and she showed me pages and pages of delivery orders.
And a lot of these orders she had to turn down
because there was no way she could have fulfilled them.
She had no drivers and she was the one
who ended up having to personally deliver
all these orders.
And that was a very interesting moment for us.
And then we, over the course of the next few weeks,
we talked to around another 150, 200 small business owners.
And when we brought up this idea of delivery,
they kept agreeing with us, saying,
yeah, this is a really big problem for us.
We don't have delivery infrastructure.
It's such a huge pain for us.
There's not any good solutions out there.
And which led us to wonder, you know,
delivery is such a common thing.
It's such an obvious thing.
Why hasn't anyone solved this before, right?
Like, we must be missing something here.
So we thought, maybe because people have tried this
in the past, right?
But they failed because there wasn't consumer demand
for this.
So we thought, okay, how can we test this hypothesis?
You know, we were just a bunch of college kids at the time.
We didn't own trucks or delivery infrastructures
or anything like that, right?
We can't just spin up a delivery company overnight.
So how can we test this assumption we had?
So we decided to create a simple experiment
with restaurant delivery.
We spent about an afternoon just putting together
a really quick landing page.
And when I went on the internet, I
found some PDF menus of restaurants in Palo Alto,
stuck it up there, and then had a phone number at the bottom,
which was our personal cell phone number, actually.
And that was it.
We put up the landing page.
We called it paloaltodelivery.com.
And this is actually what it looked like.
You know, super, super, you know, simple, ugly.
Like, honestly, we weren't really expecting anything.
We just launched it.
And all we wanted to see was, would we
get phone calls from this?
And if we got enough phone calls,
then maybe this delivery idea was something we're pursuing.
So we put it up there.
We weren't really expecting anything.
And we were driving back home.
And all of a sudden, we got a phone call.
You know, someone called.
They wanted to order Thai food.
And we're like, oh, wow, this is a real order.
Like, you know, we have to do something about it, right?
So we're in our cars.
And we're like, OK, like, we're not doing anything right now.
Might as well just, let's just swing by Siam Royale,
pick up some pad thai, and let's deliver it to this person.
And let's try to learn how this whole delivery thing works.
And we did.
We delivered to this guy up in Alpine Road, I remember.
He told us he was a, I was asking him,
oh, how did you hear about us?
You know, what do you do?
He told us he was a scholar.
And then he handed me his business card.
And it said he was the author of a book called Weed the People.
And that was like our first ever delivery, right?
It was like the best delivery, first delivery,
slash worst delivery you could have asked for.
We couldn't make this stuff up.
And yeah, and then the next day, we got two more phone calls.
The day after that, we got five.
And then it became seven.
And then it became 10.
And then soon, we started gaining traction
on campus with paloaltodelivery.com,
which was pretty crazy, because think about it, right?
This was a landing page.
You had to look up PDF menus to place your order.
And they had to call in.
This isn't exactly the most professional-looking site.
Yet people were still, we kept getting phone calls.
We kept getting orders.
And that's kind of when we knew we were onto something,
when people are willing.
We knew we found a need people wanted when people are
willing to put up with all this.
So I think another key point to remember
is that we launched this in about an hour, right?
We didn't spend, you know, we didn't have any drivers.
We didn't have any algorithms.
We didn't spend, you know, we didn't have a back end.
We didn't spend six months building a fancy dispatch
system.
No, we didn't have any of that.
We just launched.
Because at the beginning, none of that is necessary, right?
At the beginning, it's all about testing your idea,
trying to get this thing off the ground,
and figuring out whether this was something people even
wanted.
And it's OK to hack things together at the beginning.
At YC, there's a mantra we like to talk about,
is doing things that don't scale.
So at the beginning, we were the delivery drivers.
We would go to class, and then after class,
we would go deliver food.
We were the customer support.
I sometimes had to take phone calls during lecture.
We had to, we spent afternoons just going down
University Avenue, passing out flyers
about trying to promote DoorDash.
I mean, we didn't have any dispatch system.
So what we had to do was, we used Square
to charge all of our customers.
We used Google Docs to keep track of our orders.
We used Apple's Find My Friends to keep track
of where all of our drivers were.
Stuff like that, just figuring out,
just hacking together solutions, just
trying to get this thing off the ground.
In fact, at one point, we were growing so fast
that Square actually shut our account down,
because we were under suspicion for money laundering.
I mean, think about it.
We're getting small chunks of $15, $20 orders
coming in at a rapid pace.
Yeah, and luckily, my co-founder Tony worked at Square,
so he just emailed some buddies there,
and everything was solved.
Yeah, and another thing about doing things that don't scale
is that it also allows you to become
an expert in your business.
Like, driving helped us understand
how the whole delivery process worked.
We used that as an opportunity to talk to our customers,
talk to our restaurants.
We did dispatching, which helped us figure out how.
We manually dispatched every driver,
and that helped us figure out what our driver assignment
algorithm should look like.
We did customer support ourselves,
getting real-time feedback from our customers.
I remember for the first few months when we got started,
we would manually email every single one
of our new customers at the end of every night,
and just asking them, oh, how was your first delivery?
How did you hear about us?
And we would personalize all these emails, right?
Like, if I see someone ordered chicken skewers
from Orange Hummus, I would say, oh, I love Orange Hummus.
How were your chicken skewers?
How did your first delivery went?
Just feedback like that was really valuable,
and our customers really, really appreciated that.
And I remember one time, this was during YC,
we were at a, we just came out of a meeting
with one of our restaurant partners,
and we heard about this ice cream store
that just opened up on University Avenue called Cream,
and we wanted to go try it out.
And then all of a sudden, our co-founder back
at our office slash house texted us saying,
oh, we need drivers on the road.
We got a huge spike in demand.
So we debated for maybe 10 seconds,
like should we go get ice cream, or should we go deliver?
Obviously, we went and delivered,
but that kind of became our motivation on scaling, right?
Like, if we can scale, then we could go get ice cream
next time.
So yeah, I think that kind of, and now, of course,
we've scaled across different cities.
Now you have to worry about building automated solutions
and dispatch systems and figuring out
how do you match demand and supply
and all that fancy technology stuff.
But none of that matters at the beginning,
because at the beginning, it's all
about getting this thing off the ground
and trying to find product market fit.
So just to summarize, so there's three things
I would say that I learned from doing DoorDash.
First, test your hypothesis.
You want to treat your startup ideas like experiments.
The second thing is launch fast.
We launched in less than an hour with a really simple landing
page.
And finally, it's OK to do things that don't scale.
Doing things that don't scale is one
of your biggest competitive advantages
when you're starting out.
And you can figure out how to scale once you have the demand.
And maybe once you've scaled, then you
could go get that ice cream.
Thanks.
How did your first customers hear about you?
Yeah, so the question was, how did our first customer
hear about us?
Our very first one, I have no idea.
We just launched politiledelivery.com.
We didn't do any marketing.
So I assume he just must have typed in politiledelivery
into the web browser.
And then after that, we didn't do barely any marketing.
I think I sent out one email to my dorm, and that was about it.
It was all through word of mouth.
And that just validates just how strong of a need
you found when people just start talking about you,
and they're willing to put up with all this terrible user
experience, terrible design, and stuff like that.
When you started, it seemed so obvious
to you you were wondering, why has no one done this?
What's your answer now, looking back?
Yeah, I mean, looking back, I think
the biggest thing is mobile, the fact
that now everyone has one of those in their pocket.
And we kind of saw that trend and thought,
what if you can design a delivery system that
was entirely based off mobile, where
you don't have to have any infrastructure or delivery
fleets?
Instead, instead of hiring drivers full-time,
purchasing vehicles, what if you
can tap into a more of an on-demand pool
of independent contractors, and only send orders to them
when they have time?
So that's kind of the insight we had.
Everything was done through mobile.
Did you know we were going to be a startup,
or were we just making some money, let's say, at first?
Yeah, I mean, at the time, we just wanted,
we were all really passionate about building technology
for small business owners.
And honestly, this delivery thing
came out of an experiment, right, with the landing page.
Like, it was literally an experiment.
We weren't expecting anything.
And it just took off.
And we went with it.
And logistics was always something
we were really passionate about, as well.
You know, like logistics, transportation.
And it's kind of the perfect fusion
of how do you help small business
owners through delivery.
Did you launch the mobile app first, or the website?
And how long did it take from idea to the first launch?
Yeah, it was, we started with this landing page right here.
Took us an hour to launch.
How does DoorDash stand out in a space
built with Block, Postmates, and Seamless
and other companies?
Yeah.
Yeah, the question was, how does DoorDash stand out
among a very competitive space?
I mean, in the beginning, I mean, for us,
consumer demand has never been the problem,
even up until now.
So for us, it's just about finding a need
and just focusing on serving that demand.
So in the beginning, competition doesn't really
matter when you're getting started.
How long did you dedicate getting corporate
into a company after you first started?
Yeah, question was how long it took for us
to incorporate into a company when we went through YC.
So we launched in January 2013.
And then we did YC that very summer.
And when we decided to take this idea through YC,
we incorporated.
One more?
Yeah, you.
What do you plan to do next?
Or where do you plan to go with this besides food delivery?
Yeah, I mean, the question was, where
do we plan to go beyond food delivery?
I mean, for us, when we started DoorDash,
it was always, like I said, about helping small business
owners and figuring out, how do you
serve this for any local merchant,
whether you are a macaroon store or a restaurant
or a furniture shop?
I mean, that's still our focus.
That's the long-term vision.
For now, we're just focused on restaurant delivery
as a way to scale.
But ultimately, that's where we want to end up in.
Thanks.
OK, next is Walker Williams from Teespring.
Teespring went through YC a year and a half ago.
I almost rejected them because I thought it was a dumb idea.
But now they're getting hundreds of millions
of dollars a year of revenue.
So very luckily, I did not.
And Walker's going to talk also about doing things on scale.
All right, thank you guys for having me.
My name is Walker.
I'm the CEO and founder of Teespring.
For those of you guys who don't know what Teespring is,
we're an e-commerce platform that
allows entrepreneurs to launch products and apparel brands
without risk, cost, or compromise.
Today, the company is about 180 folks.
And we ship tens of thousands of products each day.
And I want to talk to you about one
of the most fundamental advantages
you have as a startup.
And that's that you're able to do things that don't scale.
And I define things that don't scale
as things that are sort of fundamentally unsustainable.
They will not last.
They will not bring in the millionth user.
And where they break, it's usually time.
But it could be a number of other things.
But it's really growth strategies
that won't take you to a million users.
And there's three real places I want to focus on today.
The first one is finding your first users.
The second one is turning those users into champions.
And the third one is finding your product and market fit.
So finding your first users.
The first thing you have to understand
is that there is no silver bullet for user acquisition.
Everybody, and this includes me when we got started,
you look for that dream solution,
that pay-per-click campaign that has tremendous ROI,
some accelerating partnership that's
going to springboard you into the stratosphere,
an affiliate agreement, something
that solves it for you.
But the reality is for the vast majority of companies,
and in fact for every company that I've
had the chance to speak to the CEO of,
that's just not possible.
Those are unicorns.
And most of the companies that from the outside
look like they've had this dream growth curve,
the reality is that those first users
were impossibly hard to get.
And let me tell you about the story of a ridiculously
unsustainable business.
So this is Teespring in 2012.
When we first launched, the business
couldn't have looked worse.
It took days of meetings.
We had to offer free design, days of revisions
back and forth.
We'd have to launch the product ourselves.
We'd have to do the social media,
all to sell like 50 shirts for a local nonprofit
and generate $1,000 of revenue.
Anybody looking in would have said,
you guys need to give up.
This is a terrible idea.
But as time went on, those users start to add up.
And I think something you have to understand
is that when you first launch a company,
just by virtue of the fact that it's a new product,
you're going to be bad at selling it, right?
You've got no idea what the pain points of customers
really are.
You've never sold it before.
You don't have any success stories to point to
or testimonials.
Those first users are always going to be the hardest.
And so it's your responsibility as a founder
to do whatever it takes to bring in your first users.
And it's going to be different for every company.
The common thread that I hear is founders
need to spend personal time and effort,
a lot of their personal time and effort,
to bring those users in themselves.
It can mean a number of things,
everything from sending 100 emails a day,
getting on the phone and just calling
as many people as you can,
going through a network if you have a network
like Stanford or Y Combinator,
anything you can do to get that first user.
And I really equate it to pushing a boulder up a hill.
And if you think of a very smooth hill,
when you get started, the incline is the steepest
and those first inches are the hardest.
And over time, as you get farther and farther,
the incline steadies out, it gets easier,
and hopefully, eventually you reach a point
where you're at the top of the hill
and the boulder starts to roll on its own.
And so those first users, you just cannot focus
on ROI in the sense of time.
Do not expect to spend an hour
and return thousands of dollars.
Maybe Stanley is one of those unicorns,
that was a pretty incredible story.
But for most of us, those first users
are going to take a lot of hand-holding,
a lot of personal love, and that's okay.
That's essential for building a company.
And the one sort of caveat of that is that
I don't recommend giving away your product for free.
And there's plenty of exceptions to this rule,
but in general, cutting costs or giving the product away
is an unsustainable strategy I wouldn't recommend.
You need to make sure that users value your product.
And people have a different,
they treat products that are free
in a much different way than a paid product,
and oftentimes it can give you a false sense of security
of, oh, we're getting all these users,
surely we can convert them over to paid.
The second aspect is what happens when you get those users?
How do you turn those users into champions?
And a champion is a user who talks about
and advocates for your product.
And I'm a firm believer that every company
with a great growth strategy has users who are champions.
And so really the easiest way to turn a user
into a champion is to delight them
with an experience they're gonna remember.
So something that's unusual or out of the ordinary,
an exceptional experience.
And the easiest way to do this early,
and again, something that is completely unsustainable,
it's not gonna scale forever,
is to just talk to those users.
And people will say this all the time,
and you hear it, it's one of the sort of core tenets
of Y Combinator is talk to users.
But I cannot stress how important it is
that you spend a large chunk of your time talking to users.
And you should do it constantly, every single day,
and as long as possible.
Today at Teespring, I'm still the catch-all email address.
So anytime somebody misspells support
or writes an email address that doesn't exist,
I get that email.
And so I still do about 12 to 20 customer service tickets
every single day.
I spend hours each night reading every single tweet,
probably a little bit OCD, but that's okay.
I read through all the Teespring communities.
You're never gonna get a better sense for your product
than actually listening to real users.
And especially in the early days,
you're just, the product you launch with
and the feature set you launch with
is almost certainly not going to be
the feature set that you scale with.
And the quicker you talk to users
and learn what they actually need,
the faster you can get to that point.
So there's three ways to talk to your customers.
You can run customer service yourself.
Up until Teespring was doing about 130, $140,000 a month,
my co-founder Evan and I did everything in customer service.
This is one that there's gonna be an instinct
to quickly pass off, and that's because it's painful.
Even today, when I open our customer service portal,
I have an emotional reaction where my stomach sinks
because it sucks talking to users
who have had a terrible experience, and it's painful.
It's something that you love
and you've put so much effort into,
and you've gotten it wrong,
or they've had a terrible experience,
or somebody didn't treat them right.
But it's so important that you go through that
and learn what you need to build, what you need to fix.
The second step is to proactively reach out
to current and churned customers.
And churned customers are customers who have left.
And this is one that often falls by the wayside
in sort of the pursuit of new customers.
But you wanna make sure that your customers
are having a consistent, good experience.
You don't wanna just leave those current users
as sort of, you don't wanna take them for granted.
And then when a user actually leaves your service,
you wanna reach out and find out why.
Both because that personal outreach
can make the difference between leaving and staying.
Sometimes people just need to know that you care
and it's going to get better.
And because even if you can't bring them back,
there's a chance that you can learn
from the mistake you made that caused them to leave
and fix it so you don't churn users out
the same way in the future.
And the final one is, again,
the one that I'm probably too OCD about,
but it's social media and communities.
You need to know how people are talking about your brand.
You need to reach out and make sure
that when somebody does have a bad experience
and they're talking about it, that you make it right.
Problems are inevitable in startups.
There's gonna be issues.
You're not gonna have the perfect product.
Things are gonna break.
Things are gonna go wrong.
That's not important.
What's important is to always make it right.
To always go the extra mile and make that customer happy.
One detractor who's had a terrible experience
on your platform is enough to reverse
the progress of 10 champions.
It's all it takes is one person out there to say,
ah, no, you shouldn't use those guys for X, Y, and Z reason
to ruin a ton of momentum.
So even if it's, there's examples in the early days
where we would mess up massive orders.
We'd print the color slightly wrong.
It would be the wrong size.
And it would be like half of our GMV for that month.
And we would know we got it wrong.
The customer would be unhappy.
And sort of this instinct is, well,
you know, it's only a little bit off
or it's not completely wrong.
It'll be fine.
But the reality is you just gotta bite the bullet
and make sure that it's right.
And those customers, the customers that are often
originally the most frustrated,
tend to turn into the biggest champions
and the longest term users.
And the last one I wanna talk about
is finding product and market fit.
And what I mean by that is that,
you know, I mentioned this earlier,
but the product you launch with will almost certainly
not be the product that takes you to scale.
And so your job in those early moments,
in those early days of a startup,
is to progress and iterate as fast as possible
to reach that product that does have market fit.
And as engineers, your instinct is gonna be
to build a platform with beautiful,
clean code that scales, right?
You don't wanna write sort of duct tape code
that's gonna pile on technical debt.
But you need to optimize for speed,
over scalability, and clean code.
And sort of an example of this is,
in the early days, we had a couple enterprise customers
come to us, sort of bigger non-profits,
and say, hey, we really like your service,
but you're missing these fundamental things,
so we can't, we're not gonna use it.
And we looked at sort of what it would take
to build out those features.
And we weren't sure they were gonna work long term,
but we wanted to try it.
And my co-founder, Evan, who is our CTO,
and a million times better developer than I am,
sort of ran the math and figured out
that if we did it the right way,
it was gonna take about a month
to build out these features.
And in a startup, a month, you know,
you live in dog years, a month is a year.
And that just wasn't gonna do.
So he actually went out, duplicated the code base,
duplicated the database, and was able
to basically build a completely different product
that he didn't have to worry
about the existing users for
to serve these enterprise customers.
We gave them the tool, they onboarded,
they generate a lot of revenue.
Eventually, we learned what features were core,
and we integrated them into the core product.
But what would have taken a month,
we were able to do in three to four days.
A great rule of thumb is to only worry
about the next order of magnitude.
So when you have your 10th user,
you shouldn't be wondering,
well, how are we gonna serve a million users?
You should be worried about
how are we gonna get to 100.
When you're at 100, you should think about 1,000.
It's one of those things where necessity
is the mother of invention, of all inventions.
So when you hit that breaking point,
like the Twitter fail whale is a great example.
And Teespring, there were months,
month stretches where every single night
the site would crash, every night,
and during the day.
And every single person on the team
would go to sleep with their phone on loud,
under their pillow, so that inevitably
when the buzzer went off,
we could quickly get up, restart the servers,
and go back to sleep.
And this would happen daily.
But the reality is that it was worth it.
And you'll end up with these huge pain points
and all this technical debt and regret.
But it's worth it just to get to that end goal
and that product fit faster.
You will make it work.
You will survive.
Those sort of bumps are just speed bumps,
and speed is so, so important early.
So the lesson that I've been learning lately
is you want to do these things that don't scale
as long as possible.
There's not some magical moment.
It's not the series A.
It's not when you hit a certain revenue milestone
that you stop doing things that don't scale.
This is one of your biggest advantages as a company.
And the moment you give it up,
you're giving your competitors that are smaller,
that can still do these things,
that advantage over you.
So as long as humanly possible,
as long as it is a net positive,
you need to be spending time talking to your users.
You need to move fast in development,
as fast as possible.
But don't give it up willingly.
It should be ripped from you.
And so sort of trying to practice what I preach,
I want to give you guys my email address.
If you guys have any questions,
if you want to learn about Teespring,
if you want to print some t-shirts,
fingers crossed, just shoot me an email.
I'd love to help and I'd love to speak to you.
And the last thing is we've created an official
How to Start a Startup Tee with Sam.
And all proceeds are going to Watsi.
I couldn't miss this opportunity to sell.
So if you guys want to grab one of the official tees,
just go to teespring.com slash startup
and it's supporting a great cause.
Thank you.
Go ahead.
Yeah.
The t-shirt printing business,
it seems like it has a lot of competition.
So what convinced you to think this is a viable market?
Sure.
You know, so the question was,
the t-shirt printing business has a lot of competition.
What would convince us to get into the market?
I think there's two factors to it.
So first, I completely agree.
From the outside, people have been telling us
that this is a silly idea since day one.
And sort of at every order of magnitude we reach,
people will come and say, hey,
that's a terrible, terrible idea.
Why are you doing that?
But the reason that we launched Teespring
is because we ran into a personal pain point
where we had a need and we looked at the current solutions.
I was a student at Brown and I was trying
to create a remember the bar shirt
for a dive bar that got shut down.
And I realized that nothing matched my needs.
And so because I knew that I had that pain point
and I knew there was market fit
and I had seen people adopt the product,
I knew there was something there.
And it was also one of those things
where you can sort of feel the wind on your back
where people are adopting the product quickly.
The pain point is clearly there.
It's not a met need.
So I would say that oftentimes,
great ideas start by looking like silly ideas.
And then you can sort of feel out
whether or not there's a scalable business here
by how people are adopting it.
Is it possible to bring customers aboard?
No, you know, today our biggest customer base
are entrepreneurs who are trying
to build brands and businesses.
You know, we have a little over 1,000 people
that make their full-time living on Teespring today
via brands they've launched.
And the other side is influencers.
So YouTube stars, Reddit communities, bloggers
who want to add product, merchandise,
as a way to sort of create a brand
and monetize that affinity.
So those are our two biggest markets.
We still do work with a lot of non-profits
and love working with them.
It's still a part of our business,
just not the majority.
Thank you.
Yeah.
I'm the founder of Kiko and then Justin TV,
which is a Twitch, and it's now part of NYCombinator,
and it's going to talk about PR.
Cool, well, while I wait for this slide to happen,
I started a bunch of startups,
but I think you've heard a lot of awesome,
you know, kind of how did I get started stories.
So I'm gonna talk about something very specific
that people always have questions with,
which is press, and like, how do you get it?
How does it work?
It's something, this is kind of like an abridged version
of what we talk about at Y Combinator,
and hopefully you guys will find it helpful.
So, you know, a lot of people,
I think when they first get started with entrepreneurship,
think about getting press and being in the press
as something that happens magically.
They think about it as like something that,
you know, journalists are like out there,
like trying to find the best stories
and really, you know, like discover the,
like it's like a meritocracy,
which is like absolutely not the case.
So before you think about press,
one of the things you really wanna think about
is who you wanna reach and like,
what's your actual goal, right?
A lot of people, like I know when I got started,
I wanted to just be in the news
because I thought that's what like you did
as an important company,
and it turns out if you don't have any goals,
you're not gonna achieve them, right?
I mean, that's true of like pretty much everything,
and with press, if you just like aimlessly
wanna be covered, it's not really going
to do anything for your startup.
So getting like in the news is nice
because you can send it to your mom
or and say, hey, I have a real job.
You know, look, we're in the New York Times,
but if you don't have a actual goal
for your, like a business goal with it,
it's really just like not a good use of time.
So, you know, there's many different goals.
One example is, you know, you might want to,
with Social Cam, which was a spinoff of Justin.tv,
it was like an app that was kind of like video Instagram,
and our goal was really to be known
as like a video like Instagram app
and like be thought of in that context
when it was, you know, time to pitch
our like Silicon Valley investors and influencers,
and so we really wanted to get in like tech press
and kind of be positioned as this like new hot social app.
With Exec, one of my goals was the second,
like to get customers.
So Exec was like a cleaning, local cleaning service,
and our goal was to get people in San Francisco to use it.
It wasn't like useful to get the national press
because, you know, 99% of those people couldn't use it,
so we really targeted initially a lot of, you know,
like SF Chronicle and like local San Francisco press
that would directly talk to people
who could potentially use our app.
For Twitch, which is probably the thing
that you guys mostly know, it was, you know,
Twitch was a ESPN for gaming,
or kind of like a live streaming community of gamers,
and our goal was to, with press,
was like to reach the gaming industry
because like when we started now,
it's like 55 million uniques,
and like people in the gaming industry know about it,
but when we started, nobody really knew
that like it was a place to advertise,
and like it wasn't like known as like a, you know,
we were a very nascent small gaming community,
and our goal was to like get people in the gaming industry,
whether they were developers or advertisers,
to think about us as like an important place
where like influencers were,
so we really targeted, you know,
industry trades and game dev blogs,
and places where like gamers were, you know,
games beat, stuff like that the industry was reading.
So, you know, what's an actual story?
I think there's, you know,
there's a bunch of different types of stories,
but these are usually the ones
that you see in, you know, startups.
Those are like product launches,
like you just launched a new version of your app.
There's fundraising, for whatever reason, you know,
press loves to write about fundraising,
even though it's not very interesting,
so, you know, like if you raise a million dollar seed round,
pretty much you can get that covered.
Milestones or metrics,
like you've achieved a million dollars a week in revenue,
that one of our, one of our,
the company that bought exec just announced
that they achieved a million dollars a week in revenue,
and it was covered pretty widely.
Like business stories,
which generally happen when you're like
already a successful company,
someone like New York Times,
or New Yorker Business Magazine
will like want to cover like kind of
the story of your startup.
Usually you don't have to worry about that in the beginning.
What I like to call stunts,
which are like, I don't know if you guys remember,
but a couple years ago,
this YC company called WePay dropped a block of ice
with money frozen in it outside of the PayPal,
like a PayPal developers conference,
because they were like,
PayPal was like in the news for freezing,
you know, like various developers accounts,
and so that was like widely covered
because it was just so, you know,
kind of an interesting thing,
and it really, it got them in the story, right?
They wouldn't have been talked about
in the context of PayPal at all, really.
Hiring announcements.
If you're a big enough company
and you hire someone really important,
people will want to cover that.
And then contributed articles,
like you writing some sort of industry overview
or some opinion piece in like maybe a tech blog
or something like that.
So those are like, you know,
basically any of those things can be stories.
One of the things that people usually don't think about
is that, you know, you really have to think about,
like everything, when you start a startup,
you think that everything you're doing is interesting,
but that's not true for like other people, right?
Like what you really need to think about is like,
objectively, if I wasn't the founder of this company,
would I want to like read a story
about what I'm pitching, right?
So, you know, your incremental feature release,
your 2.01, you know, feature release
might not be interesting if like,
just because you added like, you know,
find your contacts in Facebook or something.
Like you have to, you really want to take a step back
before you invest the time in like
actually trying to pitch a story
and think does anyone,
will anyone actually want to read this?
Because what people are, you know,
journalists and bloggers are looking for
is things that people actually want to read, right?
The other thing is like,
you don't actually have to be very original.
Your press and news doesn't have to be original.
You know, like you don't,
it just has to be like
what I like to call original enough, right?
So you don't want to be the second cooler company
to raise $5 million on Kickstarter, right?
That's like, the first guy gets like all the news.
But like if you're the,
I think the first video game console
to raise $10 million on Kickstarter like Ouya was,
that was like,
they raised like a million dollars in 24 hours.
That was like huge news
because they were kind of like
the first in that category, right?
Even though other people had raised
a lot of money on Kickstarter before.
So just like think about your stories
in the context of like where they are
and like what else has been written about
and if they're like kind of novel enough
and they haven't been something
that was like just written about in the news.
So one of the like actual mechanics of getting a story,
this is like pretty tactical.
So if you want to get your news in, you know, the press,
basically there's some easy, simple steps.
So it's basically, getting press is like,
you can think of it like a sales funnel.
So you're gonna talk to a lot of people
and not all of them are gonna convert, right?
And so you shouldn't be upset
when someone like one individual person
or reporter or whatever doesn't write your story.
The first thing is like you have to think of a story, right?
It's gonna be one of those,
probably one of those things that I listed up before.
The second step is like you want to get introduced
to a reporter or multiple reporters
who are gonna write about your thing.
It's like much, much easier,
just like any sort of business development
to actually get in touch with them through someone.
It's like, you know, rather than cold emailing them.
The best thing to do I found is like,
you want to go to entrepreneurs
who were just written about,
like your friends who maybe started a startup
and they were covered on TechCrunch,
get them to introduce you to that reporter
who wrote about them.
The reason that's good is because like
from the entrepreneur's perspective,
like the easiest thing to do in the world
is introduce you to a reporter
who already wrote about them, right?
They don't like need anything else from that reporter.
They're actually doing that person a favor
if your story is interesting.
It's not like you're asking for interest to investors
or potential, you know,
people that they wouldn't want to hire or employees.
And then from the reporter's perspective,
they're getting intro to someone who,
you know, they already vetted as interesting.
Like they're getting an intro from someone who they know,
they thought was interesting enough to write about.
And so like by the transitive property,
you're basically gonna,
they're gonna think you're, you know, probably interesting.
So you get like an email that's like, oh, you know,
from this guy that introduces you to the reporter
and you want to get in contact with them
with enough time that you can actually
get them to like write a story,
probably a week in advance or more
because they're not gonna like drop everything
they're doing to just write about your news.
So a lot of people,
especially first time entrepreneurs will come and say like,
oh, Justin, I'm launching this product tomorrow.
Like, can you get me in this, you know,
tech crunch or something?
And that's like probably not gonna happen
unless you already have a relationship.
The best way to do it,
the best thing to do is like give yourself some lead time,
get that intro in advance.
And then, so then you should like,
once you've set a date for your news to go out,
you're gonna launch your product like in two weeks,
you have this intro,
you set up some sort of meeting
and you really want to get the reporter
to like invest time and effort in you, right?
Because they don't like,
there's like kind of a sunk cost fallacy at play.
Basically, if you, the more time they spend with you,
the more likely they are to like actually write something.
So you, the best thing to do
is get like a face-to-face meeting, right?
Lots of people report bloggers
actively don't want to meet you face-to-face,
but like, if not that, then get like a phone call, right?
And get on the phone with them.
The worst thing to do is like
just have an email exchange, right?
Because it's very easy for them to like forget about it,
ignore it.
So you want to like actually
try to get in contact with them, set up a meeting.
Okay, so then the next step is actually pitch them.
What I usually do is actually write out all my news,
like the story that I would want to see published,
like in bullet points.
And I like will write out the story,
my ideal story and I'll memorize it,
the entire like set of bullet points.
And when I have a conversation with them,
if it's in person, I'll like walk them through this,
like I'll have a conversation
that's like structured like my outline
and they'll be like taking notes, right?
And then they'll go and transcribe those notes into a story.
And so it's like a,
like what I wrote will eventually be translated
into a actual story.
And you know, by preparing,
you can actually much more easily control the conversation
and not forget critical things like,
you know, mentioning your co-founder's name
or like what all the features in your awesome app are.
If it's, I'm doing this like on the phone,
I will like have this bullet points in front of me
and I will make sure to like walk through a conversation
that includes all of those things.
So, you know, you do that, you have a pitch,
they take notes, they're gonna write the story at this time
and then the next thing is like follow up,
like a couple days or a day before
your actual news goes out,
you want to send them an email that says like,
you know, this is the time we're launching the app,
like Jeff, thanks for meeting.
Here's like collateral, like if you have like a video
or photos or something, you want them to include screenshots
like how to spell your co-founder's names and your name,
just like include all the information
that I really care about and I bold it, right?
And then that's it.
Then hopefully the day comes,
you press submit on their release to the app store
and at the same time, they release their article
on TechCrunch and you are famous.
Okay, so a lot of people ask us about PR firms.
So, you know, I think in the beginning,
it's kind of like everything else you do at a startup,
you want to do it yourself
before you hire someone else to do it
and it's actually pretty easy,
especially with tech press who, you know,
and bloggers who like constantly need new things
to write about, you know, you should,
I strongly encourage people to like try it themselves
and kind of get started by learning the process themselves
before they hire anyone.
One thing I'll say is that like firms can only help you
with like kind of the contacts and the logistics,
but they can't help you know what's interesting
about your company or very, you know,
I've never had anyone who's been able to tell me
what the stories that I'm producing are.
They've only been able to tell me, you know, like your,
you know, like here's a list of reporters
that you might want to contact.
So, you know, you really have to be responsible
for thinking about like what's interesting
about your company and what are you doing,
you know, what's the roadmap of interesting things
that you're working on.
They're also really expensive, you know,
I think we were spending between 5,000 and $20,000 a month,
which is like at very, you know, for various firms.
That's a lot for a startup, right?
You should, it's generally not a good use of money,
I would say, especially in the very early days.
You know, getting press is a lot of work.
So you should really make sure it's worth it.
You know, like I said, it really,
getting press doesn't mean,
it feels like it's like a vanity metric, right?
It feels like you're being successful
because lots of successful companies,
you know, like Google and Facebook
are covered in the press all the time.
But it doesn't actually mean you're successful.
It doesn't, you know, actually give you,
you know, mean that you're getting,
you're making money, you're getting users,
you're making those users happy.
It's, you know, sometimes it's a really good strategy
for getting your first 100 or 200 or 1,000 customers,
but it's really not a scalable user acquisition strategy.
So it's something that's really just like a,
you know, a bootstrap.
You can't like just get like infinity articles
written about you.
Like eventually people are going to like get tired
of hearing about your company.
And usually that happens pretty, pretty quickly, right?
The whole point about news is it's new.
And so it's pretty, pretty, pretty hard
unless you're Google to like get covered in the press
like every week, you know, with something.
To, you know, if you decide it's worth it though,
like you do want to have like a regular heartbeat of news.
So that's like something where, you know,
you're planning out those types of,
what you're thinking about what you're doing
that matches those, you know,
maybe seven story types in the future.
And like, you know, when I was, you know,
working primarily on marketing and PR,
it would be, I would like make a schedule
on like a calendar of when we're going to launch things
and like make sure to space them out,
but like have them, you know, appear at regular intervals
so that people like didn't, wouldn't forget about us
and we could kind of maximize our coverage.
And you wouldn't really want to keep your contacts fresh.
It's like really a relationship business.
So once someone writes about you,
you should keep going back to them for more,
for writing about, you know, to write about you
in the future.
It's kind of like, you know, when basically people,
you know, you're more likely to do something
for someone you've already like done something for.
You know, you really like, it's, if you just, you know,
I would try to establish good relationships
with a couple of reporters over time
that you can go to, you know, break news
and it will come in handy later
if you ever have on the position.
If you're fortunate enough to be in the position
where people are writing negative things about you,
you know, having relationships will help you, you know,
kind of get your side of the story out.
And the last thing is like, you know,
it's kind of a golden rule really,
or maybe more of like a pay it forward really applies here.
Like you should help your fellow entrepreneurs get coverage
because they will help you get coverage.
The best way to get covered is really through
these like warm introductions.
And so, you know, whenever I'm, you know,
meeting with reporters, I always help like throwing out
the names of like other things that I think
would be interesting stories for them.
And usually that comes back, the reporters like it
because it's like helping them find interesting stories
and you're more likely to get, you know,
leads back from those entrepreneurs that you help out.
So if you're interested in learning more about press,
here's two resources that I really liked.
Jason Kincaid, who is a former TechCrunch reporter
just wrote a really great overview that covers
a lot of the things I just talked about in more depth
and from the, you know, blogger side.
That was a really great book.
And then kind of an evil resource is this book,
Trust Me I'm Lying, which was written by one of the,
a former marketer at American Apparel.
And he talks about like a lot of ways that he
pretty like evilly actually manipulated the press,
but I think it's a pretty good look into like
the psychology of like how people, you know,
things spread on the internet.
You know, how stories spread on the internet
and it might be valuable to take a look at.
Cool, that's basically it.
One question?
Just one?
Two.
Two, okay, two questions.
Or zero questions.
When is the right time to start worrying
about press altogether?
When is the right time to start worrying
about press altogether?
I think it's a really good way, like if you just,
the first time I launched, you know,
my first products in our first startup,
for a lot of them we got like zero attention
and we didn't really know how to even get 100 users.
I think it's a really fine way to get 100 users
and a lot of companies in YC,
when they first launch their product,
will encourage them to get out
and just do one TechCrunch story
to like get a few people to see it.
And it's good to get into practice.
I wouldn't like obsess over getting like coverage
in multiple outlets or anything like that
in the very beginning.
All right, anything else?
The biggest story about Twitch with the Pokemon thing.
So like how much of a role did you guys
actually play in getting that out in the press?
Or was that just like, oh ----,
like this will go up, awesome.
So Twitch, you know, had this thing called
Twitch Plays Pokemon, where developers set up
like a Pokemon, like Game Boy game
that was controlled by chat.
So you know, millions of people would be typing
in A or B, and like the character
would wander around aimlessly.
And that was like a huge news story.
And I think that what we did was,
you know, there's a couple of parts.
One, we set the stage by having other news stories
that someone from the BBC would Google like Twitch
and be like, what is this crazy thing
that everyone on Reddit is talking about?
They would like have some context.
The other thing is like, we didn't come up
with the idea for it, right?
That was like fortuitous, but we helped like give it legs
by, you know, making the company available
to talk to reporters and suggesting follow-up stories
about like, you know, there were stories
not just about Twitch Plays Pokemon,
because 100,000 people were watching this Pokemon game,
but because, you know, it finally like,
there were stories when they beat the game.
And there were stories when they launched
Twitch Plays Pokemon, you know, Crystal
or whatever the next Pokemon version was.
And like, so we kind of gave that story
like a little bit more legs, but we didn't,
you know, originate it.
It was the community really who originated it.
All right, I think that's it.
Thank you very much.